aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--completions/bash/riverctl3
-rw-r--r--completions/fish/riverctl.fish4
-rw-r--r--completions/zsh/_riverctl4
-rw-r--r--doc/riverctl.1.scd11
-rw-r--r--river/Vector.zig58
-rw-r--r--river/command.zig4
-rw-r--r--river/command/focus_view.zig80
-rw-r--r--river/command/swap.zig80
-rw-r--r--river/command/view_operations.zig133
9 files changed, 205 insertions, 172 deletions
diff --git a/completions/bash/riverctl b/completions/bash/riverctl
index f3325d3..f3d8674 100644
--- a/completions/bash/riverctl
+++ b/completions/bash/riverctl
@@ -59,7 +59,8 @@ function __riverctl_completion ()
elif [ "${COMP_CWORD}" -eq 2 ]
then
case "${COMP_WORDS[1]}" in
- "focus-output"|"focus-view"|"send-to-output"|"swap") OPTS="next previous" ;;
+ "focus-output"|"send-to-output") OPTS="next previous" ;;
+ "focus-view"|"swap") OPTS="next previous up down left right" ;;
"move"|"snap") OPTS="up down left right" ;;
"resize") OPTS="horizontal vertical" ;;
"rule-add"|"rule-del") OPTS="float no-float ssd csd tag" ;;
diff --git a/completions/fish/riverctl.fish b/completions/fish/riverctl.fish
index 05829d0..065d439 100644
--- a/completions/fish/riverctl.fish
+++ b/completions/fish/riverctl.fish
@@ -72,12 +72,12 @@ complete -c riverctl -x -n '__fish_riverctl_complete_arg 1' -a 'keyboard-layout'
# Subcommands
complete -c riverctl -x -n '__fish_seen_subcommand_from focus-output' -a 'next previous'
-complete -c riverctl -x -n '__fish_seen_subcommand_from focus-view' -a 'next previous'
+complete -c riverctl -x -n '__fish_seen_subcommand_from focus-view' -a 'next previous up down left right'
complete -c riverctl -x -n '__fish_seen_subcommand_from move' -a 'up down left right'
complete -c riverctl -x -n '__fish_seen_subcommand_from resize' -a 'horizontal vertical'
complete -c riverctl -x -n '__fish_seen_subcommand_from snap' -a 'up down left right'
complete -c riverctl -x -n '__fish_seen_subcommand_from send-to-output' -a 'next previous'
-complete -c riverctl -x -n '__fish_seen_subcommand_from swap' -a 'next previous'
+complete -c riverctl -x -n '__fish_seen_subcommand_from swap' -a 'next previous up down left right'
complete -c riverctl -x -n '__fish_seen_subcommand_from map' -a '-release -repeat -layout'
complete -c riverctl -x -n '__fish_seen_subcommand_from unmap' -a '-release'
complete -c riverctl -x -n '__fish_seen_subcommand_from attach-mode' -a 'top bottom'
diff --git a/completions/zsh/_riverctl b/completions/zsh/_riverctl
index e874c78..2c3c418 100644
--- a/completions/zsh/_riverctl
+++ b/completions/zsh/_riverctl
@@ -170,13 +170,13 @@ _riverctl()
args)
case "$words[1]" in
focus-output) _alternative 'arguments:args:(next previous)' ;;
- focus-view) _alternative 'arguments:args:(next previous)' ;;
+ focus-view) _alternative 'arguments:args:(next previous up down left right)' ;;
input) _riverctl_input ;;
move) _alternative 'arguments:args:(up down left right)' ;;
resize) _alternative 'arguments:args:(horizontal vertical)' ;;
snap) _alternative 'arguments:args:(up down left right)' ;;
send-to-output) _alternative 'arguments:args:(next previous)' ;;
- swap) _alternative 'arguments:args:(next previous)' ;;
+ swap) _alternative 'arguments:args:(next previous up down left right)' ;;
map) _alternative 'arguments:optional:(-release -repeat -layout)' ;;
unmap) _alternative 'arguments:optional:(-release)' ;;
attach-mode) _alternative 'arguments:args:(top bottom)' ;;
diff --git a/doc/riverctl.1.scd b/doc/riverctl.1.scd
index 2f452fb..e08cd44 100644
--- a/doc/riverctl.1.scd
+++ b/doc/riverctl.1.scd
@@ -35,8 +35,9 @@ over the Wayland protocol.
Focus the next or previous output, the closest output in any direction
or an output by name.
-*focus-view* *next*|*previous*
- Focus the next or previous view in the stack.
