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-rw-r--r--src/Command.zig141
1 files changed, 141 insertions, 0 deletions
diff --git a/src/Command.zig b/src/Command.zig
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+++ b/src/Command.zig
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+// This file is part of river, a dynamic tiling wayland compositor.
+//
+// Copyright 2020 Isaac Freund
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see <https://www.gnu.org/licenses/>.
+
+const Self = @This();
+
+const std = @import("std");
+
+const Seat = @import("Seat.zig");
+
+const command = struct {
+ const close = @import("command/close.zig").close;
+ const exit = @import("command/exit.zig").exit;
+ const focus = @import("command/focus.zig").focus;
+ const focusAllTags = @import("command/focus_all_tags.zig").focusAllTags;
+ const focusOutput = @import("command/focus_output.zig").focusOutput;
+ const focusTag = @import("command/focus_tag.zig").focusTag;
+ const modMasterCount = @import("command/mod_master_count.zig").modMasterCount;
+ const modMasterFactor = @import("command/mod_master_factor.zig").modMasterFactor;
+ const mode = @import("command/mode.zig").mode;
+ const sendToOutput = @import("command/send_to_output.zig").sendToOutput;
+ const spawn = @import("command/spawn.zig").spawn;
+ const tagView = @import("command/tag_view.zig").tagView;
+ const tagViewAllTags = @import("command/tag_view_all_tags.zig").tagViewAllTags;
+ const toggleFloat = @import("command/toggle_float.zig").toggleFloat;
+ const toggleTagFocus = @import("command/toggle_tag_focus.zig").toggleTagFocus;
+ const toggleViewTag = @import("command/toggle_view_tag.zig").toggleViewTag;
+ const zoom = @import("command/zoom.zig").zoom;
+};
+
+const Direction = enum {
+ Next,
+ Prev,
+};
+
+pub const Arg = union(enum) {
+ int: i32,
+ uint: u32,
+ float: f64,
+ str: []const u8,
+ direction: Direction,
+ none: void,
+
+ fn parse(
+ arg_type: @TagType(Arg),
+ args: []const []const u8,
+ allocator: *std.mem.Allocator,
+ ) !Arg {
+ switch (arg_type) {
+ .int, .uint, .float, .direction => {
+ if (args.len == 0) return error.NotEnoughArguments;
+ if (args.len > 1) return error.TooManyArguments;
+ return switch (arg_type) {
+ .int => .{ .int = try std.fmt.parseInt(i32, args[0], 10) },
+ .uint => .{ .uint = try std.fmt.parseInt(u32, args[0], 10) },
+ .float => .{ .float = try std.fmt.parseFloat(f64, args[0]) },
+ .direction => if (std.mem.eql(u8, args[0], "next"))
+ Arg{ .direction = .Next }
+ else if (std.mem.eql(u8, args[0], "previous"))
+ Arg{ .direction = .Prev }
+ else
+ error.InvalidDirection,
+ else => unreachable,
+ };
+ },
+ .str => {
+ if (args.len == 0) return error.NotEnoughArguments;
+ return Arg{ .str = try std.mem.join(allocator, " ", args) };
+ },
+ .none => return if (args.len == 0) .{ .none = {} } else error.TooManyArguments,
+ }
+ }
+};
+
+const ImplFn = fn (seat: *Seat, arg: Arg) void;
+
+const Definition = struct {
+ name: []const u8,
+ arg_type: @TagType(Arg),
+ impl: ImplFn,
+};
+
+// zig fmt: off
+const str_to_read_fn = [_]Definition{
+ .{ .name = "close", .arg_type = .none, .impl = command.close },
+ .{ .name = "exit", .arg_type = .none, .impl = command.exit },
+ .{ .name = "focus", .arg_type = .direction, .impl = command.focus },
+ .{ .name = "focus_all_tags", .arg_type = .none, .impl = command.focusAllTags },
+ .{ .name = "focus_output", .arg_type = .direction, .impl = command.focusOutput },
+ .{ .name = "focus_tag", .arg_type = .uint, .impl = command.focusTag },
+ .{ .name = "mod_master_count", .arg_type = .int, .impl = command.modMasterCount },
+ .{ .name = "mod_master_factor", .arg_type = .float, .impl = command.modMasterFactor },
+ .{ .name = "mode", .arg_type = .str, .impl = command.mode },
+ .{ .name = "send_to_output", .arg_type = .direction, .impl = command.sendToOutput },
+ .{ .name = "spawn", .arg_type = .str, .impl = command.spawn },
+ .{ .name = "tag_view", .arg_type = .uint, .impl = command.tagView },
+ .{ .name = "tag_view_all_tags", .arg_type = .none, .impl = command.tagViewAllTags },
+ .{ .name = "toggle_float", .arg_type = .none, .impl = command.toggleFloat },
+ .{ .name = "toggle_tag_focus", .arg_type = .uint, .impl = command.toggleTagFocus },
+ .{ .name = "toggle_view_tag", .arg_type = .uint, .impl = command.toggleViewTag },
+ .{ .name = "zoom", .arg_type = .none, .impl = command.zoom },
+};
+// zig fmt: on
+
+impl: ImplFn,
+arg: Arg,
+
+pub fn init(args: []const []const u8, allocator: *std.mem.Allocator) !Self {
+ if (args.len == 0) return error.NoCommand;
+ const name = args[0];
+
+ const definition = for (str_to_read_fn) |definition| {
+ if (std.mem.eql(u8, name, definition.name)) break definition;
+ } else return error.UnknownCommand;
+
+ return Self{
+ .impl = definition.impl,
+ .arg = try Arg.parse(definition.arg_type, args[1..], allocator),
+ };
+}
+
+pub fn deinit(self: Self, allocator: *std.mem.Allocator) void {
+ if (self.arg == .str) allocator.free(self.arg.str);
+}
+
+pub fn run(self: Self, seat: *Seat) void {
+ self.impl(seat, self.arg);
+}