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path: root/src/decoration.zig
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const Self = @This();

const std = @import("std");

const c = @import("c.zig");

const DecorationManager = @import("decoration_manager.zig");

// TODO: this needs to listen for destroy and free nodes from the deco list
decoration_manager: *DecorationManager,
wlr_xdg_toplevel_decoration: *c.wlr_xdg_toplevel_decoration_v1,

listen_request_mode: c.wl_listener,

pub fn init(
    self: *Self,
    decoration_manager: *DecorationManager,
    wlr_xdg_toplevel_decoration: *c.wlr_xdg_toplevel_decoration_v1,
) void {
    self.decoration_manager = decoration_manager;
    self.wlr_xdg_toplevel_decoration = wlr_xdg_toplevel_decoration;

    self.listen_request_mode.notify = handleRequestMode;
    c.wl_signal_add(&self.wlr_xdg_toplevel_decoration.events.request_mode, &self.listen_request_mode);

    handleRequestMode(&self.listen_request_mode, self.wlr_xdg_toplevel_decoration);
}

fn handleRequestMode(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
    const self = @fieldParentPtr(Self, "listen_request_mode", listener.?);
    // TODO: we might need to take this configure serial and do a transaction
    _ = c.wlr_xdg_toplevel_decoration_v1_set_mode(
        self.wlr_xdg_toplevel_decoration,
        c.wlr_xdg_toplevel_decoration_v1_mode.WLR_XDG_TOPLEVEL_DECORATION_V1_MODE_SERVER_SIDE,
    );
}