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authorIsaac Freund <ifreund@ifreund.xyz>2020-05-02 16:20:32 +0200
committerIsaac Freund <ifreund@ifreund.xyz>2020-05-02 16:20:32 +0200
commit5dbff2c0181804341c5a3edc33370853e6388a9e (patch)
tree835a5cdb47a1a60cca688dad3ba300d510701814
parentce05dddea3f3c65f67b39894b0f9ac9a972550fe (diff)
downloadriver-5dbff2c0181804341c5a3edc33370853e6388a9e.tar.gz
river-5dbff2c0181804341c5a3edc33370853e6388a9e.tar.xz
Make Server a toplevel struct
-rw-r--r--src/decoration_manager.zig2
-rw-r--r--src/input_manager.zig2
-rw-r--r--src/main.zig2
-rw-r--r--src/render.zig2
-rw-r--r--src/root.zig2
-rw-r--r--src/server.zig367
6 files changed, 188 insertions, 189 deletions
diff --git a/src/decoration_manager.zig b/src/decoration_manager.zig
index cb23e2c..d659159 100644
--- a/src/decoration_manager.zig
+++ b/src/decoration_manager.zig
@@ -2,7 +2,7 @@ const std = @import("std");
const c = @import("c.zig");
const Decoration = @import("decoration.zig").Decoration;
-const Server = @import("server.zig").Server;
+const Server = @import("server.zig");
pub const DecorationManager = struct {
const Self = @This();
diff --git a/src/input_manager.zig b/src/input_manager.zig
index e5d12dd..2a76614 100644
--- a/src/input_manager.zig
+++ b/src/input_manager.zig
@@ -3,7 +3,7 @@ const c = @import("c.zig");
const Log = @import("log.zig").Log;
const Seat = @import("seat.zig").Seat;
-const Server = @import("server.zig").Server;
+const Server = @import("server.zig");
pub const InputManager = struct {
const Self = @This();
diff --git a/src/main.zig b/src/main.zig
index 9c2bd79..c20a762 100644
--- a/src/main.zig
+++ b/src/main.zig
@@ -2,7 +2,7 @@ const std = @import("std");
const c = @import("c.zig");
const Log = @import("log.zig").Log;
-const Server = @import("server.zig").Server;
+const Server = @import("server.zig");
pub fn main() !void {
Log.init(Log.Debug);
diff --git a/src/render.zig b/src/render.zig
index deb118e..5c331b4 100644
--- a/src/render.zig
+++ b/src/render.zig
@@ -4,7 +4,7 @@ const c = @import("c.zig");
const Box = @import("box.zig");
const LayerSurface = @import("layer_surface.zig").LayerSurface;
const Output = @import("output.zig").Output;
-const Server = @import("server.zig").Server;
+const Server = @import("server.zig");
const View = @import("view.zig").View;
const ViewStack = @import("view_stack.zig").ViewStack;
diff --git a/src/root.zig b/src/root.zig
index cd2dee2..5413b9d 100644
--- a/src/root.zig
+++ b/src/root.zig
@@ -5,7 +5,7 @@ const util = @import("util.zig");
const Box = @import("box.zig").Box;
const Log = @import("log.zig").Log;
const Output = @import("output.zig").Output;
-const Server = @import("server.zig").Server;
+const Server = @import("server.zig");
const Seat = @import("seat.zig").Seat;
const View = @import("view.zig").View;
const ViewStack = @import("view_stack.zig").ViewStack;
diff --git a/src/server.zig b/src/server.zig
index 8e14fd8..63be2e7 100644
--- a/src/server.zig
+++ b/src/server.zig
@@ -1,4 +1,7 @@
+const Self = @This();
+
const std = @import("std");
+
const c = @import("c.zig");
const Config = @import("config.zig").Config;
@@ -10,196 +13,192 @@ const Root = @import("root.zig").Root;
const View = @import("view.zig").View;
const ViewStack = @import("view_stack.zig").ViewStack;
-pub const Server = struct {
- const Self = @This();
-
- allocator: *std.mem.Allocator,
-
- wl_display: *c.wl_display,
- wl_event_loop: *c.wl_event_loop,
- wlr_backend: *c.wlr_backend,
- noop_backend: *c.wlr_backend,
- wlr_renderer: *c.wlr_renderer,
-
- wlr_xdg_shell: *c.wlr_xdg_shell,
- wlr_layer_shell: *c.wlr_layer_shell_v1,
-
- decoration_manager: DecorationManager,
- input_manager: InputManager,
- root: Root,
- config: Config,
-
- listen_new_output: c.wl_listener,
- listen_new_xdg_surface: c.wl_listener,
- listen_new_layer_surface: c.wl_listener,
-
- pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
- self.allocator = allocator;
-
- // The Wayland display is managed by libwayland. It handles accepting
- // clients from the Unix socket, managing Wayland globals, and so on.
