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| author | Isaac Freund <ifreund@ifreund.xyz> | 2020-05-02 23:11:56 +0200 |
|---|---|---|
| committer | Isaac Freund <ifreund@ifreund.xyz> | 2020-05-02 23:11:56 +0200 |
| commit | e199bcba43174403a578f7a1e92e0a95076495c8 (patch) | |
| tree | ff84537bbf3ba93ad40ec465b41fa0125f78a9f4 /src/server.zig | |
| parent | 8a9c2182eabadf6e50532b2b9a1044859587af82 (diff) | |
| download | river-e199bcba43174403a578f7a1e92e0a95076495c8.tar.gz river-e199bcba43174403a578f7a1e92e0a95076495c8.tar.xz | |
Rename files contatining top level structs
This respects the naming convention of snake_case namespaces and
TitleCase types.
Diffstat (limited to 'src/server.zig')
| -rw-r--r-- | src/server.zig | 221 |
1 files changed, 0 insertions, 221 deletions
diff --git a/src/server.zig b/src/server.zig deleted file mode 100644 index b0f7c5a..0000000 --- a/src/server.zig +++ /dev/null @@ -1,221 +0,0 @@ -// This file is part of river, a dynamic tiling wayland compositor. -// -// Copyright 2020 Isaac Freund -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with this program. If not, see <https://www.gnu.org/licenses/>. - -const Self = @This(); - -const std = @import("std"); - -const c = @import("c.zig"); - -const Config = @import("config.zig"); -const DecorationManager = @import("decoration_manager.zig"); -const InputManager = @import("input_manager.zig"); -const Log = @import("log.zig").Log; -const Output = @import("output.zig"); -const Root = @import("root.zig"); -const View = @import("view.zig"); -const ViewStack = @import("view_stack.zig").ViewStack; - -allocator: *std.mem.Allocator, - -wl_display: *c.wl_display, -wl_event_loop: *c.wl_event_loop, -wlr_backend: *c.wlr_backend, -noop_backend: *c.wlr_backend, -wlr_renderer: *c.wlr_renderer, - -wlr_xdg_shell: *c.wlr_xdg_shell, -wlr_layer_shell: *c.wlr_layer_shell_v1, - -decoration_manager: DecorationManager, -input_manager: InputManager, -root: Root, -config: Config, - -listen_new_output: c.wl_listener, -listen_new_xdg_surface: c.wl_listener, -listen_new_layer_surface: c.wl_listener, - -pub fn init(self: *Self, allocator: *std.mem.Allocator) !void { - self.allocator = allocator; - - // The Wayland display is managed by libwayland. It handles accepting - // clients from the Unix socket, managing Wayland globals, and so on. - self.wl_display = c.wl_display_create() orelse - return error.CantCreateWlDisplay; - errdefer c.wl_display_destroy(self.wl_display); - - // Should never return null if the display was created successfully - self.wl_event_loop = c.wl_display_get_event_loop(self.wl_display) orelse - return error.CantGetEventLoop; - - // The wlr_backend abstracts the input/output hardware. Autocreate chooses - // the best option based on the environment, for example DRM when run from - // a tty or wayland if WAYLAND_DISPLAY is set. This frees itself when the - // wl_display is destroyed. - self.wlr_backend = c.river_wlr_backend_autocreate(self.wl_display) orelse - return error.CantCreateWlrBackend; - - // This backend is used to create a noop output for use when no actual - // outputs are available. This frees itself when the wl_display is destroyed. - self.noop_backend = c.river_wlr_noop_backend_create(self.wl_display) orelse - return error.CantCreateNoopBackend; - - // If we don't provide a renderer, autocreate makes a GLES2 renderer for us. - // The renderer is responsible for defining the various pixel formats it - // supports for shared memory, this configures that for clients. - self.wlr_renderer = c.river_wlr_backend_get_renderer(self.wlr_backend) orelse - return error.CantGetWlrRenderer; - // TODO: Handle failure after https://github.com/swaywm/wlroots/pull/2080 - c.wlr_renderer_init_wl_display(self.wlr_renderer, self.wl_display); // orelse - // return error.CantInitWlDisplay; - - self.wlr_xdg_shell = c.wlr_xdg_shell_create(self.wl_display) orelse - return error.CantCreateWlrXdgShell; - - self.wlr_layer_shell = c.wlr_layer_shell_v1_create(self.wl_display) orelse - return error.CantCreateWlrLayerShell; - - try self.decoration_manager.init(self); - try self.root.init(self); - // Must be called after root is initialized - try self.input_manager.init(self); - try self.config.init(self.allocator); - - // These all free themselves when the wl_display is destroyed - _ = c.wlr_compositor_create(self.wl_display, self.wlr_renderer) orelse - return error.CantCreateWlrCompositor; - _ = c.wlr_data_device_manager_create(self.wl_display) orelse - return