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Diffstat (limited to 'src/View.zig')
| -rw-r--r-- | src/View.zig | 200 |
1 files changed, 200 insertions, 0 deletions
diff --git a/src/View.zig b/src/View.zig new file mode 100644 index 0000000..51e0b98 --- /dev/null +++ b/src/View.zig @@ -0,0 +1,200 @@ +// This file is part of river, a dynamic tiling wayland compositor. +// +// Copyright 2020 Isaac Freund +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program. If not, see <https://www.gnu.org/licenses/>. + +const Self = @This(); + +const std = @import("std"); + +const c = @import("c.zig"); + +const Box = @import("Box.zig"); +const Log = @import("log.zig").Log; +const Output = @import("Output.zig"); +const Root = @import("Root.zig"); +const ViewStack = @import("view_stack.zig").ViewStack; +const XdgToplevel = @import("XdgToplevel.zig"); + +const ViewImpl = union(enum) { + xdg_toplevel: XdgToplevel, +}; + +/// The implementation of this view +impl: ViewImpl, + +/// The output this view is currently associated with +output: *Output, + +/// This is non-null exactly when the view is mapped +wlr_surface: ?*c.wlr_surface, + +/// If the view is floating or not +floating: bool, + +/// True if the view is currentlt focused by at lease one seat +focused: bool, + +/// The current output-relative coordinates and dimensions of the view +current_box: Box, +pending_box: ?Box, + +/// The dimensions the view would have taken if we didn't force it to tile +natural_width: u32, +natural_height: u32, + +current_tags: u32, +pending_tags: ?u32, + +pending_serial: ?u32, + +// This is what we render while a transaction is in progress +stashed_buffer: ?*c.wlr_buffer, + +pub fn init_xdg_toplevel( + self: *Self, + output: *Output, + tags: u32, + wlr_xdg_surface: *c.wlr_xdg_surface, +) void { + self.output = output; + + self.wlr_surface = null; + + self.focused = false; + + self.current_box = Box{ + .x = 0, + .y = 0, + .height = 0, + .width = 0, + }; + self.pending_box = null; + + self.current_tags = tags; + self.pending_tags = null; + + self.pending_serial = null; + + self.stashed_buffer = null; + + self.impl = .{ .xdg_toplevel = undefined }; + self.impl.xdg_toplevel.init(self, wlr_xdg_surface); +} + +pub fn deinit(self: *Self) void { + if (self.stashed_buffer) |buffer| { + c.wlr_buffer_unref(buffer); + } +} + +pub fn needsConfigure(self: Self) bool { + if (self.pending_box) |pending_box| { + return pending_box.width != self.current_box.width or + pending_box.height != self.current_box.height; + } else { + return false; + } +} + +pub fn configure(self: Self) void { + if (self.pending_box) |pending_box| { + switch (self.impl) { + .xdg_toplevel => |xdg_toplevel| xdg_toplevel.configure(pending_box), + } + } else { + Log.Error.log("Configure called on a View with no pending box", .{}); + } +} + +pub fn sendFrameDone(self: Self) void { + var now: c.timespec = undefined; + _ = c.clock_gettime(c.CLOCK_MONOTONIC, &now); + c.wlr_surface_send_frame_done(self.wlr_surface.?, &now); +} + +pub fn dropStashedBuffer(self: *Self) void { + // TODO: log debug error + if (self.stashed_buffer) |buffer| { + c.wlr_buffer_unref(buffer); + self.stashed_buffer = null; + } +} + +pub fn stashBuffer(self: *Self) void { + // TODO: log debug error if there is already a saved buffer + if (self.wlr_surface) |wlr_surface| { + if (c.wlr_surface_has_buffer(wlr_surface)) { + _ = c.wlr_buffer_ref(wlr_surface.buffer); + self.stashed_buffer = wlr_surface.buffer; + } + } +} + +/// Set the focued bool and the active state of the view if it is a toplevel +pub fn setFocused(self: *Self, focused: bool) void { + self.focused = focused; + switch (self.impl) { + .xdg_toplevel => |xdg_toplevel| xdg_toplevel.setActivated(focused), + } +} + +/// If true is passsed, make the view float. If false, return it to the tiled +/// layout. +pub fn setFloating(self: *Self, float: bool) void { + if (float and !self.floating) { + self.floating = true; + self.pending_box = Box{ + .x = std.math.max(0, @divTrunc(@intCast(i32, self.output.usable_box.width) - + @intCast(i32, self.natural_width), 2)), + .y = std.math.max(0, @divTrunc(@intCast(i32, self.output.usable_box.height) - + @intCast(i32, self.natural_height), 2)), + .width = self.natural_width, + .height = self.natural_height, + }; + } else if (!float and self.floating) { + self.floating = false; + } +} + +/// Move a view from one output to another, sending the required enter/leave +/// events. +pub fn sendToOutput(self: *Self, destination_output: *Output) void { + const node = @fieldParentPtr(ViewStack(Self).Node, "view", self); + + self.output.views.remove(node); + destination_output.views.push(node); + + c.wlr_surface_send_leave(self.wlr_surface, self.output.wlr_output); + c.wlr_surface_send_enter(self.wlr_surface, destination_output.wlr_output); + + self.output = destination_output; +} + +pub fn close(self: Self) void { + switch (self.impl) { + .xdg_toplevel => |xdg_toplevel| xdg_toplevel.close(), + } +} + +pub fn forEachSurface( + self: Self, + iterator: c.wlr_surface_iterator_func_t, + user_data: ?*c_void, +) void { + switch (self.impl) { + .xdg_toplevel => |xdg_toplevel| xdg_toplevel.forEachSurface(iterator, user_data), + } +} |
