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-rw-r--r--river/Cursor.zig192
1 files changed, 128 insertions, 64 deletions
diff --git a/river/Cursor.zig b/river/Cursor.zig
index fd6ff76..6d0c733 100644
--- a/river/Cursor.zig
+++ b/river/Cursor.zig
@@ -232,32 +232,28 @@ fn handleButton(listener: *wl.Listener(*wlr.Pointer.event.Button), event: *wlr.P
}
}
- var sx: f64 = undefined;
- var sy: f64 = undefined;
- if (self.surfaceAt(self.wlr_cursor.x, self.wlr_cursor.y, &sx, &sy)) |surface| {
- // If the found surface is a keyboard inteactive layer surface,
- // give it keyboard focus.
- if (surface.isLayerSurface()) {
- const wlr_layer_surface = wlr.LayerSurfaceV1.fromWlrSurface(surface);
- if (wlr_layer_surface.current.keyboard_interactive == .exclusive) {
- const layer_surface = @intToPtr(*LayerSurface, wlr_layer_surface.data);
- self.seat.focusOutput(layer_surface.output);
- self.seat.setFocusRaw(.{ .layer = layer_surface });
- }
- }
-
- // If the target surface has a view, give that view keyboard focus and
- // perhaps enter move/resize mode.
- if (View.fromWlrSurface(surface)) |view| {
- if (event.state == .pressed and self.pressed_count == 1) {
- // If there is an active mapping for this button which is
- // handled we are done here
- if (self.handlePointerMapping(event, view)) return;
- // Otherwise enter cursor down mode
- self.enterMode(.down, view);
- }
+ if (self.surfaceAt(self.wlr_cursor.x, self.wlr_cursor.y)) |result| {
+ switch (result.parent) {
+ .view => |view| {
+ // If a view has been clicked on, give that view keyboard focus and
+ // perhaps enter move/resize mode.
+ if (event.state == .pressed and self.pressed_count == 1) {
+ // If there is an active mapping for this button which is
+ // handled we are done here
+ if (self.handlePointerMapping(event, view)) return;
+ // Otherwise enter cursor down mode, giving keyboard focus
+ self.enterMode(.down, view);
+ }
+ },
+ .layer_surface => |layer_surface| {
+ // If a keyboard inteactive layer surface has been clicked on,
+ // give it keyboard focus.
+ if (layer_surface.wlr_layer_surface.current.keyboard_interactive == .exclusive) {
+ self.seat.focusOutput(layer_surface.output);
+ self.seat.setFocusRaw(.{ .layer = layer_surface });
+ }
+ },
}
-
_ = self.seat.wlr_seat.pointerNotifyButton(event.time_msec, event.button, event.state);
}
}
@@ -421,11 +417,21 @@ fn handleRequestSetCursor(
}
}
+const SurfaceAtResult = struct {
+ surface: *wlr.Surface,
+ sx: f64,
+ sy: f64,
+ parent: union(enum) {
+ view: *View,
+ layer_surface: *LayerSurface,
+ },
+};
+
/// Find the topmost surface under the output layout coordinates lx/ly
/// returns the surface if found and sets the sx/sy parameters to the
/// surface coordinates.
/// This function must be kept in sync with the rendering order in render.zig.
-fn surfaceAt(self: Self, lx: f64, ly: f64, sx: *f64, sy: *f64) ?*wlr.Surface {
+fn surfaceAt(self: Self, lx: f64, ly: f64) ?SurfaceAtResult {
const wlr_output = server.root.output_layout.outputAt(lx, ly) orelse return null;
const output = @intToPtr(*Output, wlr_output.data);
@@ -455,24 +461,33 @@ fn surfaceAt(self: Self, lx: f64, ly: f64, sx: *f64, sy: *f64) ?*wlr.Surface {
// 5. view toplevels and popups
// 6. bottom, background layer toplevels
- if (layerSurfaceAt(output.getLayer(.overlay).*, ox, oy, sx, sy)) |s| return s;
+ if (layerSurfaceAt(output.getLayer(.overlay).*, ox, oy)) |s| return s;
if (fullscreen_view) |view| {
- if (build_options.xwayland) if (xwaylandUnmanagedSurfaceAt(ly, lx, sx, sy)) |s| return s;
- if (view.surfaceAt(ox, oy, sx, sy)) |s| return s;
+ //if (build_options.xwayland) if (xwaylandUnmanagedSurfaceAt(ly, lx)) |s| return s;
+ var sx: f64 = undefined;
+ var sy: f64 = undefined;
+ if (view.surfaceAt(ox, oy, &sx, &sy)) |found| {
+ return SurfaceAtResult{
+ .surface = found,
+ .sx = sx,
+ .sy = sy,
+ .parent = .{ .view = view },
+ };
+ }
} else {
for ([_]zwlr.LayerShellV1.Layer{ .top, .bottom, .background }) |layer| {
- if (layerPopupSurfaceAt(output.getLayer(layer).*, ox, oy, sx, sy)) |s| return s;
+ if (layerPopupSurfaceAt(output.getLayer(layer).*, ox, oy)) |s| return s;
}
- if (layerSurfaceAt(output.getLayer(.top).*, ox, oy, sx, sy)) |s| return s;
+ if (layerSurfaceAt(output.getLayer(.top).*, ox, oy)) |s| return s;
- if (build_options.xwayland) if (xwaylandUnmanagedSurfaceAt(lx, ly, sx, sy)) |s| return s;
+ //if (build_options.xwayland) if (xwaylandUnmanagedSurfaceAt(lx, ly)) |s| return s;
- if (viewSurfaceAt(output, ox, oy, sx, sy)) |s| return s;
+ if (viewSurfaceAt(output, ox, oy)) |s| return s;
for ([_]zwlr.LayerShellV1.Layer{ .bottom, .background }) |layer| {
- if (layerSurfaceAt(output.getLayer(layer).*, ox, oy, sx, sy)) |s| return s;
+ if (layerSurfaceAt(output.getLayer(layer).*, ox, oy)) |s| return s;
}
}
@@ -480,69 +495,118 @@ fn surfaceAt(self: Self, lx: f64, ly: f64, sx: *f64, sy: *f64) ?*wlr.Surface {
}
/// Find the topmost popup surface on the given layer at ox,oy.
