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+// This file is part of river, a dynamic tiling wayland compositor.
+//
+// Copyright 2020 Isaac Freund
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see <https://www.gnu.org/licenses/>.
+
+const std = @import("std");
+
+const Seat = @import("Seat.zig");
+
+const impl = struct {
+ const close = @import("command/close.zig").close;
+ const exit = @import("command/exit.zig").exit;
+ const focus = @import("command/focus.zig").focus;
+ const focusAllTags = @import("command/focus_all_tags.zig").focusAllTags;
+ const focusOutput = @import("command/focus_output.zig").focusOutput;
+ const focusTag = @import("command/focus_tag.zig").focusTag;
+ const layout = @import("command/layout.zig").layout;
+ const modMasterCount = @import("command/mod_master_count.zig").modMasterCount;
+ const modMasterFactor = @import("command/mod_master_factor.zig").modMasterFactor;
+ const mode = @import("command/mode.zig").mode;
+ const sendToOutput = @import("command/send_to_output.zig").sendToOutput;
+ const spawn = @import("command/spawn.zig").spawn;
+ const tagView = @import("command/tag_view.zig").tagView;
+ const tagViewAllTags = @import("command/tag_view_all_tags.zig").tagViewAllTags;
+ const toggleFloat = @import("command/toggle_float.zig").toggleFloat;
+ const toggleTagFocus = @import("command/toggle_tag_focus.zig").toggleTagFocus;
+ const toggleViewTag = @import("command/toggle_view_tag.zig").toggleViewTag;
+ const zoom = @import("command/zoom.zig").zoom;
+};
+
+pub const Direction = enum {
+ Next,
+ Prev,
+
+ pub fn parse(str: []const u8) error{InvalidDirection}!Direction {
+ return if (std.mem.eql(u8, str, "next"))
+ Direction.Next
+ else if (std.mem.eql(u8, str, "previous"))
+ Direction.Prev
+ else
+ error.InvalidDirection;
+ }
+};
+
+const Arg = union(enum) {
+ int: i32,
+ uint: u32,
+ float: f64,
+ str: []const u8,
+ direction: Direction,
+ none: void,
+
+ fn parse(
+ arg_type: @TagType(Arg),
+ args: []const []const u8,
+ allocator: *std.mem.Allocator,
+ ) !Arg {
+ switch (arg_type) {
+ .int, .uint, .float, .direction => {
+ if (args.len == 0) return error.NotEnoughArguments;
+ if (args.len > 1) return error.TooManyArguments;
+ return switch (arg_type) {
+ .int => .{ .int = try std.fmt.parseInt(i32, args[0], 10) },
+ .uint => .{ .uint = try std.fmt.parseInt(u32, args[0], 10) },
+ .float => .{ .float = try std.fmt.parseFloat(f64, args[0]) },
+ .direction => if (std.mem.eql(u8, args[0], "next"))
+ Arg{ .direction = .Next }
+ else if (std.mem.eql(u8, args[0], "previous"))
+ Arg{ .direction = .Prev }
+ else
+ error.InvalidDirection,
+ else => unreachable,
+ };
+ },
+ .str => {
+ if (args.len == 0) return error.NotEnoughArguments;
+ return Arg{ .str = try std.mem.join(allocator, " ", args) };
+ },
+ .none => return if (args.len == 0) .{ .none = {} } else error.TooManyArguments,
+ }
+ }
+};
+
+const Definition = struct {
+ name: []const u8,
+ impl: fn (*std.mem.Allocator, *Seat, []const []const u8, *[]const u8) Error!void,
+};
+
+// TODO: this could be replaced with a comptime hashmap
+// zig fmt: off
+const str_to_impl_fn = [_]Definition{
+ .{ .name = "close", .impl = impl.close },
+ .{ .name = "exit", .impl = impl.exit },
+ .{ .name = "focus", .impl = impl.focus },
+ .{ .name = "focus_all_tags", .impl = impl.focusAllTags },
+ .{ .name = "focus_output", .impl = impl.focusOutput },
+ .{ .name = "focus_tag", .impl = impl.focusTag },
+ .{ .name = "layout", .impl = impl.layout},
+ .{ .name = "mod_master_count", .impl = impl.modMasterCount },
+ .{ .name = "mod_master_factor", .impl = impl.modMasterFactor },
+ .{ .name = "mode", .impl = impl.mode },
+ .{ .name = "send_to_output", .impl = impl.sendToOutput },
+ .{ .name = "spawn", .impl = impl.spawn },
+ .{ .name = "tag_view", .impl = impl.tagView },
+ .{ .name = "tag_view_all_tags", .impl = impl.tagViewAllTags },
+ .{ .name = "toggle_float", .impl = impl.toggleFloat },
+ .{ .name = "toggle_tag_focus", .impl = impl.toggleTagFocus },
+ .{ .name = "toggle_view_tag", .impl = impl.toggleViewTag },
+ .{ .name = "zoom", .impl = impl.zoom },
+};
+// zig fmt: on
+
+pub const Error = error{
+ NoCommand,
+ UnknownCommand,
+ NotEnoughArguments,
+ TooManyArguments,
+ Overflow,
+ InvalidCharacter,
+ InvalidDirection,
+ OutOfMemory,
+ CommandFailed,
+};
+
+/// Run a command for the given Seat. The `args` parameter is similar to the
+/// classic argv in that the command to be run is passed as the first argument.
+/// If the command fails with Error.CommandFailed, a failure message will be
+/// allocated and the slice pointed to by the `failure_message` parameter will
+/// be set to point to it. The caller is responsible for freeing this message
+/// in the case of failure.
+pub fn run(
+ allocator: *std.mem.Allocator,
+ seat: *Seat,
+ args: []const []const u8,
+ failure_message: *[]const u8,
+) Error!void {
+ if (args.len == 0) return Error.NoCommand;
+
+ const name = args[0];
+ const impl_fn = for (str_to_impl_fn) |definition| {
+ if (std.mem.eql(u8, name, definition.name)) break definition.impl;
+ } else return Error.UnknownCommand;
+
+ try impl_fn(allocator, seat, args, failure_message);
+}