diff options
Diffstat (limited to 'src/output.zig')
| -rw-r--r-- | src/output.zig | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/src/output.zig b/src/output.zig index 1888a44..634a062 100644 --- a/src/output.zig +++ b/src/output.zig @@ -4,7 +4,9 @@ const render = @import("render.zig"); const Box = @import("box.zig").Box; const LayerSurface = @import("layer_surface.zig").LayerSurface; +const Log = @import("log.zig").Log; const Root = @import("root.zig").Root; +const ViewStack = @import("view_stack.zig").ViewStack; pub const Output = struct { const Self = @This(); @@ -12,8 +14,26 @@ pub const Output = struct { root: *Root, wlr_output: *c.wlr_output, + /// All layer surfaces on the output, indexed by the layer enum. layers: [4]std.TailQueue(LayerSurface), + /// The area left for views and other layer surfaces after applying the + /// exclusive zones of exclusive layer surfaces. + usable_box: Box, + + /// The top of the stack is the "most important" view. + views: ViewStack, + + /// A bit field of focused tags + current_focused_tags: u32, + pending_focused_tags: ?u32, + + /// Number of views in "master" section of the screen. + master_count: u32, + + /// Percentage of the total screen that the master section takes up. + master_factor: f64, + listen_frame: c.wl_listener, pub fn init(self: *Self, root: *Root, wlr_output: *c.wlr_output) !void { @@ -41,6 +61,17 @@ pub const Output = struct { layer.* = std.TailQueue(LayerSurface).init(); } + self.usable_box = undefined; + + self.views.init(); + + self.current_focused_tags = 1 << 0; + self.pending_focused_tags = null; + + self.master_count = 1; + + self.master_factor = 0.6; + // Sets up a listener for the frame notify event. self.listen_frame.notify = handleFrame; c.wl_signal_add(&wlr_output.events.frame, &self.listen_frame); @@ -57,6 +88,14 @@ pub const Output = struct { c.wlr_output_create_global(wlr_output); } + /// Add a new view to the output. arrangeViews() will be called by the view + /// when it is mapped. + pub fn addView(self: *Self, wlr_xdg_surface: *c.wlr_xdg_surface) void { + const node = self.root.server.allocator.create(ViewStack.Node) catch unreachable; + node.view.init(self, wlr_xdg_surface, self.current_focused_tags); + self.views.push(node); + } + /// Add a newly created layer surface to the output. pub fn addLayerSurface(self: *Self, wlr_layer_surface: *c.wlr_layer_surface_v1) !void { const layer = wlr_layer_surface.client_pending.layer; @@ -66,6 +105,86 @@ pub const Output = struct { self.arrangeLayers(); } + pub fn arrange(self: *Self) void { + // TODO: properly handle output events instead of calling arrangeLayers() here + self.arrangeLayers(); + self.arrangeViews(); + } + + /// Arrange all views on the output for the current layout. Modifies only + /// pending state, the changes are not appplied until a transaction is started + /// and completed. + fn arrangeViews(self: *Self) void { + const output_tags = if (self.pending_focused_tags) |tags| + tags + else + self.current_focused_tags; + + const visible_count = blk: { + var count: u32 = 0; + var it = ViewStack.pendingIterator(self.views.first, output_tags); + while (it.next() != null) count += 1; + break :blk count; + }; + + const master_count = std.math.min(self.master_count, visible_count); + const slave_count = if (master_count >= visible_count) 0 else visible_count - master_count; + + const outer_padding = self.root.server.config.outer_padding; + + const layout_width = @intCast(u32, self.usable_box.width) - outer_padding * 2; + const layout_height = @intCast(u32, self.usable_box.height) - outer_padding * 2; + + var master_column_width: u32 = undefined; + var slave_column_width: u32 = undefined; + if (master_count > 0 and slave_count > 0) { + // If both master and slave views are present + master_column_width = @floatToInt(u32, @round(@intToFloat(f64, layout_width) * self.master_factor)); + slave_column_width = layout_width - master_column_width; + } else if (master_count > 0) { + master_column_width = layout_width; + slave_column_width = 0; + } else { + slave_column_width = layout_width; + master_column_width = 0; + } + + var i: u32 = 0; + var it = ViewStack.pendingIterator(self.views.first, output_tags); + while (it.next()) |view| { + if (i < master_count) { + // Add the remainder to the first master to ensure every pixel of height is used + const master_height = @divTrunc(layout_height, master_count); + const master_height_rem = layout_height % master_count; + + view.pending_box = Box{ + .x = @intCast(i32, outer_padding), + .y = @intCast(i32, outer_padding + i * master_height + + if (i > 0) master_height_rem else 0), + + .width = master_column_width, + .height = master_height + if (i == 0) master_height_rem else 0, + }; + } else { + // Add the remainder to the first slave to ensure every pixel of height is used + const slave_height = @divTrunc(layout_height, slave_count); + const slave_height_rem = layout_height % slave_count; + + view.pending_box = Box{ + .x = @intCast(i32, outer_padding + master_column_width), + .y = @intCast(i32, outer_padding + (i - master_count) * slave_height + + if (i > master_count) slave_height_rem else 0), + + .width = slave_column_width, + .height = slave_height + + if (i == master_count) slave_height_rem else 0, + }; + } + + i += 1; + } + } + /// Arrange all layer surfaces of this output and addjust the usable aread pub fn arrangeLayers(self: *Self) void { // TODO: handle exclusive zones @@ -85,6 +204,8 @@ pub const Output = struct { self.arrangeLayer(layer, bounds); } + self.usable_box = bounds; + // TODO: handle seat focus } |
