#include typedef struct Editor Editor; typedef bool (*iterator_callback_t)(void *, size_t pos, const char *content, size_t len); Editor *editor_load(const char *file); bool editor_insert(Editor*, size_t pos, char *c); bool editor_delete(Editor*, size_t pos, size_t len); bool editor_replace(Editor*, size_t pos, char *c); void editor_snapshot(Editor*); bool editor_undo(Editor*); bool editor_redo(Editor*); //char *editor_get(Editor*, size_t pos, size_t len); void editor_iterate(Editor*, void *, size_t pos, iterator_callback_t); bool editor_modified(Editor*); int editor_save(Editor*, const char *file); void editor_free(Editor *ed); // TMP void editor_debug(Editor *ed);