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| author | Marc André Tanner <mat@brain-dump.org> | 2016-12-07 16:49:29 +0100 |
|---|---|---|
| committer | Marc André Tanner <mat@brain-dump.org> | 2016-12-07 20:11:32 +0100 |
| commit | 3570869c9ae2c4df14b15423789919e514322916 (patch) | |
| tree | 6b990c9ec59fbdc7abce89c1307d22e66d0fd88a /lexers/glsl.lua | |
| parent | 098504f67aea8a862840d58c69e8f6360eef3073 (diff) | |
| download | vis-3570869c9ae2c4df14b15423789919e514322916.tar.gz vis-3570869c9ae2c4df14b15423789919e514322916.tar.xz | |
Move all lua related files to lua/ subfolder
Also remove the lexers sub directory from the Lua search path.
As a result we attempt to open fewer files during startup:
$ strace -e open -o log ./vis +q config.h && wc -l log
In order to avoid having to modifiy all lexers which `require('lexer')`
we instead place a symlink in the top level directory.
$ ./configure --disable-lua
$ rm -rf lua
Should result in a source tree with most lua specifc functionality
removed.
Diffstat (limited to 'lexers/glsl.lua')
| -rw-r--r-- | lexers/glsl.lua | 132 |
1 files changed, 0 insertions, 132 deletions
diff --git a/lexers/glsl.lua b/lexers/glsl.lua deleted file mode 100644 index 6d59da8..0000000 --- a/lexers/glsl.lua +++ /dev/null @@ -1,132 +0,0 @@ --- Copyright 2006-2016 Mitchell mitchell.att.foicica.com. See LICENSE. --- GLSL LPeg lexer. - -local l = require('lexer') -local token, word_match = l.token, l.word_match -local P, R, S = lpeg.P, lpeg.R, lpeg.S -local table = _G.table - -local M = {_NAME = 'glsl'} - --- Whitespace. -local ws = token(l.WHITESPACE, l.space^1) - --- Keywords. -local keyword = token(l.KEYWORD, word_match{ - 'attribute', 'const', 'in', 'inout', 'out', 'uniform', 'varying', 'invariant', - 'centroid', 'flat', 'smooth', 'noperspective', 'layout', 'patch', 'sample', - 'subroutine', 'lowp', 'mediump', 'highp', 'precision', - -- Macros. - '__VERSION__', '__LINE__', '__FILE__', -}) - --- Functions. -local func = token(l.FUNCTION, word_match{ - 'radians', 'degrees', 'sin', 'cos', 'tan', 'asin', 'acos', 'atan', 'sinh', - 'cosh', 'tanh', 'asinh', 'acosh', 'atanh', 'pow', 'exp', 'log', 'exp2', - 'log2', 'sqrt', 'inversesqrt', 'abs', 'sign', 'floor', 'trunc', 'round', - 'roundEven', 'ceil', 'fract', 'mod', 'modf', 'min', 'max', 'clamp', 'mix', - 'step', 'smoothstep', 'isnan', 'isinf', 'floatBitsToInt', 'floatBitsToUint', - 'intBitsToFloat', 'uintBitsToFloat', 'fma', 'frexp', 'ldexp', 'packUnorm2x16', - 'packUnorm4x8', 'packSnorm4x8', 'unpackUnorm2x16', 'unpackUnorm4x8', - 'unpackSnorm4x8', 'packDouble2x32', 'unpackDouble2x32', 'length', 'distance', - 'dot', 'cross', 'normalize', 'ftransform', 'faceforward', 'reflect', - 'refract', 'matrixCompMult', 'outerProduct', 'transpose', 'determinant', - 'inverse', 'lessThan', 'lessThanEqual', 'greaterThan', 'greaterThanEqual', - 'equal', 'notEqual', 'any', 'all', 'not', 'uaddCarry', 'usubBorrow', - 'umulExtended', 'imulExtended', 'bitfieldExtract', 'bitfildInsert', - 'bitfieldReverse', 'bitCount', 'findLSB', 'findMSB', 'textureSize', - 'textureQueryLOD', 'texture', 'textureProj', 'textureLod', 'textureOffset', - 'texelFetch', 'texelFetchOffset', 'textureProjOffset', 'textureLodOffset', - 'textureProjLod', 'textureProjLodOffset', 'textureGrad', 'textureGradOffset', - 'textureProjGrad', 'textureProjGradOffset', 'textureGather', - 'textureGatherOffset', 'texture1D', 'texture2D', 'texture3D', 'texture1DProj', - 'texture2DProj', 'texture3DProj', 'texture1DLod', 'texture2DLod', - 'texture3DLod', 'texture1DProjLod', 'texture2DProjLod', 'texture3DProjLod', - 'textureCube', 'textureCubeLod', 'shadow1D', 'shadow2D', 'shadow1DProj', - 'shadow2DProj', 'shadow1DLod', 'shadow2DLod', 'shadow1DProjLod', - 'shadow2DProjLod', 'dFdx', 'dFdy', 'fwidth', 'interpolateAtCentroid', - 'interpolateAtSample', 'interpolateAtOffset', 'noise1', 'noise2', 'noise3', - 'noise4', 'EmitStreamVertex', 'EndStreamPrimitive', 