From 17d0e3a4ef3ec0abf609a3bfe86e0429bd789583 Mon Sep 17 00:00:00 2001 From: Mitch Riedstra Date: Sun, 17 Jan 2021 18:37:07 -0500 Subject: Add some screenshots and patch up the readme --- img/download.png | Bin 0 -> 59591 bytes img/remote.png | Bin 0 -> 59758 bytes readme.md | 14 ++++++++------ 3 files changed, 8 insertions(+), 6 deletions(-) create mode 100644 img/download.png create mode 100644 img/remote.png diff --git a/img/download.png b/img/download.png new file mode 100644 index 0000000..dfc6cd4 Binary files /dev/null and b/img/download.png differ diff --git a/img/remote.png b/img/remote.png new file mode 100644 index 0000000..8613b4a Binary files /dev/null and b/img/remote.png differ diff --git a/readme.md b/readme.md index bd53cdf..2c9ebbb 100644 --- a/readme.md +++ b/readme.md @@ -19,18 +19,20 @@ file paths. Latest binaries for windows and linux are available here: -https://git.riedstra.dev/mitch/steam-export/plain/bin/?h=binaries +[https://git.riedstra.dev/mitch/steam-export/plain/bin/?h=binaries]( +https://git.riedstra.dev/mitch/steam-export/plain/bin/?h=binaries) `steam-export-web-windows-amd64.exe` is probably the one of interest to most people. +The server started when accessed remotely also allows people to download +a copy of the application to easily install games from. -TODO: +Screenshots: - * Progress bar / status metrics for installing and deleting games - * Let people change the library path from the GUI - * Compression support ( even if it's slower for most games ) - * Content-length header on downloads so we how how far along we are +![remote view](../plain/img/remote.png) + +![download view](../plain/img/download.png) ## Building -- cgit v1.2.3