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| author | Randy Palamar <randy@rnpnr.xyz> | 2024-05-21 10:23:25 -0600 |
|---|---|---|
| committer | Randy Palamar <randy@rnpnr.xyz> | 2024-05-21 20:21:46 -0600 |
| commit | 7e85064ac77ea43e84d88eb910b0adb6f07d5d12 (patch) | |
| tree | 60087cfc22d2e8c67b2d83a7202a8bbb2a5c1c1e /ui.h | |
| parent | 486e8631ce9269d34c00c07038e04013640f8825 (diff) | |
| download | vis-7e85064ac77ea43e84d88eb910b0adb6f07d5d12.tar.gz vis-7e85064ac77ea43e84d88eb910b0adb6f07d5d12.tar.xz | |
remove some ui pointer chasing
There only exists a single Ui so there is no need to force a
pointer redirection for accessing it.
The Ui member was moved down in vis-core.h to punt around an issue
with the way lua checks for existing objects. It may show up again
as I flatten more structs.
Diffstat (limited to 'ui.h')
| -rw-r--r-- | ui.h | 3 |
1 files changed, 2 insertions, 1 deletions
@@ -107,6 +107,7 @@ typedef struct Ui { size_t cells_size; /* #bytes allocated for 2D grid (grows only) */ Cell *cells; /* 2D grid of cells, at least as large as current terminal size */ bool doupdate; /* Whether to update the screen after refreshing contents */ + void *ctx; /* Any additional data needed by the backend */ } Ui; #include "view.h" @@ -115,7 +116,7 @@ typedef struct Ui { #define UI_OPTIONS_GET(ui) ((ui) ? (ui)->options : 0) -Ui *ui_terminal_new(void); +bool ui_terminal_init(Ui*); int ui_terminal_colors(void); void ui_terminal_free(Ui*); void ui_terminal_restore(Ui*); |
