diff options
Diffstat (limited to 'src/output.zig')
| -rw-r--r-- | src/output.zig | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/src/output.zig b/src/output.zig index 06806d1..9c79f91 100644 --- a/src/output.zig +++ b/src/output.zig @@ -1,6 +1,7 @@ const std = @import("std"); const c = @import("c.zig").c; +const Root = @import("root.zig").Root; const Server = @import("server.zig").Server; const View = @import("view.zig").View; @@ -14,11 +15,11 @@ const RenderData = struct { pub const Output = struct { const Self = @This(); - server: *Server, + root: *Root, wlr_output: *c.wlr_output, listen_frame: c.wl_listener, - pub fn init(self: *Self, server: *Server, wlr_output: *c.wlr_output) !void { + pub fn init(self: *Self, root: *Root, wlr_output: *c.wlr_output) !void { // Some backends don't have modes. DRM+KMS does, and we need to set a mode // before we can use the output. The mode is a tuple of (width, height, // refresh rate), and each monitor supports only a specific set of modes. We @@ -27,6 +28,7 @@ pub const Output = struct { // if not empty if (c.wl_list_empty(&wlr_output.modes) == 0) { + // TODO: handle failure const mode = c.wlr_output_preferred_mode(wlr_output); c.wlr_output_set_mode(wlr_output, mode); c.wlr_output_enable(wlr_output, true); @@ -35,7 +37,7 @@ pub const Output = struct { } } - self.server = server; + self.root = root; self.wlr_output = wlr_output; // Sets up a listener for the frame notify event. @@ -46,7 +48,7 @@ pub const Output = struct { // from left-to-right in the order they appear. A more sophisticated // compositor would let the user configure the arrangement of outputs in the // layout. - c.wlr_output_layout_add_auto(server.wlr_output_layout, wlr_output); + c.wlr_output_layout_add_auto(root.wlr_output_layout, wlr_output); // Creating the global adds a wl_output global to the display, which Wayland // clients can see to find out information about the output (such as @@ -58,7 +60,7 @@ pub const Output = struct { // This function is called every time an output is ready to display a frame, // generally at the output's refresh rate (e.g. 60Hz). const output = @fieldParentPtr(Output, "listen_frame", listener.?); - const renderer = output.server.wlr_renderer; + const renderer = output.root.server.wlr_renderer; var now: c.struct_timespec = undefined; _ = c.clock_gettime(c.CLOCK_MONOTONIC, &now); @@ -79,7 +81,7 @@ pub const Output = struct { // Each subsequent view is rendered on top of the last. // The first view in the list is "on top" so iterate in reverse. - var it = output.server.views.last; + var it = output.root.views.last; while (it) |node| : (it = node.prev) { const view = &node.data; if (!view.mapped) { @@ -136,7 +138,7 @@ pub const Output = struct { // output-local coordinates, or (2000 - 1920). var ox: f64 = 0.0; var oy: f64 = 0.0; - c.wlr_output_layout_output_coords(view.server.wlr_output_layout, output, &ox, &oy); + c.wlr_output_layout_output_coords(view.root.wlr_output_layout, output, &ox, &oy); ox += @intToFloat(f64, view.x + sx); oy += @intToFloat(f64, view.y + sy); |
