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-rw-r--r--src/cursor.zig7
-rw-r--r--src/input_manager.zig43
-rw-r--r--src/keyboard.zig2
-rw-r--r--src/seat.zig71
-rw-r--r--src/server.zig12
-rw-r--r--src/view.zig3
6 files changed, 84 insertions, 54 deletions
diff --git a/src/cursor.zig b/src/cursor.zig
index e867a17..af41c77 100644
--- a/src/cursor.zig
+++ b/src/cursor.zig
@@ -2,7 +2,6 @@ const std = @import("std");
const c = @import("c.zig");
const Seat = @import("seat.zig").Seat;
-const Server = @import("server.zig").Server;
const View = @import("view.zig").View;
const CursorMode = enum {
@@ -52,7 +51,7 @@ pub const Cursor = struct {
self.wlr_xcursor_manager = c.wlr_xcursor_manager_create(null, 24) orelse
return error.CantCreateWlrXCursorManager;
- c.wlr_cursor_attach_output_layout(self.wlr_cursor, seat.server.root.wlr_output_layout);
+ c.wlr_cursor_attach_output_layout(self.wlr_cursor, seat.input_manager.server.root.wlr_output_layout);
_ = c.wlr_xcursor_manager_load(self.wlr_xcursor_manager, 1);
self.mode = CursorMode.Passthrough;
@@ -166,7 +165,7 @@ pub const Cursor = struct {
var sx: f64 = undefined;
var sy: f64 = undefined;
var opt_surface: ?*c.wlr_surface = null;
- const view = self.seat.server.root.viewAt(
+ const view = self.seat.input_manager.server.root.viewAt(
self.wlr_cursor.x,
self.wlr_cursor.y,
&opt_surface,
@@ -260,7 +259,7 @@ pub const Cursor = struct {
var sy: f64 = undefined;
var surface: ?*c.wlr_surface = null;
- const view = cursor.seat.server.root.viewAt(
+ const view = cursor.seat.input_manager.server.root.viewAt(
cursor.wlr_cursor.x,
cursor.wlr_cursor.y,
&surface,
diff --git a/src/input_manager.zig b/src/input_manager.zig
new file mode 100644
index 0000000..885680c
--- /dev/null
+++ b/src/input_manager.zig
@@ -0,0 +1,43 @@
+const std = @import("std");
+const c = @import("c.zig");
+
+const Seat = @import("seat.zig").Seat;
+const Server = @import("server.zig").Server;
+
+pub const InputManager = struct {
+ const Self = @This();
+
+ const default_seat = "seat0";
+
+ server: *Server,
+
+ seats: std.TailQueue(Seat),
+
+ listen_new_input: c.wl_listener,
+
+ pub fn init(self: *Self, server: *Server) !void {
+ self.server = server;
+
+ self.seats = std.TailQueue(Seat).init();
+
+ const seat_node = try server.allocator.create(std.TailQueue(Seat).Node);
+ try seat_node.data.init(self, default_seat);
+ self.seats.prepend(seat_node);
+
+ // Set up handler for all new input devices made available. This
+ // includes keyboards, pointers, touch, etc.
+ self.listen_new_input.notify = handleNewInput;
+ c.wl_signal_add(&self.server.wlr_backend.events.new_input, &self.listen_new_input);
+ }
+
+ /// This event is raised by the backend when a new input device becomes available.