+*focus-view* *next*|*previous*|*up*|*down*|*left*|*right*
+ Focus the next or previous view in the stack or the closest view in
+ any direction.
*move* *up*|*down*|*left*|*right* _delta_
Move the focused view in the specified direction by _delta_ logical
@@ -62,9 +63,9 @@ over the Wayland protocol.
*spawn* only takes a single argument. To spawn a command taking
multiple arguments, wrapping the command in quotes is recommended.
-*swap* *next*|*previous*
- Swap the focused view with the next/previous visible non-floating
- view. If the first/last view in the stack is focused, wrap.
+*swap* *next*|*previous*|*up*|*down*|*left*|*right*
+ Swap the focused view with the next or previous non-floating view in the
+ stack or the closest non-floating view in any direction.
*toggle-float*
Toggle the floating state of the focused view.
diff --git a/river/Vector.zig b/river/Vector.zig
new file mode 100644
index 0000000..b073093
--- /dev/null
+++ b/river/Vector.zig
@@ -0,0 +1,58 @@
+// This file is part of river, a dynamic tiling wayland compositor.
+//
+// Copyright 2023 The River Developers
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see <https://www.gnu.org/licenses/>.
+
+const std = @import("std");
+const math = std.math;
+const wlr = @import("wlroots");
+
+const Vector = @This();
+
+x: i32,
+y: i32,
+
+pub fn positionOfBox(box: wlr.Box) Vector {
+ return .{
+ .x = box.x + @divFloor(box.width, 2),
+ .y = box.y + @divFloor(box.height, 2),
+ };
+}
+
+/// Returns the difference between two vectors.
+pub fn diff(a: Vector, b: Vector) Vector {
+ return .{
+ .x = b.x - a.x,
+ .y = b.y - a.y,
+ };
+}
+
+/// Returns the direction of the vector.
+pub fn direction(self: Vector) ?wlr.OutputLayout.Direction {
+ // A zero length vector has no direction
+ if (self.x == 0 and self.y == 0) return null;
+
+ if ((math.absInt(self.y) catch return null) > (math.absInt(self.x) catch return null)) {
+ // Careful: We are operating in a Y-inverted coordinate system.
+ return if (self.y > 0) .down else .up;
+ } else {
+ return if (self.x > 0) .right else .left;
+ }
+}
+
+/// Returns the length of the vector.
+pub fn length(self: Vector) u31 {
+ return math.sqrt(@intCast(u31, (self.x *| self.x) +| (self.y *| self.y)));
+}
diff --git a/river/command.zig b/river/command.zig
index ede1704..dfebe9b 100644
--- a/river/command.zig
+++ b/river/command.zig
@@ -54,7 +54,7 @@ const command_impls = std.ComptimeStringMap(
.{ "focus-follows-cursor", @import("command/focus_follows_cursor.zig").focusFollowsCursor },
.{ "focus-output", @import("command/output.zig").focusOutput },
.{ "focus-previous-tags", @import("command/tags.zig").focusPreviousTags },
- .{ "focus-view", @import("command/focus_view.zig").focusView },
+ .{ "focus-view", @import("command/view_operations.zig").focusView },
.{ "hide-cursor", @import("command/cursor.zig").cursor },
.{ "input", @import("command/input.zig").input },
.{ "keyboard-group-add", @import("command/keyboard_group.zig").keyboardGroupAdd },
@@ -83,7 +83,7 @@ const command_impls = std.ComptimeStringMap(
.{ "snap", @import("command/move.zig").snap },
.{ "spawn", @import("command/spawn.zig").spawn },
.{ "spawn-tagmask", @import("command/tags.zig").spawnTagmask },
- .{ "swap", @import("command/swap.zig").swap},
+ .{ "swap", @import("command/view_operations.zig").swap},
.{ "toggle-float", @import("command/toggle_float.zig").toggleFloat },
.{ "toggle-focused-tags", @import("command/tags.zig").toggleFocusedTags },
.{ "toggle-fullscreen", @import("command/toggle_fullscreen.zig").toggleFullscreen },
diff --git a/river/command/focus_view.zig b/river/command/focus_view.zig
deleted file mode 100644
index 9c48525..0000000
--- a/river/command/focus_view.zig
+++ /dev/null
@@ -1,80 +0,0 @@
-// This file is part of river, a dynamic tiling wayland compositor.
-//
-// Copyright 2020 The River Developers
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, version 3.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <https://www.gnu.org/licenses/>.
