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-rw-r--r--src/cursor.zig288
1 files changed, 143 insertions, 145 deletions
diff --git a/src/cursor.zig b/src/cursor.zig
index 839276a..4ca999d 100644
--- a/src/cursor.zig
+++ b/src/cursor.zig
@@ -17,14 +17,6 @@ pub const Cursor = struct {
wlr_cursor: *c.wlr_cursor,
wlr_xcursor_manager: *c.wlr_xcursor_manager,
- listen_motion: c.wl_listener,
- listen_motion_absolute: c.wl_listener,
- listen_button: c.wl_listener,
- listen_axis: c.wl_listener,
- listen_frame: c.wl_listener,
-
- listen_request_set_cursor: c.wl_listener,
-
mode: CursorMode,
grabbed_view: ?*View,
grab_x: f64,
@@ -33,6 +25,13 @@ pub const Cursor = struct {
grab_height: c_int,
resize_edges: u32,
+ listen_axis: c.wl_listener,
+ listen_button: c.wl_listener,
+ listen_frame: c.wl_listener,
+ listen_motion_absolute: c.wl_listener,
+ listen_motion: c.wl_listener,
+ listen_request_set_cursor: c.wl_listener,
+
pub fn init(self: *Self, seat: *Seat) !void {
self.seat = seat;
@@ -68,31 +67,99 @@ pub const Cursor = struct {
// can choose how we want to process them, forwarding them to clients and
// moving the cursor around. See following post for more detail:
// https://drewdevault.com/2018/07/17/Input-handling-in-wlroots.html
- self.listen_motion.notify = handleMotion;
- c.wl_signal_add(&self.wlr_cursor.events.motion, &self.listen_motion);
-
- self.listen_motion_absolute.notify = handleMotionAbsolute;
- c.wl_signal_add(&self.wlr_cursor.events.motion_absolute, &self.listen_motion_absolute);
+ self.listen_axis.notify = handleAxis;
+ c.wl_signal_add(&self.wlr_cursor.events.axis, &self.listen_axis);
self.listen_button.notify = handleButton;
c.wl_signal_add(&self.wlr_cursor.events.button, &self.listen_button);
- self.listen_axis.notify = handleAxis;
- c.wl_signal_add(&self.wlr_cursor.events.axis, &self.listen_axis);
-
self.listen_frame.notify = handleFrame;
c.wl_signal_add(&self.wlr_cursor.events.frame, &self.listen_frame);
- // This listens for clients requesting a specific cursor image
+ self.listen_motion_absolute.notify = handleMotionAbsolute;
+ c.wl_signal_add(&self.wlr_cursor.events.motion_absolute, &self.listen_motion_absolute);
+
+ self.listen_motion.notify = handleMotion;
+ c.wl_signal_add(&self.wlr_cursor.events.motion, &self.listen_motion);
+
self.listen_request_set_cursor.notify = handleRequestSetCursor;
c.wl_signal_add(&self.seat.wlr_seat.events.request_set_cursor, &self.listen_request_set_cursor);
}
- pub fn destroy(self: Self) void {
+ pub fn deinit(self: *Self) void {
c.wlr_xcursor_manager_destroy(self.wlr_xcursor_manager);
c.wlr_cursor_destroy(self.wlr_cursor);
}
+ fn handleAxis(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
+ // This event is forwarded by the cursor when a pointer emits an axis event,
+ // for example when you move the scroll wheel.
+ const cursor = @fieldParentPtr(Cursor, "listen_axis", listener.?);
+ const event = @ptrCast(
+ *c.wlr_event_pointer_axis,
+ @alignCast(@alignOf(*c.wlr_event_pointer_axis), data),
+ );
+
+ // Notify the client with pointer focus of the axis event.
+ c.wlr_seat_pointer_notify_axis(
+ cursor.seat.wlr_seat,
+ event.time_msec,
+ event.orientation,
+ event.delta,
+ event.delta_discrete,
+ event.source,
+ );
+ }
+
+ fn handleButton(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
+ // This event is forwarded by the cursor when a pointer emits a button
+ // event.
+ const cursor = @fieldParentPtr(Cursor, "listen_button", listener.?);
+ const event = @ptrCast(
+ *c.wlr_event_pointer_button,
+ @alignCast(@alignOf(*c.wlr_event_pointer_button), data),
+ );
+ // Notify the client with pointer focus that a button press has occurred
+ _ = c.wlr_seat_pointer_notify_button(
+ cursor.seat.wlr_seat,
+ event.time_msec,
+ event.button,
+ event.state,
+ );
+
+ var sx: f64 = undefined;
+ var sy: f64 = undefined;
+
+ var surface: ?*c.wlr_surface = null;
+ const view = cursor.seat.input_manager.server.root.viewAt(
+ cursor.wlr_cursor.x,
+ cursor.wlr_cursor.y,
+ &surface,
+ &sx,
+ &sy,
+ );
+
+ if (event.state == c.enum_wlr_button_state.WLR_BUTTON_RELEASED) {
+ // If you released any buttons, we exit interactive move/resize mode.