- self.wl_display = c.wl_display_create() orelse
- return error.CantCreateWlDisplay;
- errdefer c.wl_display_destroy(self.wl_display);
-
- // Should never return null if the display was created successfully
- self.wl_event_loop = c.wl_display_get_event_loop(self.wl_display) orelse
- return error.CantGetEventLoop;
-
- // The wlr_backend abstracts the input/output hardware. Autocreate chooses
- // the best option based on the environment, for example DRM when run from
- // a tty or wayland if WAYLAND_DISPLAY is set. This frees itself when the
- // wl_display is destroyed.
- self.wlr_backend = c.river_wlr_backend_autocreate(self.wl_display) orelse
- return error.CantCreateWlrBackend;
-
- // This backend is used to create a noop output for use when no actual
- // outputs are available. This frees itself when the wl_display is destroyed.
- self.noop_backend = c.river_wlr_noop_backend_create(self.wl_display) orelse
- return error.CantCreateNoopBackend;
-
- // If we don't provide a renderer, autocreate makes a GLES2 renderer for us.
- // The renderer is responsible for defining the various pixel formats it
- // supports for shared memory, this configures that for clients.
- self.wlr_renderer = c.river_wlr_backend_get_renderer(self.wlr_backend) orelse
- return error.CantGetWlrRenderer;
- // TODO: Handle failure after https://github.com/swaywm/wlroots/pull/2080
- c.wlr_renderer_init_wl_display(self.wlr_renderer, self.wl_display); // orelse
- // return error.CantInitWlDisplay;
-
- self.wlr_xdg_shell = c.wlr_xdg_shell_create(self.wl_display) orelse
- return error.CantCreateWlrXdgShell;
-
- self.wlr_layer_shell = c.wlr_layer_shell_v1_create(self.wl_display) orelse
- return error.CantCreateWlrLayerShell;
-
- try self.decoration_manager.init(self);
- try self.root.init(self);
- // Must be called after root is initialized
- try self.input_manager.init(self);
- try self.config.init(self.allocator);
-
- // These all free themselves when the wl_display is destroyed
- _ = c.wlr_compositor_create(self.wl_display, self.wlr_renderer) orelse
- return error.CantCreateWlrCompositor;
- _ = c.wlr_data_device_manager_create(self.wl_display) orelse
- return error.CantCreateWlrDataDeviceManager;
- _ = c.wlr_screencopy_manager_v1_create(self.wl_display) orelse
- return error.CantCreateWlrScreencopyManager;
- _ = c.wlr_xdg_output_manager_v1_create(self.wl_display, self.root.wlr_output_layout) orelse
- return error.CantCreateWlrOutputManager;
-
- // Register listeners for events on our globals
- self.listen_new_output.notify = handleNewOutput;
- c.wl_signal_add(&self.wlr_backend.events.new_output, &self.listen_new_output);
-
- self.listen_new_xdg_surface.notify = handleNewXdgSurface;
- c.wl_signal_add(&self.wlr_xdg_shell.events.new_surface, &self.listen_new_xdg_surface);
-
- self.listen_new_layer_surface.notify = handleNewLayerSurface;
- c.wl_signal_add(&self.wlr_layer_shell.events.new_surface, &self.listen_new_layer_surface);
+allocator: *std.mem.Allocator,
+
+wl_display: *c.wl_display,
+wl_event_loop: *c.wl_event_loop,
+wlr_backend: *c.wlr_backend,
+noop_backend: *c.wlr_backend,
+wlr_renderer: *c.wlr_renderer,
+
+wlr_xdg_shell: *c.wlr_xdg_shell,
+wlr_layer_shell: *c.wlr_layer_shell_v1,
+
+decoration_manager: DecorationManager,
+input_manager: InputManager,
+root: Root,
+config: Config,
+
+listen_new_output: c.wl_listener,
+listen_new_xdg_surface: c.wl_listener,
+listen_new_layer_surface: c.wl_listener,
+
+pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
+ self.allocator = allocator;
+
+ // The Wayland display is managed by libwayland. It handles accepting
+ // clients from the Unix socket, managing Wayland globals, and so on.
