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authorMarc André Tanner <mat@brain-dump.org>2017-03-19 11:51:00 +0100
committerMarc André Tanner <mat@brain-dump.org>2017-03-19 14:58:06 +0100
commit42f04699d6df2d5b144533737a8f2f7e0814ad85 (patch)
tree3d69b94c221e3b91749b7f09b7f4da89839206ca /vis.h
parent8919fd1cbeef89aa3a5fce9c00aa708335e1de85 (diff)
downloadvis-42f04699d6df2d5b144533737a8f2f7e0814ad85.tar.gz
vis-42f04699d6df2d5b144533737a8f2f7e0814ad85.tar.xz
Move :set syntax option implementation to lua
It is no longer possible to change the used syntax by assigning to the `win.syntax = name` field, instead the function win:set_syntax(name)` should be called. The distinction between filetype and syntax lexer to use should probably be clarified/cleaned up at some point.
Diffstat (limited to 'vis.h')
-rw-r--r--vis.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/vis.h b/vis.h
index 0d25d91..5c4971a 100644
--- a/vis.h
+++ b/vis.h
@@ -52,7 +52,6 @@ typedef struct {
void (*win_open)(Vis*, Win*);
void (*win_close)(Vis*, Win*);
void (*win_highlight)(Vis*, Win*, size_t horizon);
- bool (*win_syntax)(Vis*, Win*, const char *syntax);
void (*win_status)(Vis*, Win*);
} VisEvent;
@@ -128,9 +127,6 @@ void vis_window_focus(Win*);
/* swap location of two windows */
void vis_window_swap(Win*, Win*);
-const char *vis_window_syntax_get(Win*);
-bool vis_window_syntax_set(Win*, const char *name);
-
int vis_window_width_get(const Win*);
int vis_window_height_get(const Win*);