-fn layerPopupSurfaceAt(layer: std.TailQueue(LayerSurface), ox: f64, oy: f64, sx: *f64, sy: *f64) ?*wlr.Surface {
+fn layerPopupSurfaceAt(layer: std.TailQueue(LayerSurface), ox: f64, oy: f64) ?SurfaceAtResult {
var it = layer.first;
while (it) |node| : (it = node.next) {
const layer_surface = &node.data;
+ var sx: f64 = undefined;
+ var sy: f64 = undefined;
if (layer_surface.wlr_layer_surface.popupSurfaceAt(
ox - @intToFloat(f64, layer_surface.box.x),
oy - @intToFloat(f64, layer_surface.box.y),
- sx,
- sy,
- )) |found| return found;
+ &sx,
+ &sy,
+ )) |found| {
+ return SurfaceAtResult{
+ .surface = found,
+ .sx = sx,
+ .sy = sy,
+ .parent = .{ .layer_surface = layer_surface },
+ };
+ }
}
return null;
}
/// Find the topmost surface (or popup surface) on the given layer at ox,oy.
-fn layerSurfaceAt(layer: std.TailQueue(LayerSurface), ox: f64, oy: f64, sx: *f64, sy: *f64) ?*wlr.Surface {
+fn layerSurfaceAt(layer: std.TailQueue(LayerSurface), ox: f64, oy: f64) ?SurfaceAtResult {
var it = layer.first;
while (it) |node| : (it = node.next) {
const layer_surface = &node.data;
+ var sx: f64 = undefined;
+ var sy: f64 = undefined;
if (layer_surface.wlr_layer_surface.surfaceAt(
ox - @intToFloat(f64, layer_surface.box.x),
oy - @intToFloat(f64, layer_surface.box.y),
- sx,
- sy,
- )) |found| return found;
+ &sx,
+ &sy,
+ )) |found| {
+ return SurfaceAtResult{
+ .surface = found,
+ .sx = sx,
+ .sy = sy,
+ .parent = .{ .layer_surface = layer_surface },
+ };
+ }
}
return null;
}
/// Find the topmost visible view surface (incl. popups) at ox,oy.