-
-const std = @import("std");
-const assert = std.debug.assert;
-
-const server = &@import("../main.zig").server;
-
-const Direction = @import("../command.zig").Direction;
-const Error = @import("../command.zig").Error;
-const Output = @import("../Output.zig");
-const Seat = @import("../Seat.zig");
-const View = @import("../View.zig");
-
-/// Focus either the next or the previous visible view, depending on the enum
-/// passed. Does nothing if there are 1 or 0 views in the stack.
-pub fn focusView(
- seat: *Seat,
- args: []const [:0]const u8,
- _: *?[]const u8,
-) Error!void {
- if (args.len < 2) return Error.NotEnoughArguments;
- if (args.len > 2) return Error.TooManyArguments;
-
- const direction = std.meta.stringToEnum(Direction, args[1]) orelse return Error.InvalidDirection;
- const output = seat.focused_output orelse return;
-
- if (seat.focused != .view) return;
- if (seat.focused.view.pending.fullscreen) return;
-
- if (focusViewTarget(seat, output, direction)) |target| {
- assert(!target.pending.fullscreen);
- seat.focus(target);
- server.root.applyPending();
- }
-}
-
-fn focusViewTarget(seat: *Seat, output: *Output, direction: Direction) ?*View {
- switch (direction) {
- inline else => |dir| {
- const it_dir = comptime switch (dir) {
- .next => .forward,
- .previous => .reverse,
- };
- var it = output.pending.wm_stack.iterator(it_dir);
- while (it.next()) |view| {
- if (view == seat.focused.view) break;
- } else {
- unreachable;
- }
-
- // Return the next view in the stack matching the tags if any.
- while (it.next()) |view| {
- if (output.pending.tags & view.pending.tags != 0) return view;
- }
-
- // Wrap and return the first view in the stack matching the tags if
- // any is found before completing the loop back to the focused view.
- while (it.next()) |view| {
- if (view == seat.focused.view) return null;
- if (output.pending.tags & view.pending.tags != 0) return view;
- }
-
- unreachable;
- },
- }
-}
diff --git a/river/command/swap.zig b/river/command/swap.zig
deleted file mode 100644
index 032bdaf..0000000
--- a/river/command/swap.zig
+++ /dev/null
@@ -1,80 +0,0 @@
-// This file is part of river, a dynamic tiling wayland compositor.
-//
-// Copyright 2020 The River Developers
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, version 3.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <https://www.gnu.org/licenses/>.
-
-const std = @import("std");
-const assert = std.debug.assert;
-
-const server = &@import("../main.zig").server;
-
-const Direction = @import("../command.zig").Direction;
-const Error = @import("../command.zig").Error;
-const Output = @import("../Output.zig");
-const Seat = @import("../Seat.zig");
-const View = @import("../View.zig");
-
-/// Swap the currently focused view with either the view higher or lower in the visible stack
-pub fn swap(
- seat: *Seat,
- args: []const [:0]const u8,
- _: *?[]const u8,
-) Error!void {
- if (args.len < 2) return Error.NotEnoughArguments;
- if (args.len > 2) return Error.TooManyArguments;
-
- const direction = std.meta.stringToEnum(Direction, args[1]) orelse return Error.InvalidDirection;
- const output = seat.focused_output orelse return;
-
- if (seat.focused != .view) return;
- if (seat.focused.view.pending.float or seat.focused.view.pending.fullscreen) return;
-
- if (swapTarget(seat, output, direction)) |target| {
- assert(!target.pending.float);
- assert(!target.pending.fullscreen);
- seat.focused.view.pending_wm_stack_link.swapWith(&target.pending_wm_stack_link);
- server.root.applyPending();
- }
-}
-
-fn swapTarget(seat: *Seat, output: *Output, direction: Direction) ?*View {
- switch (direction) {
- inline else => |dir| {
- const it_dir = comptime switch (dir) {
- .next => .forward,
- .previous => .reverse,
- };
- var it = output.pending.wm_stack.iterator(it_dir);
- while (it.next()) |view| {
- if (view == seat.focused.view) break;
- } else {
- unreachable;
- }
-
- // Return the next view in the stack matching the tags if any.
- while (it.next()) |view| {
- if (output.pending.tags & view.pending.tags != 0 and !view.pending.float) return view;
- }
-
- // Wrap and return the first view in the stack matching the tags if
- // any is found before completing the loop back to the focused view.
- while (it.next()) |view| {
- if (view == seat.focused.view) return null;
- if (output.pending.tags & view.pending.tags != 0 and !view.pending.float) return view;
- }
-
- unreachable;
- },
- }
-}
diff --git a/river/command/view_operations.zig b/river/command/view_operations.zig
new file mode 100644
index 0000000..db2af3a
--- /dev/null
+++ b/river/command/view_operations.zig
@@ -0,0 +1,133 @@
+// This file is part of river, a dynamic tiling wayland compositor.
