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-rw-r--r--src/layer_surface.zig261
1 files changed, 130 insertions, 131 deletions
diff --git a/src/layer_surface.zig b/src/layer_surface.zig
index 5c892d1..c8eeb2c 100644
--- a/src/layer_surface.zig
+++ b/src/layer_surface.zig
@@ -1,173 +1,172 @@
+const Self = @This();
+
const std = @import("std");
+
const c = @import("c.zig");
const Box = @import("box.zig");
const Log = @import("log.zig").Log;
const Output = @import("output.zig");
-pub const LayerSurface = struct {
- const Self = @This();
+output: *Output,
+wlr_layer_surface: *c.wlr_layer_surface_v1,
+
+/// True if the layer surface is currently mapped
+mapped: bool,
+
+box: Box,
+layer: c.zwlr_layer_shell_v1_layer,
+
+// Listeners active the entire lifetime of the layser surface
+listen_destroy: c.wl_listener,
+listen_map: c.wl_listener,
+listen_unmap: c.wl_listener,
+
+// Listeners only active while the layer surface is mapped
+listen_commit: c.wl_listener,
+listen_new_popup: c.wl_listener,
+pub fn init(
+ self: *Self,
output: *Output,
wlr_layer_surface: *c.wlr_layer_surface_v1,
+ layer: c.zwlr_layer_shell_v1_layer,
+) void {
+ self.output = output;
+ self.wlr_layer_surface = wlr_layer_surface;
+ wlr_layer_surface.data = self;
- /// True if the layer surface is currently mapped
- mapped: bool,
+ self.layer = layer;
- box: Box,
- layer: c.zwlr_layer_shell_v1_layer,
+ // Temporarily set mapped to true and apply the pending state to allow
+ // for inital arrangement which sends the first configure.
+ self.mapped = true;
+ const stashed_state = wlr_layer_surface.current;
+ wlr_layer_surface.current = wlr_layer_surface.client_pending;
+ output.arrangeLayers();
+ wlr_layer_surface.current = stashed_state;
- // Listeners active the entire lifetime of the layser surface
- listen_destroy: c.wl_listener,
- listen_map: c.wl_listener,
- listen_unmap: c.wl_listener,
-
- // Listeners only active while the layer surface is mapped
- listen_commit: c.wl_listener,
- listen_new_popup: c.wl_listener,
-
- pub fn init(
- self: *Self,
- output: *Output,
- wlr_layer_surface: *c.wlr_layer_surface_v1,
- layer: c.zwlr_layer_shell_v1_layer,
- ) void {
- self.output = output;
- self.wlr_layer_surface = wlr_layer_surface;
- wlr_layer_surface.data = self;
-
- self.layer = layer;
-
- // Temporarily set mapped to true and apply the pending state to allow
- // for inital arrangement which sends the first configure.
- self.mapped = true;
- const stashed_state = wlr_layer_surface.current;
- wlr_layer_surface.current = wlr_layer_surface.client_pending;
- output.arrangeLayers();
- wlr_layer_surface.current = stashed_state;
-
- // Set up listeners that are active for the entire lifetime of the layer surface
- self.listen_destroy.notify = handleDestroy;
- c.wl_signal_add(&self.wlr_layer_surface.events.destroy, &self.listen_destroy);
-
- self.listen_map.notify = handleMap;
- c.wl_signal_add(&self.wlr_layer_surface.events.map, &self.listen_map);
-
- self.listen_unmap.notify = handleUnmap;
- c.wl_signal_add(&self.wlr_layer_surface.events.unmap, &self.listen_unmap);
- }
+ // Set up listeners that are active for the entire lifetime of the layer surface
+ self.listen_destroy.notify = handleDestroy;
+ c.wl_signal_add(&self.wlr_layer_surface.events.destroy, &self.listen_destroy);
- fn handleDestroy(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
- const self = @fieldParentPtr(Self, "listen_destroy", listener.?);
- const output = self.output;
+ self.listen_map.notify = handleMap;
+ c.wl_signal_add(&self.wlr_layer_surface.events.map, &self.listen_map);
- Log.Debug.log("Layer surface '{}' destroyed", .{self.wlr_layer_surface.namespace});
+ self.listen_unmap.notify = handleUnmap;
+ c.wl_signal_add(&self.wlr_layer_surface.events.unmap, &self.listen_unmap);
+}
- // Remove listeners active the entire lifetime of the layer surface
