aboutsummaryrefslogtreecommitdiff
path: root/steam-export-cli.go
blob: 35ba4530c6e2b9c12541a59017dd3b17bf0f267b (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
package main

import (
	"errors"
	"flag"
	"fmt"
	"os"

	"git.riedstra.us/mitch/steam-export/steam"
)

var (
	errorHandling flag.ErrorHandling = flag.ExitOnError

	defaultLib string         = `C:\Program Files (x86)\Steam\steamapps`
	steamLib   *steam.Library = &steam.Library{}
)

func parseArgs(args []string) error {
	if len(args) < 2 {
		return errors.New("Not enough arguments")
	}
	aa := args[2:]
	switch a := args[1]; a {
	case "list":
		return listGames(aa)
	case "package":
		return packageGame(aa)
	case "extract":
		return extractGame(aa)
	case "delete":
		return deleteGame(aa)
	default:
		printHelp()
	}

	return nil
}

func printHelp() {
	fmt.Printf(`Program usage:
steam-export-cli $subcommand $options
Subcommands:
	list -l $steam_library
	package -l $steam_library -f $output_file -g $game_index
	extract -l $steam_library -f $input_file
	delete -l $steam_library -g $game_index 
	server -c $config_file -l $steam_library -L $listen_addr`)

}

func listGames(args []string) error {
	fl := flag.NewFlagSet("list", errorHandling)
	lib := fl.String("l", defaultLib,
		"Path to library in question. All the way to the 'steamapps' folder")

	l := defaultLib
	fl.Parse(args)
	if fl.Parsed() {
		l = string(*lib)
	}

	if err := steamLib.ProcessLibrary(l); err != nil {
		return err
	}

	fmt.Println(steamLib)

	return nil
}

func packageGame(args []string) error {
	fl := flag.NewFlagSet("package", errorHandling)
	lib := fl.String("l", defaultLib,
		"Path to library in question. All the way to the 'steamapps' folder")
	fileName := fl.String("f", "export",
		"Name of the archive file to be created. Please do not include the file extension")
	game := fl.Int("g", -1,
		"Index of the game to be exported. Please see `list` for the index")

	var g int
	l := defaultLib
	fl.Parse(args)
	if fl.Parsed() {
		l = string(*lib)
		g = int(*game)
	}

	if err := steamLib.ProcessLibrary(l); err != nil {
		return err
	}

	if len(steamLib.Games) < g || g == -1 {
		return errors.New("Cannot find game for index provided or no index provided")
	}

	if *fileName == "export" {
		fileName = &steamLib.Games[g]
	}

	return steamLib.PackageGameToFile(g, *fileName+".tar")

}

func extractGame(args []string) error {
	fl := flag.NewFlagSet("extract", errorHandling)
	lib := fl.String("l", defaultLib,
		"Path to library in question. All the way to the 'steamapps' folder")
	fileName := fl.String("f", "",
		"Name of the archive file to be extracted. Please include the file extension")

	l := defaultLib
	fl.Parse(args)
	if fl.Parsed() {
		l = string(*lib)
	}

	if err := steamLib.ProcessLibrary(l); err != nil {
		return err
	}

	if *fileName == "" {
		return errors.New("No filename provided")
	}

	return steamLib.ExtractGameFromFile(*fileName)

}

func deleteGame(args []string) error {
	fl := flag.NewFlagSet("delete", errorHandling)
	lib := fl.String("l", defaultLib,
		"Path to library in question. All the way to the 'steamapps' folder")
	game := fl.Int("g", -1,
		"Index of the game to be deleted. Please see `list` for the index")

	var g int
	l := defaultLib
	fl.Parse(args)
	if fl.Parsed() {
		l = string(*lib)
		g = int(*game)
	}

	if err := steamLib.ProcessLibrary(l); err != nil {
		return err
	}

	if len(steamLib.Games) < g || g == -1 {
		return errors.New("Cannot find game for index provided or no index provided")
	}

	return steamLib.DeleteGame(g)
}

func main() {
	if err := parseArgs(os.Args); err != nil {
		fmt.Fprintln(os.Stderr, err)
		printHelp()
	}
}