'EmitVertex', - 'EndPrimitive', 'barrier' -}) - --- Types. -local type = token(l.TYPE, - S('bdiu')^-1 * 'vec' * R('24') + - P('d')^-1 * 'mat' * R('24') * ('x' * R('24')^-1) + - S('iu')^-1 * 'sampler' * R('13') * 'D' + - 'sampler' * R('12') * 'D' * P('Array')^-1 * 'Shadow' + - S('iu')^-1 * 'sampler' * (R('12') * 'DArray' + word_match{ - 'Cube', '2DRect', 'Buffer', '2DMS', '2DMSArray', - '2DMSCubeArray' - }) + - word_match{ - 'samplerCubeShadow', 'sampler2DRectShadow', - 'samplerCubeArrayShadow' - }) - --- Variables. -local variable = token(l.VARIABLE, word_match{ - 'gl_VertexID', 'gl_InstanceID', 'gl_Position', 'gl_PointSize', - 'gl_ClipDistance', 'gl_PrimitiveIDIn', 'gl_InvocationID', 'gl_PrimitiveID', - 'gl_Layer', 'gl_PatchVerticesIn', 'gl_TessLevelOuter', 'gl_TessLevelInner', - 'gl_TessCoord', 'gl_FragCoord', 'gl_FrontFacing', 'gl_PointCoord', - 'gl_SampleID', 'gl_SamplePosition', 'gl_FragColor', 'gl_FragData', - 'gl_FragDepth', 'gl_SampleMask', 'gl_ClipVertex', 'gl_FrontColor', - 'gl_BackColor', 'gl_FrontSecondaryColor', 'gl_BackSecondaryColor', - 'gl_TexCoord', 'gl_FogFragCoord', 'gl_Color', 'gl_SecondaryColor', - 'gl_Normal', 'gl_Vertex', 'gl_MultiTexCoord0', 'gl_MultiTexCoord1', - 'gl_MultiTexCoord2', 'gl_MultiTexCoord3', 'gl_MultiTexCoord4', - 'gl_MultiTexCoord5', 'gl_MultiTexCoord6', 'gl_MultiTexCoord7', 'gl_FogCoord' -}) - --- Constants. -local constant = token(l.CONSTANT, word_match{ - 'gl_MaxVertexAttribs', 'gl_MaxVertexUniformComponents', 'gl_MaxVaryingFloats', - 'gl_MaxVaryingComponents', 'gl_MaxVertexOutputComponents', - 'gl_MaxGeometryInputComponents', 'gl_MaxGeometryOutputComponents', - 'gl_MaxFragmentInputComponents', 'gl_MaxVertexTextureImageUnits', - 'gl_MaxCombinedTextureImageUnits', 'gl_MaxTextureImageUnits', - 'gl_MaxFragmentUniformComponents', 'gl_MaxDrawBuffers', 'gl_MaxClipDistances', - 'gl_MaxGeometryTextureImageUnits', 'gl_MaxGeometryOutputVertices', - 'gl_MaxGeometryTotalOutputComponents', 'gl_MaxGeometryUniformComponents', - 'gl_MaxGeometryVaryingComponents', 'gl_MaxTessControlInputComponents', - 'gl_MaxTessControlOutputComponents', 'gl_MaxTessControlTextureImageUnits', - 'gl_MaxTessControlUniformComponents', - 'gl_MaxTessControlTotalOutputComponents', - 'gl_MaxTessEvaluationInputComponents', 'gl_MaxTessEvaluationOutputComponents', - 'gl_MaxTessEvaluationTextureImageUnits', - 'gl_MaxTessEvaluationUniformComponents', 'gl_MaxTessPatchComponents', - 'gl_MaxPatchVertices', 'gl_MaxTessGenLevel', 'gl_MaxTextureUnits', - 'gl_MaxTextureCoords', 'gl_MaxClipPlanes', - - 'gl_DepthRange', 'gl_ModelViewMatrix', 'gl_ProjectionMatrix', - 'gl_ModelViewProjectionMatrix', 'gl_TextureMatrix', 'gl_NormalMatrix', - 'gl_ModelViewMatrixInverse', 'gl_ProjectionMatrixInverse', - 'gl_ModelViewProjectionMatrixInverse', 'gl_TextureMatrixInverse', - 'gl_ModelViewMatrixTranspose', 'gl_ProjectionMatrixTranspose', - 'gl_ModelViewProjectionMatrixTranspose', 'gl_TextureMatrixTranspose', - 'gl_ModelViewMatrixInverseTranspose', 'gl_ProjectionMatrixInverseTranspose', - 'gl_ModelViewProjectionMatrixInverseTranspose', - 'gl_TextureMatrixInverseTranspose', 'gl_NormalScale', 'gl_ClipPlane', - 'gl_Point', 'gl_FrontMaterial', 'gl_BackMaterial', 'gl_LightSource', - 'gl_LightModel', 'gl_FrontLightModelProduct', 'gl_BackLightModelProduct', - 'gl_FrontLightProduct', 'gl_BackLightProduct', 'gl_TextureEnvColor', - 'gl_EyePlaneS', 'gl_EyePlaneT', 'gl_EyePlaneR', 'gl_EyePlaneQ', - 'gl_ObjectPlaneS', 'gl_ObjectPlaneT', 'gl_ObjectPlaneR', 'gl_ObjectPlaneQ', - 'gl_Fog' -}) - --- Extend cpp lexer to include GLSL elements. -local cpp = l.load('cpp') -local _rules = cpp._rules -_rules[1] = {'whitespace', ws} -table.insert(_rules, 2, {'glsl_keyword', keyword}) -table.insert(_rules, 3, {'glsl_function', func}) -table.insert(_rules, 4, {'glsl_type', type}) -table.insert(_rules, 5, {'glsl_variable', variable}) -M._rules = _rules -M._foldsymbols = cpp._foldsymbols - -return M |