+ self.wl_display = c.wl_display_create() orelse
+ return error.CantCreateWlDisplay;
+ errdefer c.wl_display_destroy(self.wl_display);
+
+ // Should never return null if the display was created successfully
+ self.wl_event_loop = c.wl_display_get_event_loop(self.wl_display) orelse
+ return error.CantGetEventLoop;
+
+ // The wlr_backend abstracts the input/output hardware. Autocreate chooses
+ // the best option based on the environment, for example DRM when run from
+ // a tty or wayland if WAYLAND_DISPLAY is set. This frees itself when the
+ // wl_display is destroyed.
+ self.wlr_backend = c.river_wlr_backend_autocreate(self.wl_display) orelse
+ return error.CantCreateWlrBackend;
+
+ // This backend is used to create a noop output for use when no actual
+ // outputs are available. This frees itself when the wl_display is destroyed.
+ self.noop_backend = c.river_wlr_noop_backend_create(self.wl_display) orelse
+ return error.CantCreateNoopBackend;
+
+ // If we don't provide a renderer, autocreate makes a GLES2 renderer for us.
+ // The renderer is responsible for defining the various pixel formats it
+ // supports for shared memory, this configures that for clients.
+ self.wlr_renderer = c.river_wlr_backend_get_renderer(self.wlr_backend) orelse
+ return error.CantGetWlrRenderer;
+ // TODO: Handle failure after https://github.com/swaywm/wlroots/pull/2080
+ c.wlr_renderer_init_wl_display(self.wlr_renderer, self.wl_display); // orelse
+ // return error.CantInitWlDisplay;
+
+ self.wlr_xdg_shell = c.wlr_xdg_shell_create(self.wl_display) orelse
+ return error.CantCreateWlrXdgShell;
+
+ self.wlr_layer_shell = c.wlr_layer_shell_v1_create(self.wl_display) orelse
+ return error.CantCreateWlrLayerShell;
+
+ try self.decoration_manager.init(self);
+ try self.root.init(self);
+ // Must be called after root is initialized
+ try self.input_manager.init(self);
+ try self.config.init(self.allocator);
+
+ // These all free themselves when the wl_display is destroyed
+ _ = c.wlr_compositor_create(self.wl_display, self.wlr_renderer) orelse
+ return error.CantCreateWlrCompositor;
+ _ = c.wlr_data_device_manager_create(self.wl_display) orelse
+ return error.CantCreateWlrDataDeviceManager;
+ _ = c.wlr_screencopy_manager_v1_create(self.wl_display) orelse
+ return error.CantCreateWlrScreencopyManager;
+ _ = c.wlr_xdg_output_manager_v1_create(self.wl_display, self.root.wlr_output_layout) orelse
+ return error.CantCreateWlrOutputManager;
+
+ // Register listeners for events on our globals
+ self.listen_new_output.notify = handleNewOutput;
+ c.wl_signal_add(&self.wlr_backend.events.new_output, &self.listen_new_output);
+
+ self.listen_new_xdg_surface.notify = handleNewXdgSurface;
+ c.wl_signal_add(&self.wlr_xdg_shell.events.new_surface, &self.listen_new_xdg_surface);
+
+ self.listen_new_layer_surface.notify = handleNewLayerSurface;
+ c.wl_signal_add(&self.wlr_layer_shell.events.new_surface, &self.listen_new_layer_surface);
+}
+
+/// Free allocated memory and clean up
+pub fn deinit(self: *Self) void {
+ // Note: order is important here
+ c.wl_display_destroy_clients(self.wl_display);
+ c.wl_display_destroy(self.wl_display);
+ self.input_manager.deinit();
+ self.root.deinit();
+}
+
+/// Create the socket, set WAYLAND_DISPLAY, and start the backend
+pub fn start(self: Self) !void {
+ // Add a Unix socket to the Wayland display.
