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authorIsaac Freund <ifreund@ifreund.xyz>2020-05-02 23:11:56 +0200
committerIsaac Freund <ifreund@ifreund.xyz>2020-05-02 23:11:56 +0200
commite199bcba43174403a578f7a1e92e0a95076495c8 (patch)
treeff84537bbf3ba93ad40ec465b41fa0125f78a9f4 /src/server.zig
parent8a9c2182eabadf6e50532b2b9a1044859587af82 (diff)
downloadriver-e199bcba43174403a578f7a1e92e0a95076495c8.tar.gz
river-e199bcba43174403a578f7a1e92e0a95076495c8.tar.xz
Rename files contatining top level structs
This respects the naming convention of snake_case namespaces and TitleCase types.
Diffstat (limited to 'src/server.zig')
-rw-r--r--src/server.zig221
1 files changed, 0 insertions, 221 deletions
diff --git a/src/server.zig b/src/server.zig
deleted file mode 100644
index b0f7c5a..0000000
--- a/src/server.zig
+++ /dev/null
@@ -1,221 +0,0 @@
-// This file is part of river, a dynamic tiling wayland compositor.
-//
-// Copyright 2020 Isaac Freund
-//
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program. If not, see <https://www.gnu.org/licenses/>.
-
-const Self = @This();
-
-const std = @import("std");
-
-const c = @import("c.zig");
-
-const Config = @import("config.zig");
-const DecorationManager = @import("decoration_manager.zig");
-const InputManager = @import("input_manager.zig");
-const Log = @import("log.zig").Log;
-const Output = @import("output.zig");
-const Root = @import("root.zig");
-const View = @import("view.zig");
-const ViewStack = @import("view_stack.zig").ViewStack;
-
-allocator: *std.mem.Allocator,
-
-wl_display: *c.wl_display,
-wl_event_loop: *c.wl_event_loop,
-wlr_backend: *c.wlr_backend,
-noop_backend: *c.wlr_backend,
-wlr_renderer: *c.wlr_renderer,
-
-wlr_xdg_shell: *c.wlr_xdg_shell,
-wlr_layer_shell: *c.wlr_layer_shell_v1,
-
-decoration_manager: DecorationManager,
-input_manager: InputManager,
-root: Root,
-config: Config,
-
-listen_new_output: c.wl_listener,
-listen_new_xdg_surface: c.wl_listener,
-listen_new_layer_surface: c.wl_listener,
-
-pub fn init(self: *Self, allocator: *std.mem.Allocator) !void {
- self.allocator = allocator;
-
- // The Wayland display is managed by libwayland. It handles accepting
- // clients from the Unix socket, managing Wayland globals, and so on.
- self.wl_display = c.wl_display_create() orelse
- return error.CantCreateWlDisplay;
- errdefer c.wl_display_destroy(self.wl_display);
-
- // Should never return null if the display was created successfully
- self.wl_event_loop = c.wl_display_get_event_loop(self.wl_display) orelse
- return error.CantGetEventLoop;
-
- // The wlr_backend abstracts the input/output hardware. Autocreate chooses
- // the best option based on the environment, for example DRM when run from
- // a tty or wayland if WAYLAND_DISPLAY is set. This frees itself when the
- // wl_display is destroyed.
- self.wlr_backend = c.river_wlr_backend_autocreate(self.wl_display) orelse
- return error.CantCreateWlrBackend;
-
- // This backend is used to create a noop output for use when no actual
- // outputs are available. This frees itself when the wl_display is destroyed.
- self.noop_backend = c.river_wlr_noop_backend_create(self.wl_display) orelse
- return error.CantCreateNoopBackend;
-
- // If we don't provide a renderer, autocreate makes a GLES2 renderer for us.
- // The renderer is responsible for defining the various pixel formats it
- // supports for shared memory, this configures that for clients.
