const c = @import("../c.zig"); const Arg = @import("../command.zig").Arg; const Seat = @import("../seat.zig"); const View = @import("../view.zig"); const ViewStack = @import("../view_stack.zig").ViewStack; /// Bump the focused view to the top of the stack. If the view on the top of /// the stack is focused, bump the second view to the top. pub fn zoom(seat: *Seat, arg: Arg) void { if (seat.focused_view) |current_focus| { const output = seat.focused_output; const focused_node = @fieldParentPtr(ViewStack(View).Node, "view", current_focus); const zoom_node = if (focused_node == output.views.first) if (focused_node.next) |second| second else null else focused_node; if (zoom_node) |to_bump| { output.views.remove(to_bump); output.views.push(to_bump); seat.input_manager.server.root.arrange(); seat.focus(&to_bump.view); } } }