+ const socket = c.wl_display_add_socket_auto(self.wl_display) orelse
+ return error.CantAddSocket;
+
+ // Start the backend. This will enumerate outputs and inputs, become the DRM
+ // master, etc
+ if (!c.river_wlr_backend_start(self.wlr_backend)) {
+ return error.CantStartBackend;
}
- /// Free allocated memory and clean up
- pub fn deinit(self: *Self) void {
- // Note: order is important here
- c.wl_display_destroy_clients(self.wl_display);
- c.wl_display_destroy(self.wl_display);
- self.input_manager.deinit();
- self.root.deinit();
+ // Set the WAYLAND_DISPLAY environment variable to our socket
+ if (c.setenv("WAYLAND_DISPLAY", socket, 1) == -1) {
+ return error.CantSetEnv;
}
-
- /// Create the socket, set WAYLAND_DISPLAY, and start the backend
- pub fn start(self: Self) !void {
- // Add a Unix socket to the Wayland display.
- const socket = c.wl_display_add_socket_auto(self.wl_display) orelse
- return error.CantAddSocket;
-
- // Start the backend. This will enumerate outputs and inputs, become the DRM
- // master, etc
- if (!c.river_wlr_backend_start(self.wlr_backend)) {
- return error.CantStartBackend;
- }
-
- // Set the WAYLAND_DISPLAY environment variable to our socket
- if (c.setenv("WAYLAND_DISPLAY", socket, 1) == -1) {
- return error.CantSetEnv;
- }
- }
-
- /// Enter the wayland event loop and block until the compositor is exited
- pub fn run(self: Self) void {
- c.wl_display_run(self.wl_display);
+}
+
+/// Enter the wayland event loop and block until the compositor is exited
+pub fn run(self: Self) void {
+ c.wl_display_run(self.wl_display);
+}
+
+fn handleNewOutput(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
+ const self = @fieldParentPtr(Self, "listen_new_output", listener.?);
+ const wlr_output = @ptrCast(*c.wlr_output, @alignCast(@alignOf(*c.wlr_output), data));
+ Log.Debug.log("New output {}", .{wlr_output.name});
+ self.root.addOutput(wlr_output);
+}
+
+fn handleNewXdgSurface(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
+ // This event is raised when wlr_xdg_shell receives a new xdg surface from a
+ // client, either a toplevel (application window) or popup.
+ const self = @fieldParentPtr(Self, "listen_new_xdg_surface", listener.?);
+ const wlr_xdg_surface = @ptrCast(*c.wlr_xdg_surface, @alignCast(@alignOf(*c.wlr_xdg_surface), data));
+
+ if (wlr_xdg_surface.role == .WLR_XDG_SURFACE_ROLE_POPUP) {
+ Log.Debug.log("New xdg_popup", .{});
+ return;
}
- fn handleNewOutput(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
- const self = @fieldParentPtr(Self, "listen_new_output", listener.?);
- const wlr_output = @ptrCast(*c.wlr_output, @alignCast(@alignOf(*c.wlr_output), data));
- Log.Debug.log("New output {}", .{wlr_output.name});
- self.root.addOutput(wlr_output);
- }
-
- fn handleNewXdgSurface(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
- // This event is raised when wlr_xdg_shell receives a new xdg surface from a
- // client, either a toplevel (application window) or popup.
- const self = @fieldParentPtr(Self, "listen_new_xdg_surface", listener.?);
- const wlr_xdg_surface = @ptrCast(*c.wlr_xdg_surface, @alignCast(@alignOf(*c.wlr_xdg_surface), data));
-
- if (wlr_xdg_surface.role == .WLR_XDG_SURFACE_ROLE_POPUP) {
- Log.Debug.log("New xdg_popup", .{});
+ Log.Debug.log("New xdg_toplevel", .{});
+
+ self.input_manager.default_seat.focused_output.addView(wlr_xdg_surface);
+}
+
+/// This event is raised when the layer_shell recieves a new surface from a client.