+ cursor.mode = CursorMode.Passthrough;
+ } else {
+ // Focus that client if the button was _pressed_
+ if (view) |v| {
+ cursor.seat.focus(v);
+ }
+ }
+ }
+
+ fn handleFrame(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
+ // This event is forwarded by the cursor when a pointer emits an frame
+ // event. Frame events are sent after regular pointer events to group
+ // multiple events together. For instance, two axis events may happen at the
+ // same time, in which case a frame event won't be sent in between.
+ const cursor = @fieldParentPtr(Cursor, "listen_frame", listener.?);
+ // Notify the client with pointer focus of the frame event.
+ c.wlr_seat_pointer_notify_frame(cursor.seat.wlr_seat);
+ }
+
fn processMove(self: Self, time: u32) void {
// Move the grabbed view to the new position.
// TODO: log on null
@@ -102,6 +169,64 @@ pub const Cursor = struct {
}
}
+ fn handleMotionAbsolute(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
+ // This event is forwarded by the cursor when a pointer emits an _absolute_
+ // motion event, from 0..1 on each axis. This happens, for example, when
+ // wlroots is running under a Wayland window rather than KMS+DRM, and you
+ // move the mouse over the window. You could enter the window from any edge,
+ // so we have to warp the mouse there. There is also some hardware which
+ // emits these events.
+ const cursor = @fieldParentPtr(Cursor, "listen_motion_absolute", listener.?);
+ const event = @ptrCast(
+ *c.wlr_event_pointer_motion_absolute,
+ @alignCast(@alignOf(*c.wlr_event_pointer_motion_absolute), data),
+ );
+ c.wlr_cursor_warp_absolute(cursor.wlr_cursor, event.device, event.x, event.y);
+ cursor.processMotion(event.time_msec);
+ }
+
+ fn handleMotion(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
+ // This event is forwarded by the cursor when a pointer emits a _relative_
+ // pointer motion event (i.e. a delta)
+ const cursor = @fieldParentPtr(Cursor, "listen_motion", listener.?);
+ const event = @ptrCast(
+ *c.wlr_event_pointer_motion,
+ @alignCast(@alignOf(*c.wlr_event_pointer_motion), data),
+ );
+ // The cursor doesn't move unless we tell it to. The cursor automatically
+ // handles constraining the motion to the output layout, as well as any
+ // special configuration applied for the specific input device which
+ // generated the event. You can pass NULL for the device if you want to move
+ // the cursor around without any input.
+ c.wlr_cursor_move(cursor.wlr_cursor, event.device, event.delta_x, event.delta_y);
+ cursor.processMotion(event.time_msec);
+ }
+
+ fn handleRequestSetCursor(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
+ // This event is rasied by the seat when a client provides a cursor image
+ const cursor = @fieldParentPtr(Cursor, "listen_request_set_cursor", listener.?);
+ const event = @ptrCast(
+ *c.wlr_seat_pointer_request_set_cursor_event,
+ @alignCast(@alignOf(*c.wlr_seat_pointer_request_set_cursor_event), data),
+ );
+ const focused_client = cursor.seat.wlr_seat.pointer_state.focused_client;
+
+ // This can be sent by any client, so we check to make sure this one is
+ // actually has pointer focus first.
+ if (focused_client == event.seat_client) {
+ // Once we've vetted the client, we can tell the cursor to use the
+ // provided surface as the cursor image. It will set the hardware cursor
+ // on the output that it's currently on and continue to do so as the
+ // cursor moves between outputs.
+ c.wlr_cursor_set_surface(
+ cursor.wlr_cursor,
+ event.surface,
+ event.hotspot_x,
+ event.hotspot_y,
+ );
+ }
+ }
+
fn processsResize(self: Self, time: u32) void {
// Resizing the grabbed view can be a little bit complicated, because we
// could be resizing from any corner or edge. This not only resizes the view
@@ -205,131 +330,4 @@ pub const Cursor = struct {
c.wlr_seat_pointer_clear_focus(wlr_seat);
}
}
-
- fn handleMotion(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
- // This event is forwarded by the cursor when a pointer emits a _relative_
- // pointer motion event (i.e. a delta)
- const cursor = @fieldParentPtr(Cursor, "listen_motion", listener.?);
- const event = @ptrCast(
- *c.wlr_event_pointer_motion,
- @alignCast(@alignOf(*c.wlr_event_pointer_motion), data),
- );
- // The cursor doesn't move unless we tell it to. The cursor automatically
- // handles constraining the motion to the output layout, as well as any
- // special configuration applied for the specific input device which
- // generated the event. You can pass NULL for the device if you want to move
- // the cursor around without any input.