+//
+// Copyright 2020 - 2023 The River Developers
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 3.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see <https://www.gnu.org/licenses/>.
+
+const std = @import("std");
+const assert = std.debug.assert;
+const wlr = @import("wlroots");
+
+const server = &@import("../main.zig").server;
+
+const Direction = @import("../command.zig").Direction;
+const Error = @import("../command.zig").Error;
+const Output = @import("../Output.zig");
+const Seat = @import("../Seat.zig");
+const View = @import("../View.zig");
+const Vector = @import("../Vector.zig");
+
+/// Focus either the next or the previous visible view, depending on the enum
+/// passed. Does nothing if there are 1 or 0 views in the stack.
+pub fn focusView(
+ seat: *Seat,
+ args: []const [:0]const u8,
+ _: *?[]const u8,
+) Error!void {
+ if (args.len < 2) return Error.NotEnoughArguments;
+ if (args.len > 2) return Error.TooManyArguments;
+
+ if (try getTarget(seat, args[1], .all)) |target| {
+ assert(!target.pending.fullscreen);
+ seat.focus(target);
+ server.root.applyPending();
+ }
+}
+
+/// Swap the currently focused view with either the view higher or lower in the visible stack
+pub fn swap(
+ seat: *Seat,
+ args: []const [:0]const u8,
+ _: *?[]const u8,
+) Error!void {
+ if (args.len < 2) return Error.NotEnoughArguments;
+ if (args.len > 2) return Error.TooManyArguments;
+
+ if (try getTarget(seat, args[1], .skip_float)) |target| {
+ assert(!target.pending.float);
+ assert(!target.pending.fullscreen);
+ seat.focused.view.pending_wm_stack_link.swapWith(&target.pending_wm_stack_link);
+ server.root.applyPending();
+ }
+}
+
+const TargetMode = enum { all, skip_float };
+fn getTarget(seat: *Seat, direction_str: []const u8, target_mode: TargetMode) !?*View {
+ if (seat.focused != .view) return null;
+ if (seat.focused.view.pending.fullscreen) return null;
+ if (target_mode == .skip_float and seat.focused.view.pending.float) return null;
+ const output = seat.focused_output orelse return null;
+
+ // If no currently view is focused, focus the first in the stack.
+ if (seat.focused != .view) {
+ var it = output.pending.wm_stack.iterator(.forward);
+ return it.next();
+ }
+
+ // Logical direction, based on the view stack.
+ if (std.meta.stringToEnum(Direction, direction_str)) |direction| {
+ switch (direction) {
+ inline else => |dir| {
+ const it_dir = comptime switch (dir) {
+ .next => .forward,
+ .previous => .reverse,
+ };
+ var it = output.pending.wm_stack.iterator(it_dir);
+ while (it.next()) |view| {
+ if (view == seat.focused.view) break;
+ } else {
+ unreachable;
+ }
+
+ // Return the next view in the stack matching the tags if any.
+ while (it.next()) |view| {
+ if (target_mode == .skip_float and view.pending.float) continue;
+ if (output.pending.tags & view.pending.tags != 0) return view;
+ }
+
+ // Wrap and return the first view in the stack matching the tags if
+ // any is found before completing the loop back to the focused view.
+ while (it.next()) |view| {
+ if (view == seat.focused.view) return null;
+ if (target_mode == .skip_float and view.pending.float) continue;
+ if (output.pending.tags & view.pending.tags != 0) return view;
+ }
+
+ unreachable;
+ },
+ }
+ }
+
+ // Spatial direction, based on view position.
+ if (std.meta.stringToEnum(wlr.OutputLayout.Direction, direction_str)) |direction| {
+ const focus_position = Vector.positionOfBox(seat.focused.view.current.box);
+ var target: ?*View = null;
+ var target_distance: usize = std.math.maxInt(usize);
+ var it = output.pending.wm_stack.iterator(.forward);
+ while (it.next()) |view| {
+ if (target_mode == .skip_float and view.pending.float) continue;
+ if (view == seat.focused.view) continue;
+ const view_position = Vector.positionOfBox(view.current.box);
+ const position_diff = focus_position.diff(view_position);
+ if ((position_diff.direction() orelse continue) != direction) continue;
+ const distance = position_diff.length();
+ if (distance < target_distance) {
+ target = view;
+ target_distance = distance;
+ }
+ }
+ return target;
+ }
+
+ return Error.InvalidDirection;
+}