+fn handleNewLayerSurface(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
+ const self = @fieldParentPtr(Self, "listen_new_layer_surface", listener.?);
+ const wlr_layer_surface = @ptrCast(
+ *c.wlr_layer_surface_v1,
+ @alignCast(@alignOf(*c.wlr_layer_surface_v1), data),
+ );
+
+ Log.Debug.log(
+ "New layer surface: namespace {}, layer {}, anchor {}, size {}x{}, margin ({},{},{},{}), exclusive_zone {}",
+ .{
+ wlr_layer_surface.namespace,
+ wlr_layer_surface.client_pending.layer,
+ wlr_layer_surface.client_pending.anchor,
+ wlr_layer_surface.client_pending.desired_width,
+ wlr_layer_surface.client_pending.desired_height,
+ wlr_layer_surface.client_pending.margin.top,
+ wlr_layer_surface.client_pending.margin.right,
+ wlr_layer_surface.client_pending.margin.bottom,
+ wlr_layer_surface.client_pending.margin.left,
+ wlr_layer_surface.client_pending.exclusive_zone,
+ },
+ );
+
+ // If the new layer surface does not have an output assigned to it, use the
+ // first output or close the surface if none are available.
+ if (wlr_layer_surface.output == null) {
+ if (self.root.outputs.first) |node| {
+ const output = &node.data;
+ Log.Debug.log(
+ "New layer surface had null output, assigning it to output {}",
+ .{output.wlr_output.name},
+ );
+ wlr_layer_surface.output = output.wlr_output;
+ } else {
+ Log.Error.log(
+ "No output available for layer surface '{}'",
+ .{wlr_layer_surface.namespace},
+ );
+ c.wlr_layer_surface_v1_close(wlr_layer_surface);
return;
}
-
- Log.Debug.log("New xdg_toplevel", .{});
-
- self.input_manager.default_seat.focused_output.addView(wlr_xdg_surface);
}
- /// This event is raised when the layer_shell recieves a new surface from a client.
- fn handleNewLayerSurface(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
- const self = @fieldParentPtr(Self, "listen_new_layer_surface", listener.?);
- const wlr_layer_surface = @ptrCast(
- *c.wlr_layer_surface_v1,
- @alignCast(@alignOf(*c.wlr_layer_surface_v1), data),
- );
-
- Log.Debug.log(
- "New layer surface: namespace {}, layer {}, anchor {}, size {}x{}, margin ({},{},{},{}), exclusive_zone {}",
- .{
- wlr_layer_surface.namespace,
- wlr_layer_surface.client_pending.layer,
- wlr_layer_surface.client_pending.anchor,
- wlr_layer_surface.client_pending.desired_width,
- wlr_layer_surface.client_pending.desired_height,
- wlr_layer_surface.client_pending.margin.top,
- wlr_layer_surface.client_pending.margin.right,
- wlr_layer_surface.client_pending.margin.bottom,
- wlr_layer_surface.client_pending.margin.left,
- wlr_layer_surface.client_pending.exclusive_zone,
- },
- );
-
- // If the new layer surface does not have an output assigned to it, use the
- // first output or close the surface if none are available.
- if (wlr_layer_surface.output == null) {
- if (self.root.outputs.first) |node| {
- const output = &node.data;
- Log.Debug.log(
- "New layer surface had null output, assigning it to output {}",
- .{output.wlr_output.name},
- );
- wlr_layer_surface.output = output.wlr_output;
- } else {
- Log.Error.log(
- "No output available for layer surface '{}'",
- .{wlr_layer_surface.namespace},
- );
- c.wlr_layer_surface_v1_close(wlr_layer_surface);
- return;
- }
- }
-
- const output = @ptrCast(*Output, @alignCast(@alignOf(*Output), wlr_layer_surface.output.*.data));
- output.addLayerSurface(wlr_layer_surface) catch unreachable;
- }
-};
+ const output = @ptrCast(*Output, @alignCast(@alignOf(*Output), wlr_layer_surface.output.*.data));
+ output.addLayerSurface(wlr_layer_surface) catch unreachable;
+}