- c.wlr_cursor_move(cursor.wlr_cursor, event.device, event.delta_x, event.delta_y);
- cursor.processMotion(event.time_msec);
- }
-
- fn handleMotionAbsolute(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
- // This event is forwarded by the cursor when a pointer emits an _absolute_
- // motion event, from 0..1 on each axis. This happens, for example, when
- // wlroots is running under a Wayland window rather than KMS+DRM, and you
- // move the mouse over the window. You could enter the window from any edge,
- // so we have to warp the mouse there. There is also some hardware which
- // emits these events.
- const cursor = @fieldParentPtr(Cursor, "listen_motion_absolute", listener.?);
- const event = @ptrCast(
- *c.wlr_event_pointer_motion_absolute,
- @alignCast(@alignOf(*c.wlr_event_pointer_motion_absolute), data),
- );
- c.wlr_cursor_warp_absolute(cursor.wlr_cursor, event.device, event.x, event.y);
- cursor.processMotion(event.time_msec);
- }
-
- fn handleButton(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
- // This event is forwarded by the cursor when a pointer emits a button
- // event.
- const cursor = @fieldParentPtr(Cursor, "listen_button", listener.?);
- const event = @ptrCast(
- *c.wlr_event_pointer_button,
- @alignCast(@alignOf(*c.wlr_event_pointer_button), data),
- );
- // Notify the client with pointer focus that a button press has occurred
- _ = c.wlr_seat_pointer_notify_button(
- cursor.seat.wlr_seat,
- event.time_msec,
- event.button,
- event.state,
- );
-
- var sx: f64 = undefined;
- var sy: f64 = undefined;
-
- var surface: ?*c.wlr_surface = null;
- const view = cursor.seat.input_manager.server.root.viewAt(
- cursor.wlr_cursor.x,
- cursor.wlr_cursor.y,
- &surface,
- &sx,
- &sy,
- );
-
- if (event.state == c.enum_wlr_button_state.WLR_BUTTON_RELEASED) {
- // If you released any buttons, we exit interactive move/resize mode.
- cursor.mode = CursorMode.Passthrough;
- } else {
- // Focus that client if the button was _pressed_
- if (view) |v| {
- cursor.seat.focus(v);
- }
- }
- }
-
- fn handleAxis(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
- // This event is forwarded by the cursor when a pointer emits an axis event,
- // for example when you move the scroll wheel.
- const cursor = @fieldParentPtr(Cursor, "listen_axis", listener.?);
- const event = @ptrCast(
- *c.wlr_event_pointer_axis,
- @alignCast(@alignOf(*c.wlr_event_pointer_axis), data),
- );
-
- // Notify the client with pointer focus of the axis event.
- c.wlr_seat_pointer_notify_axis(
- cursor.seat.wlr_seat,
- event.time_msec,
- event.orientation,
- event.delta,
- event.delta_discrete,
- event.source,
- );
- }
-
- fn handleFrame(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
- // This event is forwarded by the cursor when a pointer emits an frame
- // event. Frame events are sent after regular pointer events to group
- // multiple events together. For instance, two axis events may happen at the
- // same time, in which case a frame event won't be sent in between.
- const cursor = @fieldParentPtr(Cursor, "listen_frame", listener.?);
- // Notify the client with pointer focus of the frame event.
- c.wlr_seat_pointer_notify_frame(cursor.seat.wlr_seat);
- }
-
- fn handleRequestSetCursor(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
- // This event is rasied by the seat when a client provides a cursor image
- const cursor = @fieldParentPtr(Cursor, "listen_request_set_cursor", listener.?);
- const event = @ptrCast(
- *c.wlr_seat_pointer_request_set_cursor_event,
- @alignCast(@alignOf(*c.wlr_seat_pointer_request_set_cursor_event), data),
- );
- const focused_client = cursor.seat.wlr_seat.pointer_state.focused_client;
-
- // This can be sent by any client, so we check to make sure this one is
- // actually has pointer focus first.
- if (focused_client == event.seat_client) {
- // Once we've vetted the client, we can tell the cursor to use the
- // provided surface as the cursor image. It will set the hardware cursor
- // on the output that it's currently on and continue to do so as the
- // cursor moves between outputs.
- c.wlr_cursor_set_surface(
- cursor.wlr_cursor,
- event.surface,
- event.hotspot_x,
- event.hotspot_y,
- );
- }
- }
};