aboutsummaryrefslogtreecommitdiff
path: root/steam
diff options
context:
space:
mode:
Diffstat (limited to 'steam')
-rw-r--r--steam/steam.go57
1 files changed, 53 insertions, 4 deletions
diff --git a/steam/steam.go b/steam/steam.go
index b8052ec..02ecd7e 100644
--- a/steam/steam.go
+++ b/steam/steam.go
@@ -1,9 +1,18 @@
+// This is designed to be a rather simplistic library to help pull information
+// from a local steam library
package steam
import (
"fmt"
"io/ioutil"
- //"log"
+
+ "errors"
+
+ "bufio"
+ "os"
+ "path/filepath"
+ "strings"
+ // "log"
)
type Library struct {
@@ -24,6 +33,7 @@ func ProcessMultipleLibraries(r []string) ([]*Library, error) {
return libs, nil
}
+// Populate the "Folder" and "Games" fields based on the provided directory
func (s *Library) ProcessLibrary(r string) error {
if hasCommon(r) {
dirs, err := ioutil.ReadDir(r + "/common")
@@ -33,7 +43,6 @@ func (s *Library) ProcessLibrary(r string) error {
s.Folder = r
for _, f := range dirs {
if f.IsDir() {
- // log.Println(*s.Games)
s.Games = append(s.Games, f.Name())
}
}
@@ -41,12 +50,52 @@ func (s *Library) ProcessLibrary(r string) error {
return nil
}
+// Find the ACF files related to this video game
+func (l *Library) FindACF(g string) (string, error) {
+ globFolder := l.Folder + "/*.acf"
+ files, err := filepath.Glob(globFolder)
+ if err != nil {
+ return "", err
+ }
+ for _, fn := range files {
+ info, err := os.Lstat(fn)
+ if err != nil {
+ return "", err
+ }
+ // We don't want it if it's a directory
+ if info.IsDir() {
+ continue
+ }
+
+ // Open up the file
+ f, err := os.Open(fn)
+ defer f.Close()
+ if err != nil {
+ return "", err
+ }
+ scanner := bufio.NewScanner(f)
+ for scanner.Scan() {
+ // Finally check and see if the file has the video game name
+ if strings.Contains(scanner.Text(), g) {
+ return fn, nil
+ // fmt.Printf("%s/%s:%d: %s\n", root, path, i, scanner.Text())
+ }
+ }
+
+ }
+ str := "Couldn't find ACF file related to Game: %s"
+ return "", errors.New(fmt.Sprintf(str, g))
+}
+
+// This is automatically called to print out the contents of the struct
+// when things like fmt.Println are used
func (s *Library) String() (str string) {
str = fmt.Sprintln("----")
str = str + fmt.Sprintln(s.Folder)
str = str + "----\n"
- for _, v := range s.Games {
- str = str + fmt.Sprintln(v)
+ for k, v := range s.Games {
+ str = str + fmt.Sprintf("%d: %s\n", k, v)
+ //str = str + fmt.Sprintln(v)
}
return
}