-fn viewSurfaceAt(output: *const Output, ox: f64, oy: f64, sx: *f64, sy: *f64) ?*wlr.Surface {
+fn viewSurfaceAt(output: *const Output, ox: f64, oy: f64) ?SurfaceAtResult {
+ var sx: f64 = undefined;
+ var sy: f64 = undefined;
+
// focused, floating views
var it = ViewStack(View).iter(output.views.first, .forward, output.current.tags, surfaceAtFilter);
while (it.next()) |view| {
if (view.current.focus == 0 or !view.current.float) continue;
- if (view.surfaceAt(ox, oy, sx, sy)) |found| return found;
+ if (view.surfaceAt(ox, oy, &sx, &sy)) |found| {
+ return SurfaceAtResult{
+ .surface = found,
+ .sx = sx,
+ .sy = sy,
+ .parent = .{ .view = view },
+ };
+ }
}
// non-focused, floating views
it = ViewStack(View).iter(output.views.first, .forward, output.current.tags, surfaceAtFilter);
while (it.next()) |view| {
if (view.current.focus != 0 or !view.current.float) continue;
- if (view.surfaceAt(ox, oy, sx, sy)) |found| return found;
+ if (view.surfaceAt(ox, oy, &sx, &sy)) |found| {
+ return SurfaceAtResult{
+ .surface = found,
+ .sx = sx,
+ .sy = sy,
+ .parent = .{ .view = view },
+ };
+ }
}
// focused, non-floating views
it = ViewStack(View).iter(output.views.first, .forward, output.current.tags, surfaceAtFilter);
while (it.next()) |view| {
if (view.current.focus == 0 or view.current.float) continue;
- if (view.surfaceAt(ox, oy, sx, sy)) |found| return found;
+ if (view.surfaceAt(ox, oy, &sx, &sy)) |found| {
+ return SurfaceAtResult{
+ .surface = found,
+ .sx = sx,
+ .sy = sy,
+ .parent = .{ .view = view },
+ };
+ }
}
// non-focused, non-floating views
it = ViewStack(View).iter(output.views.first, .forward, output.current.tags, surfaceAtFilter);
while (it.next()) |view| {
if (view.current.focus != 0 or view.current.float) continue;
- if (view.surfaceAt(ox, oy, sx, sy)) |found| return found;
+ if (view.surfaceAt(ox, oy, &sx, &sy)) |found| {
+ return SurfaceAtResult{
+ .surface = found,
+ .sx = sx,
+ .sy = sy,
+ .parent = .{ .view = view },
+ };
+ }
}
return null;
}
-fn xwaylandUnmanagedSurfaceAt(lx: f64, ly: f64, sx: *f64, sy: *f64) ?*wlr.Surface {
+fn xwaylandUnmanagedSurfaceAt(lx: f64, ly: f64) ?*wlr.Surface {
var it = server.root.xwayland_unmanaged_views.first;
while (it) |node| : (it = node.next) {
const xwayland_surface = node.data.xwayland_surface;
@@ -560,7 +624,6 @@ fn surfaceAtFilter(view: *View, filter_tags: u32) bool {
return !view.destroying and view.current.tags & filter_tags != 0;
}
-/// Enter move or resize mode
pub fn enterMode(self: *Self, mode: std.meta.Tag((Mode)), view: *View) void {
log.debug("enter {s} cursor mode", .{@tagName(mode)});
@@ -645,12 +708,12 @@ fn processMotion(self: *Self, device: *wlr.InputDevice, time: u32, delta_x: f64,
if (self.mode == .passthrough or self.mode == .down) {
if (constraint.type == .locked) return;
- var sx: f64 = undefined;
- var sy: f64 = undefined;
- const surface = self.surfaceAt(self.wlr_cursor.x, self.wlr_cursor.y, &sx, &sy);
+ const result = self.surfaceAt(self.wlr_cursor.x, self.wlr_cursor.y) orelse return;
- if (surface != constraint.surface) return;
+ if (result.surface != constraint.surface) return;
+ const sx = result.sx;
+ const sy = result.sy;
var sx_con: f64 = undefined;
var sy_con: f64 = undefined;
if (!wlr.region.confine(&constraint.region, sx, sy, sx + dx, sy + dy, &sx_con, &sy_con)) {
@@ -749,25 +812,26 @@ pub fn maybeResetState(self: *Self) void {
fn passthrough(self: *Self, time: u32) void {
assert(self.mode == .passthrough);
- var sx: f64 = undefined;
- var sy: f64 = undefined;
- if (self.surfaceAt(self.wlr_cursor.x, self.wlr_cursor.y, &sx, &sy)) |surface| {
+ if (self.surfaceAt(self.wlr_cursor.x, self.wlr_cursor.y)) |result| {
// If input is allowed on the surface, send pointer enter and motion
// events. Note that wlroots won't actually send an enter event if
// the surface has already been entered.
- if (server.input_manager.inputAllowed(surface)) {
+ if (server.input_manager.inputAllowed(result.surface)) {
// The focus change must be checked before sending enter events
- const focus_change = self.seat.wlr_seat.pointer_state.focused_surface != surface;
+ const focus_change = self.seat.wlr_seat.pointer_state.focused_surface != result.surface;
- self.seat.wlr_seat.pointerNotifyEnter(surface, sx, sy);
- self.seat.wlr_seat.pointerNotifyMotion(time, sx, sy);
+ self.seat.wlr_seat.pointerNotifyEnter(result.surface, result.sx, result.sy);
+ self.seat.wlr_seat.pointerNotifyMotion(time, result.sx, result.sy);
const follow_mode = server.config.focus_follows_cursor;
if (follow_mode == .strict or (follow_mode == .normal and focus_change)) {
- if (View.fromWlrSurface(surface)) |view| {
- self.seat.focusOutput(view.output);
- self.seat.focus(view);
- server.root.startTransaction();
+ switch (result.parent) {
+ .view => |view| {
+ self.seat.focusOutput(view.output);
+ self.seat.focus(view);
+ server.root.startTransaction();
+ },
+ .layer_surface => {},
}
}
}