+ fn handleNewInput(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
+ const input_manager = @fieldParentPtr(InputManager, "listen_new_input", listener.?);
+ const device = @ptrCast(*c.wlr_input_device, @alignCast(@alignOf(*c.wlr_input_device), data));
+
+ // TODO: suport multiple seats
+ if (input_manager.seats.first) |seat_node| {
+ seat_node.data.addDevice(device) catch unreachable;
+ }
+ }
+};
diff --git a/src/keyboard.zig b/src/keyboard.zig
index af2786f..7542a29 100644
--- a/src/keyboard.zig
+++ b/src/keyboard.zig
@@ -149,7 +149,7 @@ pub const Keyboard = struct {
fn handleBuiltinKeybind(self: Self, keysym: c.xkb_keysym_t) bool {
if (keysym >= c.XKB_KEY_XF86Switch_VT_1 and keysym <= c.XKB_KEY_XF86Switch_VT_12) {
Log.Debug.log("Switch VT keysym received", .{});
- const wlr_backend = self.seat.server.wlr_backend;
+ const wlr_backend = self.seat.input_manager.server.wlr_backend;
if (c.river_wlr_backend_is_multi(wlr_backend)) {
if (c.river_wlr_backend_get_session(wlr_backend)) |session| {
const vt = keysym - c.XKB_KEY_XF86Switch_VT_1 + 1;
diff --git a/src/seat.zig b/src/seat.zig
index eacdf8d..674f0eb 100644
--- a/src/seat.zig
+++ b/src/seat.zig
@@ -2,39 +2,32 @@ const std = @import("std");
const c = @import("c.zig");
const Cursor = @import("cursor.zig").Cursor;
+const InputManager = @import("input_manager.zig").InputManager;
const Keyboard = @import("keyboard.zig").Keyboard;
-const Server = @import("server.zig").Server;
-// TODO: InputManager and multi-seat support
pub const Seat = struct {
const Self = @This();
- server: *Server,
+ input_manager: *InputManager,
wlr_seat: *c.wlr_seat,
- listen_new_input: c.wl_listener,
- // Multiple mice are handled by the same Cursor
+ /// Multiple mice are handled by the same Cursor
cursor: Cursor,
- // Mulitple keyboards are handled separately
+
+ /// Mulitple keyboards are handled separately
keyboards: std.TailQueue(Keyboard),
- pub fn init(self: *Self, server: *Server) !void {
- self.server = server;
+ pub fn init(self: *Self, input_manager: *InputManager, name: []const u8) !void {
+ self.input_manager = input_manager;
- // This seems to be the default seat name used by compositors
// This will be automatically destroyed when the display is destroyed
- self.wlr_seat = c.wlr_seat_create(server.wl_display, "seat0") orelse
+ self.wlr_seat = c.wlr_seat_create(input_manager.server.wl_display, name.ptr) orelse
return error.CantCreateWlrSeat;
try self.cursor.init(self);
errdefer self.cursor.destroy();
self.keyboards = std.TailQueue(Keyboard).init();
-
- // Set up handler for all new input devices made available. This
- // includes keyboards, pointers, touch, etc.
- self.listen_new_input.notify = handleNewInput;
- c.wl_signal_add(&self.server.wlr_backend.events.new_input, &self.listen_new_input);
}
pub fn destroy(self: Self) void {
@@ -44,20 +37,40 @@ pub const Seat = struct {
/// Handle any user-defined keybinding for the passed keysym and modifiers
/// Returns true if the key was handled
pub fn handleKeybinding(self: Self, keysym: c.xkb_keysym_t, modifiers: u32) bool {
- for (self.server.config.keybinds.items) |keybind| {
+ for (self.input_manager.server.config.keybinds.items) |keybind| {
if (modifiers == keybind.modifiers and keysym == keybind.keysym) {
// Execute the bound command
- keybind.command(self.server, keybind.arg);
+ keybind.command(self.input_manager.server, keybind.arg);
return true;
}
}
return false;
}
+ /// Add a newly created input device to the seat and update the reported
+ /// capabilities.
+ pub fn addDevice(self: *Self, device: *c.wlr_input_device) !void {
+ switch (device.type) {
+ .WLR_INPUT_DEVICE_KEYBOARD => self.addKeyboard(device) catch unreachable,
+ .WLR_INPUT_DEVICE_POINTER => self.addPointer(device),
+ else => {},
+ }
+
+ // We need to let the wlr_seat know what our capabilities are, which is
+ // communiciated to the client. We always have a cursor, even if
+ // there are no pointer devices, so we always include that capability.
