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authorMarc André Tanner <mat@brain-dump.org>2016-05-04 09:34:50 +0200
committerMarc André Tanner <mat@brain-dump.org>2016-05-04 13:42:05 +0200
commitb9d70d03550b33b40212c98251733e11a6b33ce5 (patch)
treebd81f0f3c502665bb722fbbd52f31c214a92f506 /vis-core.h
parent68a25c751c0219ef5df589a19513e46a08965d5a (diff)
downloadvis-b9d70d03550b33b40212c98251733e11a6b33ce5.tar.gz
vis-b9d70d03550b33b40212c98251733e11a6b33ce5.tar.xz
vis: make j and k a linewise inclusive motion
They behave like an inclusive motion, but only if they are also linewise (which they are by default). This should make `yjp` and `ykp` yank both the current and the next/previous line when the cursor is at the start of a line. See also 532f52e9e52b98dc5749396f7353295418e0227a and #237
Diffstat (limited to 'vis-core.h')
-rw-r--r--vis-core.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/vis-core.h b/vis-core.h
index 08cf87b..6d3b35f 100644
--- a/vis-core.h
+++ b/vis-core.h
@@ -65,8 +65,9 @@ typedef struct { /* Motion implementation, takes a cursor postion and returns a
LINEWISE = VIS_MOTIONTYPE_LINEWISE, /* should the covered range be extended to whole lines? */
CHARWISE = VIS_MOTIONTYPE_CHARWISE, /* scrolls window content until position is visible */
INCLUSIVE = 1 << 2, /* should new position be included in operator range? */
- IDEMPOTENT = 1 << 3, /* does the returned postion remain the same if called multiple times? */
- JUMP = 1 << 4,
+ LINEWISE_INCLUSIVE = 1 << 3, /* inclusive, but only if motion is linewise? */
+ IDEMPOTENT = 1 << 4, /* does the returned postion remain the same if called multiple times? */
+ JUMP = 1 << 5, /* should the resulting position of the motion be recorded in the jump list? */
} type;
void *data;
} Movement;