- self.wlr_renderer = c.river_wlr_backend_get_renderer(self.wlr_backend) orelse
- return error.CantGetWlrRenderer;
- // TODO: Handle failure after https://github.com/swaywm/wlroots/pull/2080
- c.wlr_renderer_init_wl_display(self.wlr_renderer, self.wl_display); // orelse
- // return error.CantInitWlDisplay;
-
- self.wlr_xdg_shell = c.wlr_xdg_shell_create(self.wl_display) orelse
- return error.CantCreateWlrXdgShell;
-
- self.wlr_layer_shell = c.wlr_layer_shell_v1_create(self.wl_display) orelse
- return error.CantCreateWlrLayerShell;
-
- try self.decoration_manager.init(self);
- try self.root.init(self);
- // Must be called after root is initialized
- try self.input_manager.init(self);
- try self.config.init(self.allocator);
-
- // These all free themselves when the wl_display is destroyed
- _ = c.wlr_compositor_create(self.wl_display, self.wlr_renderer) orelse
- return error.CantCreateWlrCompositor;
- _ = c.wlr_data_device_manager_create(self.wl_display) orelse
- return error.CantCreateWlrDataDeviceManager;
- _ = c.wlr_screencopy_manager_v1_create(self.wl_display) orelse
- return error.CantCreateWlrScreencopyManager;
- _ = c.wlr_xdg_output_manager_v1_create(self.wl_display, self.root.wlr_output_layout) orelse
- return error.CantCreateWlrOutputManager;
-
- // Register listeners for events on our globals
- self.listen_new_output.notify = handleNewOutput;
- c.wl_signal_add(&self.wlr_backend.events.new_output, &self.listen_new_output);
-
- self.listen_new_xdg_surface.notify = handleNewXdgSurface;
- c.wl_signal_add(&self.wlr_xdg_shell.events.new_surface, &self.listen_new_xdg_surface);
-
- self.listen_new_layer_surface.notify = handleNewLayerSurface;
- c.wl_signal_add(&self.wlr_layer_shell.events.new_surface, &self.listen_new_layer_surface);
-}
-
-/// Free allocated memory and clean up
-pub fn deinit(self: *Self) void {
- // Note: order is important here
- c.wl_display_destroy_clients(self.wl_display);
- c.wl_display_destroy(self.wl_display);
- self.input_manager.deinit();
- self.root.deinit();
-}
-
-/// Create the socket, set WAYLAND_DISPLAY, and start the backend
-pub fn start(self: Self) !void {
- // Add a Unix socket to the Wayland display.
- const socket = c.wl_display_add_socket_auto(self.wl_display) orelse
- return error.CantAddSocket;
-
- // Start the backend. This will enumerate outputs and inputs, become the DRM
- // master, etc
- if (!c.river_wlr_backend_start(self.wlr_backend)) {
- return error.CantStartBackend;
- }
-
- // Set the WAYLAND_DISPLAY environment variable to our socket
- if (c.setenv("WAYLAND_DISPLAY", socket, 1) == -1) {
- return error.CantSetEnv;
- }
-}
-
-/// Enter the wayland event loop and block until the compositor is exited
-pub fn run(self: Self) void {
- c.wl_display_run(self.wl_display);
-}
-
-fn handleNewOutput(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
- const self = @fieldParentPtr(Self, "listen_new_output", listener.?);
- const wlr_output = @ptrCast(*c.wlr_output, @alignCast(@alignOf(*c.wlr_output), data));
- Log.Debug.log("New output {}", .{wlr_output.name});
- self.root.addOutput(wlr_output);
-}
-
-fn handleNewXdgSurface(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
- // This event is raised when wlr_xdg_shell receives a new xdg surface from a
- // client, either a toplevel (application window) or popup.
- const self = @fieldParentPtr(Self, "listen_new_xdg_surface", listener.?);
- const wlr_xdg_surface = @ptrCast(*c.wlr_xdg_surface, @alignCast(@alignOf(*c.wlr_xdg_surface), data));
-
- if (wlr_xdg_surface.role == .WLR_XDG_SURFACE_ROLE_POPUP) {
- Log.Debug.log("New xdg_popup", .{});
- return;
- }
-
- Log.Debug.log("New xdg_toplevel", .{});
-
- self.input_manager.default_seat.focused_output.addView(wlr_xdg_surface);
-}
-
-/// This event is raised when the layer_shell recieves a new surface from a client.
-fn handleNewLayerSurface(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
- const self = @fieldParentPtr(Self, "listen_new_layer_surface", listener.?);
- const wlr_layer_surface = @ptrCast(
- *c.wlr_layer_surface_v1,
- @alignCast(@alignOf(*c.wlr_layer_surface_v1), data),
- );
-
- Log.Debug.log(
- "New layer surface: namespace {}, layer {}, anchor {}, size {}x{}, margin ({},{},{},{}), exclusive_zone {}",
- .{
- wlr_layer_surface.namespace,
- wlr_layer_surface.client_pending.layer,
- wlr_layer_surface.client_pending.anchor,
- wlr_layer_surface.client_pending.desired_width,
- wlr_layer_surface.client_pending.desired_height,
- wlr_layer_surface.client_pending.margin.top,
- wlr_layer_surface.client_pending.margin.right,
- wlr_layer_surface.client_pending.margin.bottom,
- wlr_layer_surface.client_pending.margin.left,
- wlr_layer_surface.client_pending.exclusive_zone,
- },
- );
-
- // If the new layer surface does not have an output assigned to it, use the
- // first output or close the surface if none are available.
- if (wlr_layer_surface.output == null) {
- if (self.root.outputs.first) |node| {
- const output = &node.data;
- Log.Debug.log(
- "New layer surface had null output, assigning it to output {}",
- .{output.wlr_output.name},
- );
- wlr_layer_surface.output = output.wlr_output;
- } else {
- Log.Error.log(
- "No output available for layer surface '{}'",
- .{wlr_layer_surface.namespace},
- );
- c.wlr_layer_surface_v1_close(wlr_layer_surface);
- return;
- }
- }
-
- const output = @ptrCast(*Output, @alignCast(@alignOf(*Output), wlr_layer_surface.output.*.data));
- output.addLayerSurface(wlr_layer_surface) catch unreachable;
-}