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Diffstat (limited to 'src/LayerSurface.zig')
| -rw-r--r-- | src/LayerSurface.zig | 192 |
1 files changed, 192 insertions, 0 deletions
diff --git a/src/LayerSurface.zig b/src/LayerSurface.zig new file mode 100644 index 0000000..5da7025 --- /dev/null +++ b/src/LayerSurface.zig @@ -0,0 +1,192 @@ +// This file is part of river, a dynamic tiling wayland compositor. +// +// Copyright 2020 Isaac Freund +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program. If not, see <https://www.gnu.org/licenses/>. + +const Self = @This(); + +const std = @import("std"); + +const c = @import("c.zig"); + +const Box = @import("Box.zig"); +const Log = @import("log.zig").Log; +const Output = @import("Output.zig"); + +output: *Output, +wlr_layer_surface: *c.wlr_layer_surface_v1, + +/// True if the layer surface is currently mapped +mapped: bool, + +box: Box, +layer: c.zwlr_layer_shell_v1_layer, + +// Listeners active the entire lifetime of the layser surface +listen_destroy: c.wl_listener, +listen_map: c.wl_listener, +listen_unmap: c.wl_listener, + +// Listeners only active while the layer surface is mapped +listen_commit: c.wl_listener, +listen_new_popup: c.wl_listener, + +pub fn init( + self: *Self, + output: *Output, + wlr_layer_surface: *c.wlr_layer_surface_v1, + layer: c.zwlr_layer_shell_v1_layer, +) void { + self.output = output; + self.wlr_layer_surface = wlr_layer_surface; + wlr_layer_surface.data = self; + + self.layer = layer; + + // Temporarily set mapped to true and apply the pending state to allow + // for inital arrangement which sends the first configure. + self.mapped = true; + const stashed_state = wlr_layer_surface.current; + wlr_layer_surface.current = wlr_layer_surface.client_pending; + output.arrangeLayers(); + wlr_layer_surface.current = stashed_state; + + // Set up listeners that are active for the entire lifetime of the layer surface + self.listen_destroy.notify = handleDestroy; + c.wl_signal_add(&self.wlr_layer_surface.events.destroy, &self.listen_destroy); + + self.listen_map.notify = handleMap; + c.wl_signal_add(&self.wlr_layer_surface.events.map, &self.listen_map); + + self.listen_unmap.notify = handleUnmap; + c.wl_signal_add(&self.wlr_layer_surface.events.unmap, &self.listen_unmap); +} + +fn handleDestroy(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void { + const self = @fieldParentPtr(Self, "listen_destroy", listener.?); + const output = self.output; + + Log.Debug.log("Layer surface '{}' destroyed", .{self.wlr_layer_surface.namespace}); + + // Remove listeners active the entire lifetime of the layer surface + c.wl_list_remove(&self.listen_destroy.link); + c.wl_list_remove(&self.listen_map.link); + c.wl_list_remove(&self.listen_unmap.link); + + const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self); + output.layers[@intCast(usize, @enumToInt(self.layer))].remove(node); + output.root.server.allocator.destroy(node); + + self.output.arrangeLayers(); +} + +fn handleMap(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void { + const self = @fieldParentPtr(Self, "listen_map", listener.?); + const wlr_layer_surface = self.wlr_layer_surface; + + Log.Debug.log("Layer surface '{}' mapped.", .{wlr_layer_surface.namespace}); + + self.mapped = true; + + // Add listeners that are only active while mapped + self.listen_commit.notify = handleCommit; + c.wl_signal_add(&wlr_layer_surface.surface.*.events.commit, &self.listen_commit); + + self.listen_new_popup.notify = handleNewPopup; + c.wl_signal_add(&wlr_layer_surface.events.new_popup, &self.listen_new_popup); + + c.wlr_surface_send_enter( + wlr_layer_surface.surface, + wlr_layer_surface.output, + ); +} + +fn handleUnmap(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void { + const self = @fieldParentPtr(Self, "listen_unmap", listener.?); + + Log.Debug.log("Layer surface '{}' unmapped.", .{self.wlr_layer_surface.namespace}); + + // This is a bit ugly: we need to use the wlr bool here since surfaces + // may be closed during the inital configure since we set our mapped + // bool to true so that we can avoid making the arrange function even + // more complex. + // + // TODO(wlroots): Remove this check on updating + // https://github.com/swaywm/wlroots/commit/11e94c406bb75c9a8990ce99489798411deb110c + if (self.wlr_layer_surface.mapped) { + // remove listeners only active while the layer surface is mapped + c.wl_list_remove(&self.listen_commit.link); + c.wl_list_remove(&self.listen_new_popup.link); + } + + self.mapped = false; + + // If the unmapped surface is focused, clear focus + var it = self.output.root.server.input_manager.seats.first; + while (it) |node| : (it = node.next) { + const seat = &node.data; + if (seat.focused_layer) |current_focus| { + if (current_focus == self) { + seat.setFocusRaw(.{ .none = {} }); + } + } + } + + // This gives exclusive focus to a keyboard interactive top or overlay layer + // surface if there is one. + self.output.arrangeLayers(); + + // Ensure that focus is given to the appropriate view if there is no + // other top/overlay layer surface to grab focus. + it = self.output.root.server.input_manager.seats.first; + while (it) |node| : (it = node.next) { + const seat = &node.data; + seat.focus(null); + } +} + +fn handleCommit(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void { + const self = @fieldParentPtr(Self, "listen_commit", listener.?); + const wlr_layer_surface = self.wlr_layer_surface; + + if (self.wlr_layer_surface.output == null) { + Log.Error.log("Layer surface committed with null output", .{}); + return; + } + + // If the layer changed, move the LayerSurface to the proper list + if (self.layer != self.wlr_layer_surface.current.layer) { + const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self); + + const old_layer_idx = @intCast(usize, @enumToInt(self.layer)); + self.output.layers[old_layer_idx].remove(node); + + self.layer = self.wlr_layer_surface.current.layer; + + const new_layer_idx = @intCast(usize, @enumToInt(self.layer)); + self.output.layers[new_layer_idx].append(node); + } + + // TODO: only reconfigure if things haven't changed + // https://github.com/swaywm/wlroots/issues/1079 + self.output.arrangeLayers(); +} + +fn handleNewPopup(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void { + const self = @fieldParentPtr(Self, "listen_new_popup", listener.?); + Log.Debug.log("new layer surface popup.", .{}); + // TODO: handle popups + unreachable; +} |
