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| author | Isaac Freund <ifreund@ifreund.xyz> | 2020-03-25 15:59:24 +0100 |
|---|---|---|
| committer | Isaac Freund <ifreund@ifreund.xyz> | 2020-03-25 15:59:24 +0100 |
| commit | 34e47360f5f8412d950eab788acc60073f86b0b3 (patch) | |
| tree | 455b53b800578bd5856b74e7c3e63bb9c8b6f625 /src/server.zig | |
| parent | a3eb33a7b1394e7eae45950e0e59c471ee1475fb (diff) | |
| download | river-34e47360f5f8412d950eab788acc60073f86b0b3.tar.gz river-34e47360f5f8412d950eab788acc60073f86b0b3.tar.xz | |
Add Root struct
Server handles listening for wayland signals. It delegates input handling
to Seat and output handling to Root.
Diffstat (limited to 'src/server.zig')
| -rw-r--r-- | src/server.zig | 86 |
1 files changed, 25 insertions, 61 deletions
diff --git a/src/server.zig b/src/server.zig index 81dfe46..06185db 100644 --- a/src/server.zig +++ b/src/server.zig @@ -2,6 +2,7 @@ const std = @import("std"); const c = @import("c.zig").c; const Output = @import("output.zig").Output; +const Root = @import("root.zig").Root; const Seat = @import("seat.zig").Seat; const View = @import("view.zig").View; @@ -10,91 +11,71 @@ pub const Server = struct { allocator: *std.mem.Allocator, + root: Root, + seat: Seat, + wl_display: *c.wl_display, wlr_backend: *c.wlr_backend, wlr_renderer: *c.wlr_renderer, - wlr_output_layout: *c.wlr_output_layout, - outputs: std.TailQueue(Output), - listen_new_output: c.wl_listener, wlr_xdg_shell: *c.wlr_xdg_shell, listen_new_xdg_surface: c.wl_listener, - // Must stay ordered, first in list is "on top" visually - views: std.TailQueue(View), - - seat: Seat, - - pub fn create(allocator: *std.mem.Allocator) !Self { - var server: Self = undefined; - server.allocator = allocator; + pub fn init(self: *Self, allocator: *std.mem.Allocator) !void { + self.allocator = allocator; // The Wayland display is managed by libwayland. It handles accepting // clients from the Unix socket, manging Wayland globals, and so on. - server.wl_display = c.wl_display_create() orelse + self.wl_display = c.wl_display_create() orelse return error.CantCreateWlDisplay; - errdefer c.wl_display_destroy(server.wl_display); + errdefer c.wl_display_destroy(self.wl_display); // The wlr_backend abstracts the input/output hardware. Autocreate chooses // the best option based on the environment, for example DRM when run from // a tty or wayland if WAYLAND_DISPLAY is set. // - // This frees itserver.when the wl_display is destroyed. - server.wlr_backend = c.zag_wlr_backend_autocreate(server.wl_display) orelse + // This frees itself.when the wl_display is destroyed. + self.wlr_backend = c.zag_wlr_backend_autocreate(self.wl_display) orelse return error.CantCreateWlrBackend; // If we don't provide a renderer, autocreate makes a GLES2 renderer for us. // The renderer is responsible for defining the various pixel formats it // supports for shared memory, this configures that for clients. - server.wlr_renderer = c.zag_wlr_backend_get_renderer(server.wlr_backend) orelse + self.wlr_renderer = c.zag_wlr_backend_get_renderer(self.wlr_backend) orelse return error.CantGetWlrRenderer; // TODO: Handle failure after https://github.com/swaywm/wlroots/pull/2080 - c.wlr_renderer_init_wl_display(server.wlr_renderer, server.wl_display); // orelse + c.wlr_renderer_init_wl_display(self.wlr_renderer, self.wl_display); // orelse // return error.CantInitWlDisplay; // These both free themselves when the wl_display is destroyed - _ = c.wlr_compositor_create(server.wl_display, server.wlr_renderer) orelse + _ = c.wlr_compositor_create(self.wl_display, self.wlr_renderer) orelse return