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+// This file is part of river, a dynamic tiling wayland compositor.
+//
+// Copyright 2020 Isaac Freund
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see <https://www.gnu.org/licenses/>.
+
+const Self = @This();
+
+const std = @import("std");
+
+const c = @import("c.zig");
+
+const Box = @import("Box.zig");
+const Log = @import("log.zig").Log;
+const Output = @import("Output.zig");
+const Root = @import("Root.zig");
+const ViewStack = @import("view_stack.zig").ViewStack;
+const XdgToplevel = @import("XdgToplevel.zig");
+
+const ViewImpl = union(enum) {
+ xdg_toplevel: XdgToplevel,
+};
+
+/// The implementation of this view
+impl: ViewImpl,
+
+/// The output this view is currently associated with
+output: *Output,
+
+/// This is non-null exactly when the view is mapped
+wlr_surface: ?*c.wlr_surface,
+
+/// If the view is floating or not
+floating: bool,
+
+/// True if the view is currentlt focused by at lease one seat
+focused: bool,
+
+/// The current output-relative coordinates and dimensions of the view
+current_box: Box,
+pending_box: ?Box,
+
+/// The dimensions the view would have taken if we didn't force it to tile
+natural_width: u32,
+natural_height: u32,
+
+current_tags: u32,
+pending_tags: ?u32,
+
+pending_serial: ?u32,
+
+// This is what we render while a transaction is in progress
+stashed_buffer: ?*c.wlr_buffer,
+
+pub fn init_xdg_toplevel(
+ self: *Self,
+ output: *Output,
+ tags: u32,
+ wlr_xdg_surface: *c.wlr_xdg_surface,
+) void {
+ self.output = output;
+
+ self.wlr_surface = null;
+
+ self.focused = false;
+
+ self.current_box = Box{
+ .x = 0,
+ .y = 0,
+ .height = 0,
+ .width = 0,
+ };
+ self.pending_box = null;
+
+ self.current_tags = tags;
+ self.pending_tags = null;
+
+ self.pending_serial = null;
+
+ self.stashed_buffer = null;
+
+ self.impl = .{ .xdg_toplevel = undefined };
+ self.impl.xdg_toplevel.init(self, wlr_xdg_surface);
+}
+
+pub fn deinit(self: *Self) void {
+ if (self.stashed_buffer) |buffer| {
+ c.wlr_buffer_unref(buffer);
+ }
+}
+
+pub fn needsConfigure(self: Self) bool {
+ if (self.pending_box) |pending_box| {
+ return pending_box.width != self.current_box.width or
+ pending_box.height != self.current_box.height;
+ } else {
+ return false;
+ }
+}
+
+pub fn configure(self: Self) void {
+ if (self.pending_box) |pending_box| {
+ switch (self.impl) {
+ .xdg_toplevel => |xdg_toplevel| xdg_toplevel.configure(pending_box),
+ }
+ } else {
+ Log.Error.log("Configure called on a View with no pending box", .{});
+ }
+}
+
+pub fn sendFrameDone(self: Self) void {
+ var now: c.timespec = undefined;
+ _ = c.clock_gettime(c.CLOCK_MONOTONIC, &now);
+ c.wlr_surface_send_frame_done(self.wlr_surface.?, &now);
+}
+
+pub fn dropStashedBuffer(self: *Self) void {
+ // TODO: log debug error
+ if (self.stashed_buffer) |buffer| {
+ c.wlr_buffer_unref(buffer);
+ self.stashed_buffer = null;
+ }
+}
+
+pub fn stashBuffer(self: *Self) void {
+ // TODO: log debug error if there is already a saved buffer
+ if (self.wlr_surface) |wlr_surface| {
+ if (c.wlr_surface_has_buffer(wlr_surface)) {
+ _ = c.wlr_buffer_ref(wlr_surface.buffer);
+ self.stashed_buffer = wlr_surface.buffer;
+ }
+ }
+}
+
+/// Set the focued bool and the active state of the view if it is a toplevel
+pub fn setFocused(self: *Self, focused: bool) void {
+ self.focused = focused;
+ switch (self.impl) {
+ .xdg_toplevel => |xdg_toplevel| xdg_toplevel.setActivated(focused),
+ }
+}
+
+/// If true is passsed, make the view float. If false, return it to the tiled
+/// layout.
+pub fn setFloating(self: *Self, float: bool) void {
+ if (float and !self.floating) {
+ self.floating = true;
+ self.pending_box = Box{
+ .x = std.math.max(0, @divTrunc(@intCast(i32, self.output.usable_box.width) -
+ @intCast(i32, self.natural_width), 2)),
+ .y = std.math.max(0, @divTrunc(@intCast(i32, self.output.usable_box.height) -
+ @intCast(i32, self.natural_height), 2)),
+ .width = self.natural_width,
+ .height = self.natural_height,
+ };
+ } else if (!float and self.floating) {
+ self.floating = false;
+ }
+}
+
+/// Move a view from one output to another, sending the required enter/leave
+/// events.
+pub fn sendToOutput(self: *Self, destination_output: *Output) void {
+ const node = @fieldParentPtr(ViewStack(Self).Node, "view", self);
+
+ self.output.views.remove(node);
+ destination_output.views.push(node);
+
+ c.wlr_surface_send_leave(self.wlr_surface, self.output.wlr_output);
+ c.wlr_surface_send_enter(self.wlr_surface, destination_output.wlr_output);
+
+ self.output = destination_output;
+}
+
+pub fn close(self: Self) void {
+ switch (self.impl) {
+ .xdg_toplevel => |xdg_toplevel| xdg_toplevel.close(),
+ }
+}
+
+pub fn forEachSurface(
+ self: Self,
+ iterator: c.wlr_surface_iterator_func_t,
+ user_data: ?*c_void,
+) void {
+ switch (self.impl) {
+ .xdg_toplevel => |xdg_toplevel| xdg_toplevel.forEachSurface(iterator, user_data),
+ }
+}