- c.wl_list_remove(&self.listen_destroy.link);
- c.wl_list_remove(&self.listen_map.link);
- c.wl_list_remove(&self.listen_unmap.link);
+fn handleDestroy(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
+ const self = @fieldParentPtr(Self, "listen_destroy", listener.?);
+ const output = self.output;
- const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
- output.layers[@intCast(usize, @enumToInt(self.layer))].remove(node);
- output.root.server.allocator.destroy(node);
+ Log.Debug.log("Layer surface '{}' destroyed", .{self.wlr_layer_surface.namespace});
- self.output.arrangeLayers();
- }
+ // Remove listeners active the entire lifetime of the layer surface
+ c.wl_list_remove(&self.listen_destroy.link);
+ c.wl_list_remove(&self.listen_map.link);
+ c.wl_list_remove(&self.listen_unmap.link);
- fn handleMap(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
- const self = @fieldParentPtr(Self, "listen_map", listener.?);
- const wlr_layer_surface = self.wlr_layer_surface;
+ const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
+ output.layers[@intCast(usize, @enumToInt(self.layer))].remove(node);
+ output.root.server.allocator.destroy(node);
- Log.Debug.log("Layer surface '{}' mapped.", .{wlr_layer_surface.namespace});
+ self.output.arrangeLayers();
+}
- self.mapped = true;
+fn handleMap(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
+ const self = @fieldParentPtr(Self, "listen_map", listener.?);
+ const wlr_layer_surface = self.wlr_layer_surface;
- // Add listeners that are only active while mapped
- self.listen_commit.notify = handleCommit;
- c.wl_signal_add(&wlr_layer_surface.surface.*.events.commit, &self.listen_commit);
+ Log.Debug.log("Layer surface '{}' mapped.", .{wlr_layer_surface.namespace});
- self.listen_new_popup.notify = handleNewPopup;
- c.wl_signal_add(&wlr_layer_surface.events.new_popup, &self.listen_new_popup);
+ self.mapped = true;
- c.wlr_surface_send_enter(
- wlr_layer_surface.surface,
- wlr_layer_surface.output,
- );
- }
+ // Add listeners that are only active while mapped
+ self.listen_commit.notify = handleCommit;
+ c.wl_signal_add(&wlr_layer_surface.surface.*.events.commit, &self.listen_commit);
- fn handleUnmap(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
- const self = @fieldParentPtr(Self, "listen_unmap", listener.?);
+ self.listen_new_popup.notify = handleNewPopup;
+ c.wl_signal_add(&wlr_layer_surface.events.new_popup, &self.listen_new_popup);
- Log.Debug.log("Layer surface '{}' unmapped.", .{self.wlr_layer_surface.namespace});
+ c.wlr_surface_send_enter(
+ wlr_layer_surface.surface,
+ wlr_layer_surface.output,
+ );
+}
- // This is a bit ugly: we need to use the wlr bool here since surfaces
- // may be closed during the inital configure since we set our mapped
- // bool to true so that we can avoid making the arrange function even
- // more complex.
- if (self.wlr_layer_surface.mapped) {
- // remove listeners only active while the layer surface is mapped
- c.wl_list_remove(&self.listen_commit.link);
- c.wl_list_remove(&self.listen_new_popup.link);
- }
+fn handleUnmap(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
+ const self = @fieldParentPtr(Self, "listen_unmap", listener.?);
- self.mapped = false;
+ Log.Debug.log("Layer surface '{}' unmapped.", .{self.wlr_layer_surface.namespace});
- // If the unmapped surface is focused, clear focus
- var it = self.output.root.server.input_manager.seats.first;
- while (it) |node| : (it = node.next) {
- const seat = &node.data;
- if (seat.focused_layer) |current_focus| {
- if (current_focus == self) {
- seat.setFocusRaw(.{ .none = {} });
- }
- }
- }
+ // This is a bit ugly: we need to use the wlr bool here since surfaces
+ // may be closed during the inital configure since we set our mapped
+ // bool to true so that we can avoid making the arrange function even
+ // more complex.
