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Diffstat (limited to 'cmd')
-rw-r--r--cmd/web/delete.go4
-rw-r--r--cmd/web/index.go58
-rw-r--r--cmd/web/install.go5
-rw-r--r--cmd/web/main.go72
-rw-r--r--cmd/web/serve-self.go27
5 files changed, 159 insertions, 7 deletions
diff --git a/cmd/web/delete.go b/cmd/web/delete.go
index 5bf747e..8edd6c6 100644
--- a/cmd/web/delete.go
+++ b/cmd/web/delete.go
@@ -6,6 +6,10 @@ import (
)
func gameDelete(w http.ResponseWriter, r *http.Request) {
+ if unauthorizedIfNotLocal(w, r) {
+ return
+ }
+
err := r.ParseForm()
if err != nil {
Logger.Printf("Installer: While parsing form: %s", err)
diff --git a/cmd/web/index.go b/cmd/web/index.go
index a4a91c2..87f9e25 100644
--- a/cmd/web/index.go
+++ b/cmd/web/index.go
@@ -20,11 +20,14 @@ var (
<body>
<nav>
<a href="/">Home</a>
+ {{ if .Local }}
<div style="display: block; float: right;">
<a href="/quit">Shutdown Server / Quit</a>
</div>
+ {{ end }}
</nav>
+{{ if .Local }}
<h2>Library: {{.Lib.Folder}}</h2>
{{ if .Info.Running }}
@@ -39,6 +42,42 @@ Error {{.Info.Error}} Downloading from: {{.Info.Url}}
{{ end }}
</pre></code>
+<h3>About</h3>
+<p>
+The steam exporter is designed to let you export your steam games, either to
+another local hard drive or another computer on the network.
+</p>
+<p>
+It also allows you to import games from across the network as well if you
+provide an HTTP url from which to download the game file as exported
+from this application.
+</p>
+<p>
+<a href="/steam-export-web.exe">
+ You can download this application from this UI as well here.
+</a>
+</p>
+
+<p>
+You can give people this link to view the library remotely and download
+games from your computer:
+<br /><br />
+<a href="http://{{.HostIP}}:{{.Port}}/">http://{{.HostIP}}:{{.Port}}/</a>
+</p>
+{{ else }}
+<h2>Remote Steam library access</h2>
+
+<a href="/steam-export-web.exe">
+ If you need this program to install the games click here.
+</a>
+
+<p>
+Right click and copy the link address to paste into your local machine
+if you do not wish to store the archive or have enough space for it on
+your drive.
+</p>
+{{ end }}
+
<p>
Installed games:
@@ -54,6 +93,7 @@ an external hard drive
{{ end }}
</ul>
+{{ if .Local }}
Delete a game: ( Type out exact name, case sensitive )
<form action="/delete" method="POST">
@@ -80,7 +120,7 @@ Change library path
<input type="text" name="path" />
<input type="submit" value="Update">
</form>
-
+{{ end }}
<h3>Version information</h3>
<pre><code>{{.Version}}</pre></code>
@@ -97,10 +137,20 @@ func index(w http.ResponseWriter, r *http.Request) {
err := Templ.ExecuteTemplate(w, "index",
struct {
- Lib *steam.Library
- Info *statusInfo
+ Lib *steam.Library
+ Info *statusInfo
+ Local bool
+ HostIP string
+ Port string
Version string
- }{Lib, status.s, Version})
+ }{
+ Lib,
+ status.s,
+ isLocal(r.RemoteAddr),
+ getHostIP(),
+ getPort(),
+ Version,
+ })
if err != nil {
Logger.Printf("While Rendering template: %s", err)
}
diff --git a/cmd/web/install.go b/cmd/web/install.go
index aae4191..63faaf6 100644
--- a/cmd/web/install.go
+++ b/cmd/web/install.go
@@ -83,6 +83,11 @@ func installer(urls <-chan string) {
}
func gameInstaller(w http.ResponseWriter, r *http.Request) {
+ if unauthorizedIfNotLocal(w, r) {
+ return
+ }
+
+
err := r.ParseForm()
if err != nil {
Logger.Printf("Installer: While parsing form: %s", err)
diff --git a/cmd/web/main.go b/cmd/web/main.go
index ec0704d..0f76670 100644
--- a/cmd/web/main.go
+++ b/cmd/web/main.go
@@ -5,8 +5,10 @@ import (
"fmt"
"log"
"math/rand"
+ "net"
"net/http"
"os"
+ "strings"
"sync"
"time"
@@ -16,8 +18,8 @@ import (
var (
Version = "Development"
- Logger = log.New(os.Stderr, "", log.LstdFlags)
- Listen = ":8899"
+ Logger = log.New(os.Stderr, "", log.LstdFlags)
+ Listen = ":8899"
libMu = &sync.RWMutex{}
Lib *steam.Library
@@ -38,6 +40,10 @@ func reloadLib() {
}
func setLibHandler(w http.ResponseWriter, r *http.Request) {
+ if unauthorizedIfNotLocal(w, r) {
+ return
+ }
+
err := r.ParseForm()
if err != nil {
Logger.Printf("Setlib: While parsing form: %s", err)
@@ -51,16 +57,75 @@ func setLibHandler(w http.ResponseWriter, r *http.Request) {
}
func quitHandler(w http.ResponseWriter, r *http.Request) {
+ if unauthorizedIfNotLocal(w, r) {
+ return
+ }
+
Logger.Println("Quit was called, exiting")
w.Header().Add("Content-type", "text/plain")
w.Write([]byte("Shutting down..."))