error.CantCreateWlrCompositor; - _ = c.wlr_data_device_manager_create(server.wl_display) orelse + _ = c.wlr_data_device_manager_create(self.wl_display) orelse return error.CantCreateWlrDataDeviceManager; - // Create an output layout, which a wlroots utility for working with an - // arrangement of screens in a physical layout. - server.wlr_output_layout = c.wlr_output_layout_create() orelse - return error.CantCreateWlrOutputLayout; - errdefer c.wlr_output_layout_destroy(server.wlr_output_layout); - - // Don't register the wl_listeners yet as they must first be pointer-stable - server.outputs = std.TailQueue(Output).init(); - server.listen_new_output.notify = handle_new_output; - - server.views = std.TailQueue(View).init(); - server.wlr_xdg_shell = c.wlr_xdg_shell_create(server.wl_display) orelse + self.wlr_xdg_shell = c.wlr_xdg_shell_create(self.wl_display) orelse return error.CantCreateWlrXdgShell; - server.listen_new_xdg_surface.notify = handle_new_xdg_surface; - return server; - } + try self.root.init(self); - pub fn init(self: *Self) !void { self.seat = try Seat.create(self); try self.seat.init(); // Register our listeners for new outputs and xdg_surfaces. - // This can't be done in create() as wl_signal_add() creates a pointer - // to the wl_list link in our wl_listener, a pointer that would be - // broken when returning from create(); + self.listen_new_output.notify = handle_new_output; c.wl_signal_add(&self.wlr_backend.events.new_output, &self.listen_new_output); + + self.listen_new_xdg_surface.notify = handle_new_xdg_surface; c.wl_signal_add(&self.wlr_xdg_shell.events.new_surface, &self.listen_new_xdg_surface); } /// Free allocated memory and clean up - pub fn destroy(self: Self) void { + pub fn destroy(self: *Self) void { c.wl_display_destroy_clients(self.wl_display); c.wl_display_destroy(self.wl_display); - c.wlr_output_layout_destroy(self.wlr_output_layout); + self.root.destroy(); } /// Create the socket, set WAYLAND_DISPLAY, and start the backend @@ -148,11 +129,7 @@ pub const Server = struct { fn handle_new_output(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void { const server = @fieldParentPtr(Server, "listen_new_output", listener.?); const wlr_output = @ptrCast(*c.wlr_output, @alignCast(@alignOf(*c.wlr_output), data)); - - // TODO: Handle failure - const node = server.outputs.allocateNode(server.allocator) catch unreachable; - node.data.init(server, wlr_output) catch unreachable; - server.outputs.append(node); + server.root.addOutput(wlr_output); } fn handle_new_xdg_surface(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void { @@ -162,24 +139,11 @@ pub const Server = struct { const wlr_xdg_surface = @ptrCast(*c.wlr_xdg_surface, @alignCast(@alignOf(*c.wlr_xdg_surface), data)); if (wlr_xdg_surface.role != c.enum_wlr_xdg_surface_role.WLR_XDG_SURFACE_ROLE_TOPLEVEL) { + // TODO: log return; } - // Create a View to handle this toplevel surface - const node = server.views.allocateNode(server.allocator) catch unreachable; - node.data.init(server, wlr_xdg_surface); - server.views.append(node); - } - - /// Finds the top most view under the output layout coordinates lx, ly - /// returns the view if found, and a pointer to the wlr_surface as well as the surface coordinates - pub fn desktop_view_at(self: *Self, lx: f64, ly: f64, surface: *?*c.wlr_surface, sx: *f64, sy: *f64) ?*View { - var it = self.views.last; - while (it) |node| : (it = node.prev) { - if (node.data.isAt(lx, ly, surface, sx, sy)) { - return &node.data; - } - } - return null; + // toplevel surfaces are tracked and managed by the root + server.root.addView(wlr_xdg_surface); } }; |
