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-rw-r--r--config/config.go89
-rw-r--r--config/config_unix.go21
-rw-r--r--config/config_windows.go22
3 files changed, 132 insertions, 0 deletions
diff --git a/config/config.go b/config/config.go
new file mode 100644
index 0000000..839acbf
--- /dev/null
+++ b/config/config.go
@@ -0,0 +1,89 @@
+// Used to define and load this application's specific configuration
+package config
+
+import (
+ "gopkg.in/yaml.v2"
+ "io/ioutil"
+ "os"
+ "os/exec"
+)
+
+type Config struct {
+ SteamRepositories []string `yaml:"SteamRepositories"`
+ DefaultRepository string `yaml:"DefaultRepository"`
+ Listen string
+}
+
+var configFilename string = "steam-export.yml"
+
+// By default it reads 'config.yml' in the current directory
+func LoadConfig() (*Config, error) {
+ c := &Config{}
+ err := c.ReadDefaultConfig()
+ return c, err
+}
+
+func (c *Config) ReadConfig(cfg string) error {
+ contents, err := ioutil.ReadFile(cfg)
+ if err != nil {
+ return err
+ }
+ return yaml.Unmarshal([]byte(contents), c)
+}
+
+func checkConfigFile(cf string) error {
+ // Check if our config file exists, or create it
+ if _, err := os.Stat(cf); err != nil {
+ if f, err := os.Create(cf); err != nil {
+ return err
+ } else {
+ f.WriteString(`
+---
+listen: 0.0.0.0:9413
+# Repositories that you want to expose on the web server
+SteamRepositories:
+ # We're ideally looking for the full path to the steamapps folder
+ # On windows you're going to escape the slashes
+ - "C:\\Program Files (x86)\\Steam\\steamapps"
+ # - "/usr/mitch/SteamGames/steamapps"
+
+# This defaults to:
+# Only change this if your default Steam library is different than the Steam default
+# DefaultRepository: "/usr/mitch/SteamGames/steamapps"
+# DefaultRepository: "Z:\\SteamGames\\steamapps"
+`)
+ f.Close()
+ }
+ }
+ return nil
+}
+
+func (c *Config) ReadDefaultConfig() error {
+ if err := c.ReadConfig(configFilename); err != nil {
+ if err = checkConfigFile(fn); err != nil {
+ return err
+ }
+ return c.ReadConfig(fn)
+ }
+ return nil
+}
+
+func EditDefaultConfig(e string) error {
+ if e != "" {
+ editor = e
+ }
+
+ if _, err := os.Stat(configFilename); err != nil {
+ if _, err := os.Stat(fn); err != nil {
+ return err
+ }
+ c := exec.Command(editor, fn)
+ c.Stdout = os.Stdout
+ c.Stdin = os.Stdin
+ c.Stderr = os.Stderr
+ return c.Run()
+ }
+ cmd := exec.Command(editor, configFilename)
+ return cmd.Run()
+
+}
diff --git a/config/config_unix.go b/config/config_unix.go
new file mode 100644
index 0000000..8be1967
--- /dev/null
+++ b/config/config_unix.go
@@ -0,0 +1,21 @@
+// +build darwin dragonfly freebsd linux nacl netbsd openbsd solaris
+
+package config
+
+import (
+ "os"
+ "path/filepath"
+)
+
+var (
+ editor string = setEditor()
+ fn string = filepath.Join(os.Getenv("HOME"), "."+configFilename)
+)
+
+func setEditor() string {
+ e := os.Getenv("EDITOR")
+ if e == "" {
+ return "vi"
+ }
+ return e
+}
diff --git a/config/config_windows.go b/config/config_windows.go
new file mode 100644
index 0000000..39b6b6c
--- /dev/null
+++ b/config/config_windows.go
@@ -0,0 +1,22 @@
+// +build windows
+
+package config
+
+import (
+ "os"
+ // "os/exec"
+ "path/filepath"
+)
+
+var (
+ editor string = setEditor()
+ fn string = filepath.Join(os.Getenv("LOCALAPPDATA"), configFilename)
+)
+
+func setEditor() string {
+ e := os.Getenv("EDITOR")
+ if e == "" {
+ return `C:\Program Files\Windows NT\Accessories\wordpad.exe`
+ }
+ return e
+}