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const std = @import("std");
const c = @import("c.zig").c;
pub fn main() !void {
std.debug.warn("Starting up.\n", .{});
c.wlr_log_init(c.enum_wlr_log_importance.WLR_DEBUG, null);
var server = try Server.init(std.heap.c_allocator);
defer server.deinit();
// Set up our list of views and the xdg-shell. The xdg-shell is a Wayland
// protocol which is used for application windows.
// https://drewdevault.com/2018/07/29/Wayland-shells.html
server.views = std.ArrayList(View).init(std.heap.c_allocator);
server.xdg_shell = c.wlr_xdg_shell_create(server.wl_display);
server.new_xdg_surface.notify = server_new_xdg_surface;
c.wl_signal_add(&server.xdg_shell.*.events.new_surface, &server.new_xdg_surface);
try server.start();
// Spawn an instance of alacritty
// const argv = [_][]const u8{ "/bin/sh", "-c", "WAYLAND_DEBUG=1 alacritty" };
const argv = [_][]const u8{ "/bin/sh", "-c", "alacritty" };
var child = try std.ChildProcess.init(&argv, std.heap.c_allocator);
try std.ChildProcess.spawn(child);
server.run();
}
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