diff options
| author | Randy Palamar <randy@rnpnr.xyz> | 2024-05-11 10:38:28 -0600 |
|---|---|---|
| committer | Randy Palamar <randy@rnpnr.xyz> | 2024-05-21 20:21:46 -0600 |
| commit | 07b8e9d8a293d63fd9c1059968b53ad396e9f013 (patch) | |
| tree | 8da02e24e203efbb8772fde0f0689aac87e31574 /vis-lua.h | |
| parent | b7074021b7bfb0932b889b9560dd22df31cef818 (diff) | |
| download | vis-07b8e9d8a293d63fd9c1059968b53ad396e9f013.tar.gz vis-07b8e9d8a293d63fd9c1059968b53ad396e9f013.tar.xz | |
cleanup vis event interface
This removes the function pointer interface which was adding
needless complexity and making it difficult to add new events. Now
if new events are only meant for lua they only need to be added to
the lua interface. This will also have a minor reduction in
runtime memory usage and produce a smaller binary.
The only runtime difference is that QUIT happens after all windows
have been closed and their files freed.
Diffstat (limited to 'vis-lua.h')
| -rw-r--r-- | vis-lua.h | 21 |
1 files changed, 4 insertions, 17 deletions
@@ -22,26 +22,13 @@ bool vis_lua_path_add(Vis*, const char *path); bool vis_lua_paths_get(Vis*, char **lpath, char **cpath); /* various event handlers, triggered by the vis core */ -void vis_lua_init(Vis*); -void vis_lua_start(Vis*); -void vis_lua_quit(Vis*); #if !CONFIG_LUA -#define vis_lua_mode_insert_input vis_insert_key -#define vis_lua_mode_replace_input vis_replace_key +#define vis_event_mode_insert_input vis_insert_key +#define vis_event_mode_replace_input vis_replace_key #else -void vis_lua_mode_insert_input(Vis*, const char *key, size_t len); -void vis_lua_mode_replace_input(Vis*, const char *key, size_t len); +void vis_event_mode_insert_input(Vis*, const char *key, size_t len); +void vis_event_mode_replace_input(Vis*, const char *key, size_t len); #endif -void vis_lua_file_open(Vis*, File*); -bool vis_lua_file_save_pre(Vis*, File*, const char *path); -void vis_lua_file_save_post(Vis*, File*, const char *path); -void vis_lua_file_close(Vis*, File*); -void vis_lua_win_open(Vis*, Win*); -void vis_lua_win_close(Vis*, Win*); -void vis_lua_win_highlight(Vis*, Win*); -void vis_lua_win_status(Vis*, Win*); -void vis_lua_term_csi(Vis*, const long *); void vis_lua_process_response(Vis *, const char *, char *, size_t, ResponseType); -void vis_lua_ui_draw(Vis*); #endif |
