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// This file is part of river, a dynamic tiling wayland compositor.
//
// Copyright 2020 Isaac Freund
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
const std = @import("std");
pub const Log = enum {
const Self = @This();
Silent = 0,
Error = 1,
Info = 2,
Debug = 3,
var verbosity = Self.Error;
pub fn init(_verbosity: Self) void {
verbosity = _verbosity;
}
fn log(level: Self, comptime format: []const u8, args: var) void {
if (@enumToInt(level) <= @enumToInt(verbosity)) {
// TODO: log the time since start in the same format as wlroots
// TODO: use color if logging to a tty
std.debug.warn("[{}] " ++ format ++ "\n", .{@tagName(level)} ++ args);
}
}
};
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