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authorMarc André Tanner <mat@brain-dump.org>2017-02-15 08:25:23 +0100
committerMarc André Tanner <mat@brain-dump.org>2017-02-15 08:27:59 +0100
commit749e6f9a50d5570d40c2c5f1ebc3eaceb32776da (patch)
treea6d6d0dafc4fdb4a8f5bea2e6a9c2ea72263a51d /vis-text-objects.c
parentd266238916882b4082b3ddbb71941aea5e7d20ef (diff)
downloadvis-749e6f9a50d5570d40c2c5f1ebc3eaceb32776da.tar.gz
vis-749e6f9a50d5570d40c2c5f1ebc3eaceb32776da.tar.xz
vis: remove motion and text objects related to C functions
These do not really belong into the editor core. If desired they could be implemented in Lua instead.
Diffstat (limited to 'vis-text-objects.c')
-rw-r--r--vis-text-objects.c6
1 files changed, 0 insertions, 6 deletions
diff --git a/vis-text-objects.c b/vis-text-objects.c
index 86c9feb..af9aae2 100644
--- a/vis-text-objects.c
+++ b/vis-text-objects.c
@@ -177,12 +177,6 @@ const TextObject vis_textobjects[] = {
[VIS_TEXTOBJECT_INNER_ENTIRE] = {
.txt = text_object_entire_inner,
},
- [VIS_TEXTOBJECT_OUTER_FUNCTION] = {
- .txt = text_object_function,
- },
- [VIS_TEXTOBJECT_INNER_FUNCTION] = {
- .txt = text_object_function_inner,
- },
[VIS_TEXTOBJECT_OUTER_LINE] = {
.txt = text_object_line,
},