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authorMitch Riedstra <mitch@riedstra.us>2021-08-04 23:53:36 -0400
committerMitch Riedstra <mitch@riedstra.us>2021-08-04 23:53:36 -0400
commitc202f2eca32e1ab2e313417168351df1c58ee062 (patch)
tree6540629b337d2d769581baec26096ac0555f71f9 /steam/extract_http.go
parent742938b00222c7ad57ad11eb24850d9202c2503d (diff)
downloadsteam-export-c202f2eca32e1ab2e313417168351df1c58ee062.tar.gz
steam-export-c202f2eca32e1ab2e313417168351df1c58ee062.tar.xz
More major changes. Web UI works. Downloading games works. Status works. extractFile needs work
Diffstat (limited to 'steam/extract_http.go')
-rw-r--r--steam/extract_http.go34
1 files changed, 34 insertions, 0 deletions
diff --git a/steam/extract_http.go b/steam/extract_http.go
new file mode 100644
index 0000000..6884bee
--- /dev/null
+++ b/steam/extract_http.go
@@ -0,0 +1,34 @@
+package steam
+
+import (
+ "fmt"
+ "net/http"
+ "strconv"
+)
+
+// ExtractHTTP is a wrapper around Extract that handles an HTTP endpoint.
+// this spawns an "extractHTTP" on the library. Status will be updated there
+// as this goes along. Non fatal and fatal errors will be populated there
+func (l *Library) ExtractHTTP(url string) (*Game, error) {
+ g := &Game{}
+ j := newJob("extractHTTP", g)
+ defer j.done()
+
+ l.status.addJob(j)
+
+ resp, err := http.Get(url)
+ if err != nil {
+ j.addError(err)
+ return g, err
+ }
+
+ estSize, err := strconv.ParseInt(resp.Header.Get("Estimated-size"), 10, 64)
+ if err != nil {
+ j.addError(err)
+ return g, fmt.Errorf("Failed to convert estimated size header: %w", err)
+ }
+
+ j.setSize(estSize)
+
+ return l.extractUpdate(j, g, resp.Body)
+}