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| author | Isaac Freund <mail@isaacfreund.com> | 2023-06-05 19:49:39 +0200 |
|---|---|---|
| committer | Isaac Freund <mail@isaacfreund.com> | 2023-06-05 19:49:39 +0200 |
| commit | 6e2169a149c6dd537bf0cd2178983bd5b0812d55 (patch) | |
| tree | 7da4dfe38a9a9307632c7a6e39923fc20b0c51e6 /protocol | |
| parent | 792d94253c191e653e4025a648d574d9f8ce99bf (diff) | |
| download | river-6e2169a149c6dd537bf0cd2178983bd5b0812d55.tar.gz river-6e2169a149c6dd537bf0cd2178983bd5b0812d55.tar.xz | |
XdgToplevel: store scene node in wlr_surface data
This was accidentally removed in 05eac54b077, which broke
SceneNodeData.fromSurface() for xdg_toplevels.
This means that thing such as xdg-activation and idle inhibit didn't
work since that commit and should work again starting from this commit.
Diffstat (limited to 'protocol')
0 files changed, 0 insertions, 0 deletions