go func() {
- time.Sleep(time.Second*2)
+ time.Sleep(time.Second * 2)
os.Exit(0)
}()
return
}
+func unauthorizedIfNotLocal(w http.ResponseWriter, r *http.Request) bool {
+ if !isLocal(r.RemoteAddr) {
+ http.Error(w, "Unauthorized", http.StatusUnauthorized)
+ Logger.Printf("Unauthorized request from: %s for %s",
+ r.RemoteAddr, r.RequestURI)
+ return true
+ }
+ return false
+}
+
+func isLocal(addr string) bool {
+ _, localNet, _ := net.ParseCIDR("127.0.0.1/8")
+ return localNet.Contains(net.ParseIP(strings.Split(addr, ":")[0]))
+}
+
+// getHostIP attempts to guess the IP address of the current machine and
+// returns that. Simply bails at the first non loopback IP returning that.
+// not ideal but it should work well enough most of the time
+func getHostIP() string {
+ iFaces, err := net.Interfaces()
+ if err != nil {
+ return "127.0.0.1"
+ }
+
+ for _, iFace := range iFaces {
+ addrs, err := iFace.Addrs()
+ if err != nil {
+ return "127.0.0.1"
+ }
+
+ for _, a := range addrs {
+ n, ok := a.(*net.IPNet)
+ if !ok {
+ continue
+ }
+
+ if n.IP.To4() != nil && !n.IP.IsLoopback() {
+ return n.IP.String()
+ }
+ }
+ }
+
+ return "127.0.0.1"
+}
+
+func getPort() string {
+ s := strings.Split(Listen, ":")
+
+ if len(s) != 2 {
+ return Listen
+ }
+
+ return s[1]
+}
+
func main() {
fl := flag.NewFlagSet("steam-export", flag.ExitOnError)
debug := fl.Bool("d", false, "Print line numbers in log")
@@ -86,6 +151,7 @@ func main() {
r.HandleFunc("/setLib", setLibHandler)
r.HandleFunc("/delete", gameDelete)
r.HandleFunc("/install", gameInstaller)
+ r.HandleFunc("/steam-export-web.exe", serveSelf)
r.HandleFunc("/download/{game}", gameDownloader)
r.HandleFunc("/style.css", cssHandler)
r.HandleFunc("/", index)
diff --git a/cmd/web/serve-self.go b/cmd/web/serve-self.go
new file mode 100644
index 0000000..103fbf1
--- /dev/null
+++ b/cmd/web/serve-self.go
@@ -0,0 +1,27 @@
+package main
+
+import (
+ "io"
+ "os"
+ "net/http"
+)
+
+func serveSelf(w http.ResponseWriter, r *http.Request) {
+ s, err := os.Executable()
+ if err != nil {
+ Logger.Println("While trying to get my executable path: ", err)
+ http.Error(w, "Internal server error", http.StatusInternalServerError)
+ return
+ }
+
+ fh, err := os.Open(s)
+ if err != nil {
+ Logger.Println("While opening my own executable for reading: ", err)
+ http.Error(w, "Internal server error", http.StatusInternalServerError)
+ return
+ }
+
+ _, err = io.Copy(w, fh)
+ fh.Close()
+ return
+}