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authorIsaac Freund <ifreund@ifreund.xyz>2020-04-02 13:44:24 +0200
committerIsaac Freund <ifreund@ifreund.xyz>2020-04-02 13:44:24 +0200
commit57f27f7cc6a232827a774c3f36035d9290f3b6ce (patch)
tree4d2fd98b9a989888c77016550c66470dd6679069
parent26a5aaca69fecbf818d247fc7d838d7482431f20 (diff)
downloadriver-57f27f7cc6a232827a774c3f36035d9290f3b6ce.tar.gz
river-57f27f7cc6a232827a774c3f36035d9290f3b6ce.tar.xz
Implement tag assignment
There are a few bugs with this, but the core logic is sound
-rw-r--r--src/cursor.zig12
-rw-r--r--src/keyboard.zig40
-rw-r--r--src/output.zig14
-rw-r--r--src/root.zig44
-rw-r--r--src/server.zig36
-rw-r--r--src/view.zig41
6 files changed, 127 insertions, 60 deletions
diff --git a/src/cursor.zig b/src/cursor.zig
index 37c2b07..e867a17 100644
--- a/src/cursor.zig
+++ b/src/cursor.zig
@@ -98,8 +98,8 @@ pub const Cursor = struct {
// Move the grabbed view to the new position.
// TODO: log on null
if (self.grabbed_view) |view| {
- view.current_state.x = @floatToInt(c_int, self.wlr_cursor.x - self.grab_x);
- view.current_state.y = @floatToInt(c_int, self.wlr_cursor.y - self.grab_y);
+ view.current_box.x = @floatToInt(c_int, self.wlr_cursor.x - self.grab_x);
+ view.current_box.y = @floatToInt(c_int, self.wlr_cursor.y - self.grab_y);
}
}
@@ -119,8 +119,8 @@ pub const Cursor = struct {
const dx: f64 = self.wlr_cursor.x - self.grab_x;
const dy: f64 = self.wlr_cursor.y - self.grab_y;
- var x: f64 = @intToFloat(f64, view.current_state.x);
- var y: f64 = @intToFloat(f64, view.current_state.y);
+ var x: f64 = @intToFloat(f64, view.current_box.x);
+ var y: f64 = @intToFloat(f64, view.current_box.y);
var width = @intToFloat(f64, self.grab_width);
var height = @intToFloat(f64, self.grab_height);
@@ -143,8 +143,8 @@ pub const Cursor = struct {
} else if (self.resize_edges & @intCast(u32, c.WLR_EDGE_RIGHT) != 0) {
width += dx;
}
- view.current_state.x = @floatToInt(c_int, x);
- view.current_state.y = @floatToInt(c_int, y);
+ view.current_box.x = @floatToInt(c_int, x);
+ view.current_box.y = @floatToInt(c_int, y);
_ = c.wlr_xdg_toplevel_set_size(
view.wlr_xdg_surface,
@floatToInt(u32, width),
diff --git a/src/keyboard.zig b/src/keyboard.zig
index 6e4138c..57f1d37 100644
--- a/src/keyboard.zig
+++ b/src/keyboard.zig
@@ -81,11 +81,29 @@ pub const Keyboard = struct {
// Translate libinput keycode -> xkbcommon
const keycode = event.keycode + 8;
- // Get a list of keysyms based on the keymap for this keyboard
- var syms: ?[*]c.xkb_keysym_t = undefined;
- const nsyms = c.xkb_state_key_get_syms(wlr_keyboard.xkb_state, keycode, &syms);
+
+ // Get a list of keysyms as xkb reports them
+ var translated_keysyms: ?[*]c.xkb_keysym_t = undefined;
+ const translated_keysyms_len = c.xkb_state_key_get_syms(
+ wlr_keyboard.xkb_state,
+ keycode,
+ &translated_keysyms,
+ );
+
+ // Get a list of keysyms ignoring modifiers (e.g. 1 instead of !)
