package steam import ( "git.riedstra.us/mitch/steam-export/archive" "os" ) func (l *Library) PackageGame(g string) error { working_dir, err := os.Getwd() if err != nil { return err } output := working_dir + "/" + g + ".tar" os.Chdir(l.Folder + common) input := g a := archive.Archive{Output: output, Input: input} err = a.Tar() if err != nil { return err } os.Chdir(working_dir) return nil }