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-rw-r--r--cmd/web/index.go58
1 files changed, 54 insertions, 4 deletions
diff --git a/cmd/web/index.go b/cmd/web/index.go
index a4a91c2..87f9e25 100644
--- a/cmd/web/index.go
+++ b/cmd/web/index.go
@@ -20,11 +20,14 @@ var (
<body>
<nav>
<a href="/">Home</a>
+ {{ if .Local }}
<div style="display: block; float: right;">
<a href="/quit">Shutdown Server / Quit</a>
</div>
+ {{ end }}
</nav>
+{{ if .Local }}
<h2>Library: {{.Lib.Folder}}</h2>
{{ if .Info.Running }}
@@ -39,6 +42,42 @@ Error {{.Info.Error}} Downloading from: {{.Info.Url}}
{{ end }}
</pre></code>
+<h3>About</h3>
+<p>
+The steam exporter is designed to let you export your steam games, either to
+another local hard drive or another computer on the network.
+</p>
+<p>
+It also allows you to import games from across the network as well if you
+provide an HTTP url from which to download the game file as exported
+from this application.
+</p>
+<p>
+<a href="/steam-export-web.exe">
+ You can download this application from this UI as well here.
+</a>
+</p>
+
+<p>
+You can give people this link to view the library remotely and download
+games from your computer:
+<br /><br />
+<a href="http://{{.HostIP}}:{{.Port}}/">http://{{.HostIP}}:{{.Port}}/</a>
+</p>
+{{ else }}
+<h2>Remote Steam library access</h2>
+
+<a href="/steam-export-web.exe">
+ If you need this program to install the games click here.
+</a>
+
+<p>
+Right click and copy the link address to paste into your local machine
+if you do not wish to store the archive or have enough space for it on
+your drive.
+</p>
+{{ end }}
+
<p>
Installed games:
@@ -54,6 +93,7 @@ an external hard drive
{{ end }}
</ul>
+{{ if .Local }}
Delete a game: ( Type out exact name, case sensitive )
<form action="/delete" method="POST">
@@ -80,7 +120,7 @@ Change library path
<input type="text" name="path" />
<input type="submit" value="Update">
</form>
-
+{{ end }}
<h3>Version information</h3>
<pre><code>{{.Version}}</pre></code>
@@ -97,10 +137,20 @@ func index(w http.ResponseWriter, r *http.Request) {
err := Templ.ExecuteTemplate(w, "index",
struct {
- Lib *steam.Library
- Info *statusInfo
+ Lib *steam.Library
+ Info *statusInfo
+ Local bool
+ HostIP string
+ Port string
Version string
- }{Lib, status.s, Version})
+ }{
+ Lib,
+ status.s,
+ isLocal(r.RemoteAddr),
+ getHostIP(),
+ getPort(),
+ Version,
+ })
if err != nil {
Logger.Printf("While Rendering template: %s", err)
}