error.CantCreateWlrDataDeviceManager; - _ = c.wlr_screencopy_manager_v1_create(self.wl_display) orelse - return error.CantCreateWlrScreencopyManager; - _ = c.wlr_xdg_output_manager_v1_create(self.wl_display, self.root.wlr_output_layout) orelse - return error.CantCreateWlrOutputManager; - - // Register listeners for events on our globals - self.listen_new_output.notify = handleNewOutput; - c.wl_signal_add(&self.wlr_backend.events.new_output, &self.listen_new_output); - - self.listen_new_xdg_surface.notify = handleNewXdgSurface; - c.wl_signal_add(&self.wlr_xdg_shell.events.new_surface, &self.listen_new_xdg_surface); - - self.listen_new_layer_surface.notify = handleNewLayerSurface; - c.wl_signal_add(&self.wlr_layer_shell.events.new_surface, &self.listen_new_layer_surface); -} - -/// Free allocated memory and clean up -pub fn deinit(self: *Self) void { - // Note: order is important here - c.wl_display_destroy_clients(self.wl_display); - c.wl_display_destroy(self.wl_display); - self.input_manager.deinit(); - self.root.deinit(); -} - -/// Create the socket, set WAYLAND_DISPLAY, and start the backend -pub fn start(self: Self) !void { - // Add a Unix socket to the Wayland display. - const socket = c.wl_display_add_socket_auto(self.wl_display) orelse - return error.CantAddSocket; - - // Start the backend. This will enumerate outputs and inputs, become the DRM - // master, etc - if (!c.river_wlr_backend_start(self.wlr_backend)) { - return error.CantStartBackend; - } - - // Set the WAYLAND_DISPLAY environment variable to our socket - if (c.setenv("WAYLAND_DISPLAY", socket, 1) == -1) { - return error.CantSetEnv; - } -} - -/// Enter the wayland event loop and block until the compositor is exited -pub fn run(self: Self) void { - c.wl_display_run(self.wl_display); -} - -fn handleNewOutput(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void { - const self = @fieldParentPtr(Self, "listen_new_output", listener.?); - const wlr_output = @ptrCast(*c.wlr_output, @alignCast(@alignOf(*c.wlr_output), data)); - Log.Debug.log("New output {}", .{wlr_output.name}); - self.root.addOutput(wlr_output); -} - -fn handleNewXdgSurface(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void { - // This event is raised when wlr_xdg_shell receives a new xdg surface from a - // client, either a toplevel (application window) or popup. - const self = @fieldParentPtr(Self, "listen_new_xdg_surface", listener.?); - const wlr_xdg_surface = @ptrCast(*c.wlr_xdg_surface, @alignCast(@alignOf(*c.wlr_xdg_surface), data)); - - if (wlr_xdg_surface.role == .WLR_XDG_SURFACE_ROLE_POPUP) { - Log.Debug.log("New xdg_popup", .{}); - return; - } - - Log.Debug.log("New xdg_toplevel", .{}); - - self.input_manager.default_seat.focused_output.addView(wlr_xdg_surface); -} - -/// This event is raised when the layer_shell recieves a new surface from a client. -fn handleNewLayerSurface(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void { - const self = @fieldParentPtr(Self, "listen_new_layer_surface", listener.?); - const wlr_layer_surface = @ptrCast( - *c.wlr_layer_surface_v1, - @alignCast(@alignOf(*c.wlr_layer_surface_v1), data), - ); - - Log.Debug.log( - "New layer surface: namespace {}, layer {}, anchor {}, size {}x{}, margin ({},{},{},{}), exclusive_zone {}", - .{ - wlr_layer_surface.namespace, - wlr_layer_surface.client_pending.layer, - wlr_layer_surface.client_pending.anchor, - wlr_layer_surface.client_pending.desired_width, - wlr_layer_surface.client_pending.desired_height, - wlr_layer_surface.client_pending.margin.top, - wlr_layer_surface.client_pending.margin.right, - wlr_layer_surface.client_pending.margin.bottom, - wlr_layer_surface.client_pending.margin.left, - wlr_layer_surface.client_pending.exclusive_zone, - }, - ); - - // If the new layer surface does not have an output assigned to it, use the - // first output or close the surface if none are available. - if (wlr_layer_surface.output == null) { - if (self.root.outputs.first) |node| { - const output = &node.data; - Log.Debug.log( - "New layer surface had null output, assigning it to output {}", - .{output.wlr_output.name}, - ); - wlr_layer_surface.output = output.wlr_output; - } else { - Log.Error.log( - "No output available for layer surface '{}'", - .{wlr_layer_surface.namespace}, - ); - c.wlr_layer_surface_v1_close(wlr_layer_surface); - return; - } - } - - const output = @ptrCast(*Output, @alignCast(@alignOf(*Output), wlr_layer_surface.output.*.data)); - output.addLayerSurface(wlr_layer_surface) catch unreachable; -} |
