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authorRandy Palamar <randy@rnpnr.xyz>2024-05-21 10:23:25 -0600
committerRandy Palamar <randy@rnpnr.xyz>2024-05-21 20:21:46 -0600
commit7e85064ac77ea43e84d88eb910b0adb6f07d5d12 (patch)
tree60087cfc22d2e8c67b2d83a7202a8bbb2a5c1c1e /main.c
parent486e8631ce9269d34c00c07038e04013640f8825 (diff)
downloadvis-7e85064ac77ea43e84d88eb910b0adb6f07d5d12.tar.gz
vis-7e85064ac77ea43e84d88eb910b0adb6f07d5d12.tar.xz
remove some ui pointer chasing
There only exists a single Ui so there is no need to force a pointer redirection for accessing it. The Ui member was moved down in vis-core.h to punt around an issue with the way lua checks for existing objects. It may show up again as I flatten more structs.
Diffstat (limited to 'main.c')
-rw-r--r--main.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/main.c b/main.c
index d19b6f4..85330cb 100644
--- a/main.c
+++ b/main.c
@@ -1229,7 +1229,7 @@ static const char *macro_replay(Vis *vis, const char *keys, const Arg *arg) {
}
static const char *suspend(Vis *vis, const char *keys, const Arg *arg) {
- ui_terminal_suspend(vis->ui);
+ ui_terminal_suspend(&vis->ui);
return keys;
}
@@ -2214,7 +2214,7 @@ static void signal_handler(int signum, siginfo_t *siginfo, void *context) {
}
int main(int argc, char *argv[]) {
- vis = vis_new(ui_terminal_new());
+ vis = vis_new();
if (!vis)
return EXIT_FAILURE;