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-rw-r--r--dotfiles/ghostty/config16
-rw-r--r--dotfiles/ghostty/retro.glsl1
2 files changed, 14 insertions, 3 deletions
diff --git a/dotfiles/ghostty/config b/dotfiles/ghostty/config
index 08663a6..61e4079 100644
--- a/dotfiles/ghostty/config
+++ b/dotfiles/ghostty/config
@@ -2,20 +2,30 @@
theme = "Gruvbox Dark"
# theme = "Nord"
# theme = "3024 Night"
+# theme = "3024 Day"
# theme = "CGA"
# theme = "Deep"
# theme = "IBM 5153 CGA (Black)"
# theme = "IRIX Console"
# theme = "IRIX Terminal"
-font-family = "IBM 3270"
-font-size = 14
+# font-family = "IBM 3270"
+# font-size = 14
-# font-family = "IBM 3270 Condensed"
+font-family = "IBM 3270 Condensed"
+# Mac
# font-size = 16
+# Linux
+font-size = 14
+
+# font-family = "Iosevka Term Slab"
+# font-size = 11
# font-family = "IBM Plex Mono"
+# Mac
# font-size = 13
+# Linux
+# font-size = 11
# font-family = "Monofonto"
# font-size = 14
diff --git a/dotfiles/ghostty/retro.glsl b/dotfiles/ghostty/retro.glsl
index e9c7ab9..826b22e 100644
--- a/dotfiles/ghostty/retro.glsl
+++ b/dotfiles/ghostty/retro.glsl
@@ -34,6 +34,7 @@ void mainImage(out vec4 fragColor, in vec2 fragCoord)
vec3 color = texture(iChannel0, uv).rgb;
vec3 tint = vec3(1, 1, 1); // No tint
// vec3 tint = vec3(1.152, 0.864, 0.3); // Amber color
+ // vec3 tint = vec3(1.0, 0.3, 0.05); // Amber color
// vec3 tint = vec3(0.0, 0.8, 0.6); // teal color (slightly more green than blue)
// vec3 tint = vec3(0.8, 0.3, 1.4); // Lavender
// vec3 tint = vec3(0.3, 0.5, 1.3); // Blue