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| author | Isaac Freund <mail@isaacfreund.com> | 2023-12-05 00:40:54 +0100 |
|---|---|---|
| committer | Isaac Freund <mail@isaacfreund.com> | 2023-12-05 10:32:30 +0100 |
| commit | d207e08dab2fa5fe4a231c7dce038e5980238a6c (patch) | |
| tree | b865c67593e7e12d93fea5e263593241f1f728be /.builds | |
| parent | 1dc1ac02bc300313399a9f9c551ace68b23bbbc1 (diff) | |
| download | river-d207e08dab2fa5fe4a231c7dce038e5980238a6c.tar.gz river-d207e08dab2fa5fe4a231c7dce038e5980238a6c.tar.xz | |
Root: fix faulty assertion, cleanup
Thanks to tiosgz for prompting me to look at this more closely.
There doesn't seem to be any compelling reason to use the
wlr_scene_output_layout helper, it's simpler to just make the two
necessary SceneOutput.setPosition() calls manually. This will hopefully
be refactored down to a single call eventually as well.
Diffstat (limited to '.builds')
0 files changed, 0 insertions, 0 deletions
