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Diffstat (limited to 'src/seat.zig')
-rw-r--r--src/seat.zig24
1 files changed, 15 insertions, 9 deletions
diff --git a/src/seat.zig b/src/seat.zig
index 7ec9b07..10e6ec2 100644
--- a/src/seat.zig
+++ b/src/seat.zig
@@ -1,6 +1,10 @@
const std = @import("std");
const c = @import("c.zig").c;
+const Cursor = @import("cursor.zig").Cursor;
+const Keyboard = @import("keyboard.zig").Keyboard;
+const Server = @import("server.zig").Server;
+
// TODO: InputManager and multi-seat support
pub const Seat = struct {
server: *Server,
@@ -13,7 +17,7 @@ pub const Seat = struct {
// Mulitple keyboards are handled separately
keyboards: std.ArrayList(Keyboard),
- pub fn init(server: *Server, allocator: *std.mem.Allocator) @This() {
+ pub fn init(server: *Server, allocator: *std.mem.Allocator) !@This() {
var seat = @This(){
.server = server,
// This seems to be the default seat name used by compositors
@@ -27,16 +31,18 @@ pub const Seat = struct {
},
};
- seat.cursor = cursor.Cursor.init(server);
+ seat.cursor = try Cursor.init(&seat);
// Set up handler for all new input devices made available. This
// includes keyboards, pointers, touch, etc.
- c.wl_signal_add(&server.*.backend.*.events.new_input, &seat.new_input);
+ c.wl_signal_add(&server.wlr_backend.events.new_input, &seat.listen_new_input);
+
+ return seat;
}
- fn add_keyboard(self: *@This(), device: *c.wlr_input_device) void {
- self.keyboards.append(Keyboard.init(self, device));
- c.wlr_seat_set_keyboard(self, device);
+ fn add_keyboard(self: *@This(), device: *c.wlr_input_device) !void {
+ try self.keyboards.append(Keyboard.init(self, device));
+ c.wlr_seat_set_keyboard(self.wlr_seat, device);
}
fn add_pointer(self: *@This(), device: *c.struct_wlr_input_device) void {
@@ -53,7 +59,7 @@ pub const Seat = struct {
var device = @ptrCast(*c.wlr_input_device, @alignCast(@alignOf(*c.wlr_input_device), data));
switch (device.*.type) {
- .WLR_INPUT_DEVICE_KEYBOARD => seat.add_keyboard(device),
+ .WLR_INPUT_DEVICE_KEYBOARD => seat.add_keyboard(device) catch unreachable,
.WLR_INPUT_DEVICE_POINTER => seat.add_pointer(device),
else => {},
}
@@ -63,9 +69,9 @@ pub const Seat = struct {
// there are no pointer devices, so we always include that capability.
var caps: u32 = @intCast(u32, c.WL_SEAT_CAPABILITY_POINTER);
// if list not empty
- if (c.wl_list_empty(&server.*.keyboards) == 0) {
+ if (seat.keyboards.span().len > 0) {
caps |= @intCast(u32, c.WL_SEAT_CAPABILITY_KEYBOARD);
}
- c.wlr_seat_set_capabilities(server.*.seat, caps);
+ c.wlr_seat_set_capabilities(seat.wlr_seat, caps);
}
};