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pub usingnamespace @cImport({
@cDefine("WLR_USE_UNSTABLE", {});
@cInclude("time.h");
@cInclude("stdlib.h");
@cInclude("unistd.h");
@cInclude("wayland-server-core.h");
//@cInclude("wlr/backend.h");
//@cInclude("wlr/render/wlr_renderer.h");
@cInclude("wlr/types/wlr_buffer.h");
@cInclude("wlr/types/wlr_compositor.h");
@cInclude("wlr/types/wlr_cursor.h");
@cInclude("wlr/types/wlr_data_device.h");
@cInclude("wlr/types/wlr_input_device.h");
@cInclude("wlr/types/wlr_keyboard.h");
@cInclude("wlr/types/wlr_matrix.h");
@cInclude("wlr/types/wlr_output.h");
@cInclude("wlr/types/wlr_output_layout.h");
@cInclude("wlr/types/wlr_pointer.h");
@cInclude("wlr/types/wlr_seat.h");
@cInclude("wlr/types/wlr_xcursor_manager.h");
@cInclude("wlr/types/wlr_xdg_decoration_v1.h");
@cInclude("wlr/types/wlr_xdg_shell.h");
@cInclude("wlr/util/log.h");
@cInclude("xkbcommon/xkbcommon.h");
// Contains a subset of functions from wlr/backend.h and wlr/render/wlr_renderer.h
// that can be automatically imported
@cInclude("include/render.h");
});
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