+ var caps: u32 = @intCast(u32, c.WL_SEAT_CAPABILITY_POINTER);
+ // if list not empty
+ if (self.keyboards.len > 0) {
+ caps |= @intCast(u32, c.WL_SEAT_CAPABILITY_KEYBOARD);
+ }
+ c.wlr_seat_set_capabilities(self.wlr_seat, caps);
+ }
+
fn addKeyboard(self: *Self, device: *c.wlr_input_device) !void {
c.wlr_seat_set_keyboard(self.wlr_seat, device);
- const node = try self.keyboards.allocateNode(self.server.allocator);
+ const node = try self.keyboards.allocateNode(self.input_manager.server.allocator);
try node.data.init(self, device);
self.keyboards.append(node);
}
@@ -69,26 +82,4 @@ pub const Seat = struct {
// acceleration, etc.
c.wlr_cursor_attach_input_device(self.cursor.wlr_cursor, device);
}
-
- fn handleNewInput(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
- // This event is raised by the backend when a new input device becomes available.
- const seat = @fieldParentPtr(Seat, "listen_new_input", listener.?);
- const device = @ptrCast(*c.wlr_input_device, @alignCast(@alignOf(*c.wlr_input_device), data));
-
- switch (device.type) {
- .WLR_INPUT_DEVICE_KEYBOARD => seat.addKeyboard(device) catch unreachable,
- .WLR_INPUT_DEVICE_POINTER => seat.addPointer(device),
- else => {},
- }
-
- // We need to let the wlr_seat know what our capabilities are, which is
- // communiciated to the client. In TinyWL we always have a cursor, even if
- // there are no pointer devices, so we always include that capability.
- var caps: u32 = @intCast(u32, c.WL_SEAT_CAPABILITY_POINTER);
- // if list not empty
- if (seat.keyboards.len > 0) {
- caps |= @intCast(u32, c.WL_SEAT_CAPABILITY_KEYBOARD);
- }
- c.wlr_seat_set_capabilities(seat.wlr_seat, caps);
- }
};
diff --git a/src/server.zig b/src/server.zig
index 902eb54..4e42485 100644
--- a/src/server.zig
+++ b/src/server.zig
@@ -1,13 +1,12 @@
const std = @import("std");
const c = @import("c.zig");
-const command = @import("command.zig");
const Config = @import("config.zig").Config;
const DecorationManager = @import("decoration_manager.zig").DecorationManager;
+const InputManager = @import("input_manager.zig").InputManager;
const Log = @import("log.zig").Log;
const Output = @import("output.zig").Output;
const Root = @import("root.zig").Root;
-const Seat = @import("seat.zig").Seat;
const View = @import("view.zig").View;
const ViewStack = @import("view_stack.zig").ViewStack;
@@ -25,9 +24,8 @@ pub const Server = struct {
wlr_layer_shell: *c.wlr_layer_shell_v1,
decoration_manager: DecorationManager,
+ input_manager: InputManager,
root: Root,
- seat: Seat,
-
config: Config,
listen_new_output: c.wl_listener,
@@ -71,11 +69,9 @@ pub const Server = struct {
return error.CantCreateWlrLayerShell;
try self.decoration_manager.init(self);
-
try self.root.init(self);
-
- try self.seat.init(self);
-
+ // Must be called after root is initialized
+ try self.input_manager.init(self);
try self.config.init(self.allocator);
// These all free themselves when the wl_display is destroyed
diff --git a/src/view.zig b/src/view.zig
index 9ff03ec..824f98a 100644
--- a/src/view.zig
+++ b/src/view.zig
@@ -182,7 +182,8 @@ pub const View = struct {
fn focus(self: *Self, surface: *c.wlr_surface) void {
const root = self.output.root;
- const wlr_seat = root.server.seat.wlr_seat;
+ // TODO: remove this hack
+ const wlr_seat = root.server.input_manager.seats.first.?.data.wlr_seat;
const prev_surface = wlr_seat.keyboard_state.focused_surface;
if (prev_surface == surface) {