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| author | Rudy Dellomas III <dther@dther.xyz> | 2024-04-21 20:25:40 +1000 |
|---|---|---|
| committer | Randy Palamar <randy@rnpnr.xyz> | 2024-04-29 08:36:44 -0600 |
| commit | 596ec20dd81fc4a48a528bfed9e241343ee03eaa (patch) | |
| tree | 9ece9e4212b1d770b33f8fd8317ff13d079f91eb /vis-lua.h | |
| parent | 62ccfe59ae63858dc5c21039e907a9277134d171 (diff) | |
| download | vis-596ec20dd81fc4a48a528bfed9e241343ee03eaa.tar.gz vis-596ec20dd81fc4a48a528bfed9e241343ee03eaa.tar.xz | |
Emit an event (ui_draw) immediately before drawing the screen
This allows better control over styling, as well as potential for
entirely new UI elements implemented entirely using the Lua API.
Diffstat (limited to 'vis-lua.h')
| -rw-r--r-- | vis-lua.h | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -42,5 +42,6 @@ void vis_lua_win_highlight(Vis*, Win*); void vis_lua_win_status(Vis*, Win*); void vis_lua_term_csi(Vis*, const long *); void vis_lua_process_response(Vis *, const char *, char *, size_t, ResponseType); +void vis_lua_ui_draw(Vis*); #endif |
