From 523d629fe0f4fdcf01ba31e0787f277555ece90d Mon Sep 17 00:00:00 2001 From: Isaac Freund Date: Mon, 23 Mar 2020 16:50:20 +0100 Subject: Get things compiling again --- src/output.zig | 17 ++++++++++------- 1 file changed, 10 insertions(+), 7 deletions(-) (limited to 'src/output.zig') diff --git a/src/output.zig b/src/output.zig index fa61fe4..218197a 100644 --- a/src/output.zig +++ b/src/output.zig @@ -1,6 +1,9 @@ const std = @import("std"); const c = @import("c.zig").c; +const Server = @import("server.zig").Server; +const View = @import("view.zig").View; + const RenderData = struct { output: *c.wlr_output, renderer: *c.wlr_renderer, @@ -8,7 +11,7 @@ const RenderData = struct { when: *c.struct_timespec, }; -const Output = struct { +pub const Output = struct { server: *Server, wlr_output: *c.wlr_output, listen_frame: c.wl_listener, @@ -40,13 +43,13 @@ const Output = struct { }; // Sets up a listener for the frame notify event. - c.wl_signal_add(&wlr_output.*.events.frame, &output.*.listen_frame); + c.wl_signal_add(&wlr_output.events.frame, &output.listen_frame); // Add the new output to the layout. The add_auto function arranges outputs // from left-to-right in the order they appear. A more sophisticated // compositor would let the user configure the arrangement of outputs in the // layout. - c.wlr_output_layout_add_auto(server.output_layout, wlr_output); + c.wlr_output_layout_add_auto(server.wlr_output_layout, wlr_output); // Creating the global adds a wl_output global to the display, which Wayland // clients can see to find out information about the output (such as @@ -59,8 +62,8 @@ const Output = struct { fn handle_frame(listener: [*c]c.wl_listener, data: ?*c_void) callconv(.C) void { // This function is called every time an output is ready to display a frame, // generally at the output's refresh rate (e.g. 60Hz). - var output = @fieldParentPtr(Output, "frame", listener); - var renderer = output.*.server.*.renderer; + var output = @fieldParentPtr(Output, "listen_frame", listener); + var renderer = output.server.wlr_renderer; var now: c.struct_timespec = undefined; _ = c.clock_gettime(c.CLOCK_MONOTONIC, &now); @@ -93,7 +96,7 @@ const Output = struct { }; // This calls our render_surface function for each surface among the // xdg_surface's toplevel and popups. - c.wlr_xdg_surface_for_each_surface(view.*.xdg_surface, render_surface, &rdata); + c.wlr_xdg_surface_for_each_surface(view.*.wlr_xdg_surface, render_surface, &rdata); } // Hardware cursors are rendered by the GPU on a separate plane, and can be @@ -133,7 +136,7 @@ const Output = struct { // output-local coordinates, or (2000 - 1920). var ox: f64 = 0.0; var oy: f64 = 0.0; - c.wlr_output_layout_output_coords(view.*.server.*.output_layout, output, &ox, &oy); + c.wlr_output_layout_output_coords(view.server.wlr_output_layout, output, &ox, &oy); ox += @intToFloat(f64, view.*.x + sx); oy += @intToFloat(f64, view.*.y + sy); -- cgit v1.2.3