+ // Important for bindings like Mod+Shift+1
+ var raw_keysyms: ?[*]c.xkb_keysym_t = undefined;
+ const layout_index = c.xkb_state_key_get_layout(wlr_keyboard.xkb_state, keycode);
+ const raw_keysyms_len = c.xkb_keymap_key_get_syms_by_level(
+ wlr_keyboard.keymap,
+ keycode,
+ layout_index,
+ 0,
+ &raw_keysyms,
+ );
var handled = false;
+ // TODO: These modifiers aren't properly handled, see sway's code
const modifiers = c.wlr_keyboard_get_modifiers(wlr_keyboard);
if (modifiers & @intCast(u32, c.WLR_MODIFIER_LOGO) != 0 and
event.state == c.enum_wlr_key_state.WLR_KEY_PRESSED)
@@ -93,12 +111,20 @@ pub const Keyboard = struct {
// If mod is held down and this button was _pressed_, we attempt to
// process it as a compositor keybinding.
var i: usize = 0;
- while (i < nsyms) {
- handled = keyboard.seat.server.handleKeybinding(syms.?[i], modifiers);
- if (handled) {
+ while (i < translated_keysyms_len) : (i += 1) {
+ if (keyboard.seat.server.handleKeybinding(translated_keysyms.?[i], modifiers)) {
+ handled = true;
break;
}
- i += 1;
+ }
+ if (!handled) {
+ i = 0;
+ while (i < raw_keysyms_len) : (i += 1) {
+ if (keyboard.seat.server.handleKeybinding(raw_keysyms.?[i], modifiers)) {
+ handled = true;
+ break;
+ }
+ }
}
}
diff --git a/src/output.zig b/src/output.zig
index 147e890..d3b3ffe 100644
--- a/src/output.zig
+++ b/src/output.zig
@@ -86,7 +86,7 @@ pub const Output = struct {
const view = &node.data;
// Only render currently visible views
- if (!view.isVisible(output.root.current_focused_tags)) {
+ if (view.current_tags & output.root.current_focused_tags == 0) {
continue;
}
@@ -118,10 +118,10 @@ pub const Output = struct {
// and need to render that buffer until the transaction is complete.
if (view.stashed_buffer) |buffer| {
var box = c.wlr_box{
- .x = view.current_state.x,
- .y = view.current_state.y,
- .width = @intCast(c_int, view.current_state.width),
- .height = @intCast(c_int, view.current_state.height),
+ .x = view.current_box.x,
+ .y = view.current_box.y,
+ .width = @intCast(c_int, view.current_box.width),
+ .height = @intCast(c_int, view.current_box.height),
};
// Scale the box to the output's current scaling factor
@@ -185,8 +185,8 @@ pub const Output = struct {
var ox: f64 = 0.0;
var oy: f64 = 0.0;
c.wlr_output_layout_output_coords(view.root.wlr_output_layout, output, &ox, &oy);
- ox += @intToFloat(f64, view.current_state.x + sx);
- oy += @intToFloat(f64, view.current_state.y + sy);
+ ox += @intToFloat(f64, view.current_box.x + sx);
+ oy += @intToFloat(f64, view.current_box.y + sy);
var box = c.wlr_box{
.x = @floatToInt(c_int, ox),
diff --git a/src/root.zig b/src/root.zig
index bddee87..34cd43d 100644
--- a/src/root.zig
+++ b/src/root.zig
@@ -105,7 +105,7 @@ pub const Root = struct {
var it = @fieldParentPtr(std.TailQueue(View).Node, "data", current_focus).next;
while (it) |node| : (it = node.next) {
const view = &node.data;
- if (view.isVisible(self.current_focused_tags)) {
+ if (view.current_tags & self.current_focused_tags != 0) {
view.focus(view.wlr_xdg_surface.surface);
return;
}
@@ -117,7 +117,7 @@ pub const Root = struct {
var it = self.views.first;
while (it) |node| : (it = node.next) {
const view = &node.data;
- if (view.isVisible(self.current_focused_tags)) {
+ if (view.current_tags & self.current_focused_tags != 0) {
view.focus(view.wlr_xdg_surface.surface);
return;
}
@@ -132,7 +132,7 @@ pub const Root = struct {
var it = @fieldParentPtr(std.TailQueue(View).Node, "data", current_focus).prev;
while (it) |node| : (it = node.prev) {
const view = &node.data;
- if (view.isVisible(self.current_focused_tags)) {
+ if (view.current_tags & self.current_focused_tags != 0) {