+ if (self.wlr_layer_surface.mapped) {
+ // remove listeners only active while the layer surface is mapped
+ c.wl_list_remove(&self.listen_commit.link);
+ c.wl_list_remove(&self.listen_new_popup.link);
+ }
- // This gives exclusive focus to a keyboard interactive top or overlay layer
- // surface if there is one.
- self.output.arrangeLayers();
+ self.mapped = false;
- // Ensure that focus is given to the appropriate view if there is no
- // other top/overlay layer surface to grab focus.
- it = self.output.root.server.input_manager.seats.first;
- while (it) |node| : (it = node.next) {
- const seat = &node.data;
- seat.focus(null);
+ // If the unmapped surface is focused, clear focus
+ var it = self.output.root.server.input_manager.seats.first;
+ while (it) |node| : (it = node.next) {
+ const seat = &node.data;
+ if (seat.focused_layer) |current_focus| {
+ if (current_focus == self) {
+ seat.setFocusRaw(.{ .none = {} });
+ }
}
}
- fn handleCommit(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
- const self = @fieldParentPtr(Self, "listen_commit", listener.?);
- const wlr_layer_surface = self.wlr_layer_surface;
+ // This gives exclusive focus to a keyboard interactive top or overlay layer
+ // surface if there is one.
+ self.output.arrangeLayers();
- if (self.wlr_layer_surface.output == null) {
- Log.Error.log("Layer surface committed with null output", .{});
- return;
- }
+ // Ensure that focus is given to the appropriate view if there is no
+ // other top/overlay layer surface to grab focus.
+ it = self.output.root.server.input_manager.seats.first;
+ while (it) |node| : (it = node.next) {
+ const seat = &node.data;
+ seat.focus(null);
+ }
+}
+
+fn handleCommit(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
+ const self = @fieldParentPtr(Self, "listen_commit", listener.?);
+ const wlr_layer_surface = self.wlr_layer_surface;
- // If the layer changed, move the LayerSurface to the proper list
- if (self.layer != self.wlr_layer_surface.current.layer) {
- const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
+ if (self.wlr_layer_surface.output == null) {
+ Log.Error.log("Layer surface committed with null output", .{});
+ return;
+ }
- const old_layer_idx = @intCast(usize, @enumToInt(self.layer));
- self.output.layers[old_layer_idx].remove(node);
+ // If the layer changed, move the LayerSurface to the proper list
+ if (self.layer != self.wlr_layer_surface.current.layer) {
+ const node = @fieldParentPtr(std.TailQueue(Self).Node, "data", self);
- self.layer = self.wlr_layer_surface.current.layer;
+ const old_layer_idx = @intCast(usize, @enumToInt(self.layer));
+ self.output.layers[old_layer_idx].remove(node);
- const new_layer_idx = @intCast(usize, @enumToInt(self.layer));
- self.output.layers[new_layer_idx].append(node);
- }
+ self.layer = self.wlr_layer_surface.current.layer;
- // TODO: only reconfigure if things haven't changed
- // https://github.com/swaywm/wlroots/issues/1079
- self.output.arrangeLayers();
+ const new_layer_idx = @intCast(usize, @enumToInt(self.layer));
+ self.output.layers[new_layer_idx].append(node);
}
- fn handleNewPopup(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
- const self = @fieldParentPtr(Self, "listen_new_popup", listener.?);
- Log.Debug.log("new layer surface popup.", .{});
- // TODO: handle popups
- unreachable;
- }
-};
+ // TODO: only reconfigure if things haven't changed
+ // https://github.com/swaywm/wlroots/issues/1079
+ self.output.arrangeLayers();
+}
+
+fn handleNewPopup(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
+ const self = @fieldParentPtr(Self, "listen_new_popup", listener.?);
+ Log.Debug.log("new layer surface popup.", .{});
+ // TODO: handle popups
+ unreachable;
+}