package main import ( "html/template" "net/http" "riedstra.dev/mitch/steam-export/steam" ) var ( Templ = template.Must(template.New("index").Parse(` Steam Game index

Library: {{.Lib.Folder}}

{{ if .Info.Running }}

Currently Downloading from: {{.Info.Url}}
{{ end }} {{ if .Info.Error }}

Error {{.Info.Error}} Downloading from: {{.Info.Url}}
{{ end }}

Installed games: Tip: You can right click and save link as to specify a save location, e.g. an external hard drive

Delete a game: ( Type out exact name, case sensitive )
Install a game from a URL or local file path:

Note that You can also give someone a URL to install a game if they're running this program, e.g.
http://127.0.0.1:8899/install?uri=http://my-server-ip-or-hostname/download/My Game

Change library path

Version information

{{.Version}}
`)) ) func index(w http.ResponseWriter, r *http.Request) { libMu.RLock() defer libMu.RUnlock() status.m.RLock() defer status.m.RUnlock() err := Templ.ExecuteTemplate(w, "index", struct { Lib *steam.Library Info *statusInfo Version string }{Lib, status.s, Version}) if err != nil { Logger.Printf("While Rendering template: %s", err) } Logger.Printf("Client %s Index page", r.RemoteAddr) }