view.focus(view.wlr_xdg_surface.surface);
return;
}
@@ -144,7 +144,7 @@ pub const Root = struct {
var it = self.views.last;
while (it) |node| : (it = node.prev) {
const view = &node.data;
- if (view.isVisible(self.current_focused_tags)) {
+ if (view.current_tags & self.current_focused_tags != 0) {
view.focus(view.wlr_xdg_surface.surface);
return;
}
@@ -152,12 +152,12 @@ pub const Root = struct {
}
// TODO: obsolete this function by using a better data structure
- pub fn visibleCount(self: Self, tags: u32) u32 {
+ fn visibleCount(self: Self, tags: u32) u32 {
var count: u32 = 0;
var it = self.views.first;
while (it) |node| : (it = node.next) {
const view = &node.data;
- if (view.isVisible(tags)) {
+ if (view.current_tags & tags != 0) {
count += 1;
}
}
@@ -165,12 +165,12 @@ pub const Root = struct {
}
pub fn arrange(self: *Self) void {
- const tags = if (self.pending_focused_tags) |tags|
+ const root_tags = if (self.pending_focused_tags) |tags|
tags
else
self.current_focused_tags;
- const visible_count = self.visibleCount(tags);
+ const visible_count = self.visibleCount(root_tags);
const master_count = util.min(u32, self.master_count, visible_count);
const slave_count = if (master_count >= visible_count) 0 else visible_count - master_count;
@@ -196,7 +196,11 @@ pub const Root = struct {
while (it) |node| : (it = node.next) {
const view = &node.data;
- if (!view.isVisible(tags)) {
+ if (view.pending_tags) |tags| {
+ if (root_tags & tags == 0) {
+ continue;
+ }
+ } else if (view.current_tags & root_tags == 0) {
continue;
}
@@ -205,22 +209,20 @@ pub const Root = struct {
const master_height = @divTrunc(@intCast(u32, output_box.height), master_count);
const master_height_rem = @intCast(u32, output_box.height) % master_count;
- view.pending_state = View.State{
+ view.pending_box = View.Box{
.x = 0,
.y = @intCast(i32, i * master_height +
if (i > 0) master_height_rem else 0),
.width = master_column_width,
.height = master_height + if (i == 0) master_height_rem else 0,
-
- .tags = view.current_state.tags,
};
} else {
// Add the remainder to the first slave to ensure every pixel of height is used
const slave_height = @divTrunc(@intCast(u32, output_box.height), slave_count);
const slave_height_rem = @intCast(u32, output_box.height) % slave_count;
- view.pending_state = View.State{
+ view.pending_box = View.Box{
.x = @intCast(i32, master_column_width),
.y = @intCast(i32, (i - master_count) * slave_height +
if (i > master_count) slave_height_rem else 0),
@@ -228,8 +230,6 @@ pub const Root = struct {
.width = slave_column_width,
.height = slave_height +
if (i == master_count) slave_height_rem else 0,
-
- .tags = view.current_state.tags,
};
}
@@ -314,7 +314,7 @@ pub const Root = struct {
// If there were pending focused tags, make them the current focus
if (self.pending_focused_tags) |tags| {
- Log.Debug.log("changing current focus: {b:0>10} to {b:0>10}\n", .{ self.current_focused_tags, tags });
+ Log.Debug.log("changing current focus: {b:0>10} to {b:0>10}", .{ self.current_focused_tags, tags });
self.current_focused_tags = tags;
self.pending_focused_tags = null;
}
@@ -325,10 +325,16 @@ pub const Root = struct {
// Ensure that all pending state is cleared
view.pending_serial = null;
- if (view.pending_state) |state| {
- view.current_state = state;
- view.pending_state = null;
+ if (view.pending_box) |state| {
+ view.current_box = state;
+ view.pending_box = null;
}
+
+ if (view.pending_tags) |tags| {
+ view.current_tags = tags;
+ view.pending_tags = null;
+ }
+
view.dropStashedBuffer();
}
}
diff --git a/src/server.zig b/src/server.zig
index de202fd..3b6a9bc 100644
--- a/src/server.zig
