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authorRandy Palamar <randy@rnpnr.xyz>2024-05-21 10:23:25 -0600
committerRandy Palamar <randy@rnpnr.xyz>2024-05-21 20:21:46 -0600
commit7e85064ac77ea43e84d88eb910b0adb6f07d5d12 (patch)
tree60087cfc22d2e8c67b2d83a7202a8bbb2a5c1c1e /event-basic.c
parent486e8631ce9269d34c00c07038e04013640f8825 (diff)
downloadvis-7e85064ac77ea43e84d88eb910b0adb6f07d5d12.tar.gz
vis-7e85064ac77ea43e84d88eb910b0adb6f07d5d12.tar.xz
remove some ui pointer chasing
There only exists a single Ui so there is no need to force a pointer redirection for accessing it. The Ui member was moved down in vis-core.h to punt around an issue with the way lua checks for existing objects. It may show up again as I flatten more structs.
Diffstat (limited to 'event-basic.c')
-rw-r--r--event-basic.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/event-basic.c b/event-basic.c
index cb2d2c1..d59ef8a 100644
--- a/event-basic.c
+++ b/event-basic.c
@@ -6,7 +6,7 @@
bool vis_event_emit(Vis *vis, enum VisEvents id, ...) {
if (!vis->initialized) {
vis->initialized = true;
- ui_init(vis->ui, vis);
+ ui_init(&vis->ui, vis);
}
va_list ap;