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authorRandy Palamar <randy@rnpnr.xyz>2025-12-05 12:05:32 -0700
committerRandy Palamar <randy@rnpnr.xyz>2025-12-16 11:28:44 -0700
commit1d1d19ed30309b39fc5e43c830cabb4cdd004d07 (patch)
tree56bb7c09d3b07118e39e7fc6174403b0235d56a7 /vis-lua.h
parent65dd46e0bba74948c824370a06e509cba462cd72 (diff)
downloadvis-1d1d19ed30309b39fc5e43c830cabb4cdd004d07.tar.gz
vis-1d1d19ed30309b39fc5e43c830cabb4cdd004d07.tar.xz
mark all functions in headers with VIS_EXPORT or VIS_INTERNAL
if vis actually wants to be a library exported symbols may need mark up depending on the platform (eg. __declspec(dllexport)). This needs to be hidden behind a macro because the way you export is not the same on every platform. I did this based on the assumption that vis.h was supposed to be the only interface to the "vis" library. Since nobody actually uses vis as a library I have no idea if this is actually correct. Anyway marking up all prototypes like this allows for one to convert all functions to static if a single translation unit is used by inserting at the start: #define VIS_INTERNAL static #define VIS_EXPORT static
Diffstat (limited to 'vis-lua.h')
-rw-r--r--vis-lua.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/vis-lua.h b/vis-lua.h
index 76e7029..db969de 100644
--- a/vis-lua.h
+++ b/vis-lua.h
@@ -15,20 +15,20 @@ typedef void* lua_CFunction;
#include "vis-subprocess.h"
/* add a directory to consider when loading lua files */
-bool vis_lua_path_add(Vis*, const char *path);
+VIS_INTERNAL bool vis_lua_path_add(Vis*, const char *path);
/* get semicolon separated list of paths to load lua files
* (*lpath = package.path) and Lua C modules (*cpath = package.cpath)
* both these pointers need to be free(3)-ed by the caller */
-bool vis_lua_paths_get(Vis*, char **lpath, char **cpath);
+VIS_INTERNAL bool vis_lua_paths_get(Vis*, char **lpath, char **cpath);
/* various event handlers, triggered by the vis core */
#if !CONFIG_LUA
#define vis_event_mode_insert_input vis_insert_key
#define vis_event_mode_replace_input vis_replace_key
#else
-void vis_event_mode_insert_input(Vis*, const char *key, size_t len);
-void vis_event_mode_replace_input(Vis*, const char *key, size_t len);
+VIS_INTERNAL void vis_event_mode_insert_input(Vis*, const char *key, size_t len);
+VIS_INTERNAL void vis_event_mode_replace_input(Vis*, const char *key, size_t len);
#endif
-void vis_lua_process_response(Vis *, const char *, char *, size_t, ResponseType);
+VIS_INTERNAL void vis_lua_process_response(Vis *, const char *, char *, size_t, ResponseType);
#endif