+++ b/src/server.zig
@@ -136,6 +136,42 @@ pub const Server = struct {
const child = std.ChildProcess.init(&argv, std.heap.c_allocator) catch unreachable;
std.ChildProcess.spawn(child) catch unreachable;
},
+ c.XKB_KEY_1 => {
+ if (self.root.focused_view) |view| {
+ view.pending_tags = 1 << 0;
+ self.root.arrange();
+ }
+ },
+ c.XKB_KEY_2 => {
+ if (self.root.focused_view) |view| {
+ view.pending_tags = 1 << 1;
+ self.root.arrange();
+ }
+ },
+ c.XKB_KEY_3 => {
+ if (self.root.focused_view) |view| {
+ view.pending_tags = 1 << 2;
+ self.root.arrange();
+ }
+ },
+ c.XKB_KEY_4 => {
+ if (self.root.focused_view) |view| {
+ view.pending_tags = 1 << 3;
+ self.root.arrange();
+ }
+ },
+ c.XKB_KEY_5 => {
+ if (self.root.focused_view) |view| {
+ view.pending_tags = 1 << 4;
+ self.root.arrange();
+ }
+ },
+ c.XKB_KEY_6 => {
+ if (self.root.focused_view) |view| {
+ view.pending_tags = 1 << 5;
+ self.root.arrange();
+ }
+ },
else => return false,
}
} else {
diff --git a/src/view.zig b/src/view.zig
index 56ee513..8344a8b 100644
--- a/src/view.zig
+++ b/src/view.zig
@@ -11,16 +11,18 @@ pub const View = struct {
mapped: bool,
- pub const State = struct {
+ pub const Box = struct {
x: i32,
y: i32,
width: u32,
height: u32,
- tags: u32,
};
- current_state: State,
- pending_state: ?State,
+ current_box: Box,
+ pending_box: ?Box,
+
+ current_tags: u32,
+ pending_tags: ?u32,
pending_serial: ?u32,
@@ -45,14 +47,16 @@ pub const View = struct {
self.mapped = false;
- self.current_state = State{
+ self.current_box = Box{
.x = 0,
.y = 0,
.height = 0,
.width = 0,
- .tags = tags,
};
- self.pending_state = null;
+ self.pending_box = null;
+
+ self.current_tags = tags;
+ self.pending_tags = null;
self.pending_serial = null;
@@ -76,20 +80,20 @@ pub const View = struct {
}
pub fn needsConfigure(self: Self) bool {
- if (self.pending_state) |pending_state| {
- return pending_state.width != self.current_state.width or
- pending_state.height != self.current_state.height;
+ if (self.pending_box) |pending_box| {
+ return pending_box.width != self.current_box.width or
+ pending_box.height != self.current_box.height;
} else {
return false;
}
}
pub fn configurePending(self: *Self) void {
- if (self.pending_state) |pending_state| {
+ if (self.pending_box) |pending_box| {
self.pending_serial = c.wlr_xdg_toplevel_set_size(
self.wlr_xdg_surface,
- pending_state.width,
- pending_state.height,
+ pending_box.width,
+ pending_box.height,
);
} else {
// TODO: log warning
@@ -133,11 +137,6 @@ pub const View = struct {
view.root.arrange();
}
- /// Returns true if the view is shown given the current state of tags
- pub fn isVisible(self: Self, tags: u32) bool {
- return tags & self.current_state.tags != 0;
- }
-
fn handleUnmap(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
const view = @fieldParentPtr(View, "listen_unmap", listener.?);
const root = view.root;
@@ -236,11 +235,11 @@ pub const View = struct {
// coordinates lx and ly (in output Layout Coordinates). If so, it sets the
// surface pointer to that wlr_surface and the sx and sy coordinates to the
// coordinates relative to that surface's top-left corner.
- const view_sx = lx - @intToFloat(f64, self.current_state.x);
- const view_sy = ly - @intToFloat(f64, self.current_state.y);
+ const view_sx = lx - @intToFloat(f64, self.current_box.x);
+ const view_sy = ly - @intToFloat(f64, self.current_box.y);
// This variable seems to have been unsued in TinyWL
- // struct wlr_surface_state *state = &view->xdg_surface->surface->current;
+ // struct wlr_surface_box *state = &view->xdg_surface->surface->current;
var _sx: f64 = undefined;
var _sy: f64 = undefined;