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-rw-r--r--src/command.zig31
-rw-r--r--src/output.zig121
-rw-r--r--src/render.zig13
-rw-r--r--src/root.zig244
-rw-r--r--src/server.zig3
-rw-r--r--src/view.zig25
6 files changed, 245 insertions, 192 deletions
diff --git a/src/command.zig b/src/command.zig
index ab290c8..1f2b483 100644
--- a/src/command.zig
+++ b/src/command.zig
@@ -33,22 +33,24 @@ pub fn focusPrevView(server: *Server, arg: Arg) void {
/// Modify the number of master views
pub fn modifyMasterCount(server: *Server, arg: Arg) void {
const delta = arg.int;
- server.root.master_count = @intCast(u32, std.math.max(
- 0,
- @intCast(i32, server.root.master_count) + delta,
- ));
+ const output = server.root.focusedOutput();
+ output.master_count = @intCast(
+ u32,
+ std.math.max(0, @intCast(i32, output.master_count) + delta),
+ );
server.root.arrange();
}
/// Modify the percent of the width of the screen that the master views occupy.
pub fn modifyMasterFactor(server: *Server, arg: Arg) void {
const delta = arg.float;
+ const output = server.root.focusedOutput();
const new_master_factor = std.math.min(
- std.math.max(server.root.master_factor + delta, 0.05),
+ std.math.max(output.master_factor + delta, 0.05),
0.95,
);
- if (new_master_factor != server.root.master_factor) {
- server.root.master_factor = new_master_factor;
+ if (new_master_factor != output.master_factor) {
+ output.master_factor = new_master_factor;
server.root.arrange();
}
}
@@ -57,10 +59,11 @@ pub fn modifyMasterFactor(server: *Server, arg: Arg) void {
/// TODO: if the top of the stack is focused, bump the next visible view.
pub fn zoom(server: *Server, arg: Arg) void {
if (server.root.focused_view) |current_focus| {
+ const output = server.root.focusedOutput();
const node = @fieldParentPtr(ViewStack.Node, "view", current_focus);
- if (node != server.root.views.first) {
- server.root.views.remove(node);
- server.root.views.push(node);
+ if (node != output.views.first) {
+ output.views.remove(node);
+ output.views.push(node);
server.root.arrange();
}
}
@@ -69,16 +72,18 @@ pub fn zoom(server: *Server, arg: Arg) void {
/// Switch focus to the passed tags.
pub fn focusTags(server: *Server, arg: Arg) void {
const tags = arg.uint;
- server.root.pending_focused_tags = tags;
+ const output = server.root.focusedOutput();
+ output.pending_focused_tags = tags;
server.root.arrange();
}
/// Toggle focus of the passsed tags.
pub fn toggleTags(server: *Server, arg: Arg) void {
const tags = arg.uint;
- const new_focused_tags = server.root.current_focused_tags ^ tags;
+ const output = server.root.focusedOutput();
+ const new_focused_tags = output.current_focused_tags ^ tags;
if (new_focused_tags != 0) {
- server.root.pending_focused_tags = new_focused_tags;
+ output.pending_focused_tags = new_focused_tags;
server.root.arrange();
}
}
diff --git a/src/output.zig b/src/output.zig
index 1888a44..634a062 100644
--- a/src/output.zig
+++ b/src/output.zig
@@ -4,7 +4,9 @@ const render = @import("render.zig");
const Box = @import("box.zig").Box;
const LayerSurface = @import("layer_surface.zig").LayerSurface;
+const Log = @import("log.zig").Log;
const Root = @import("root.zig").Root;
+const ViewStack = @import("view_stack.zig").ViewStack;
pub const Output = struct {
const Self = @This();
@@ -12,8 +14,26 @@ pub const Output = struct {
root: *Root,
wlr_output: *c.wlr_output,
+ /// All layer surfaces on the output, indexed by the layer enum.
layers: [4]std.TailQueue(LayerSurface),
+ /// The area left for views and other layer surfaces after applying the
+ /// exclusive zones of exclusive layer surfaces.
+ usable_box: Box,
+
+ /// The top of the stack is the "most important" view.
+ views: ViewStack,
+
+ /// A bit field of focused tags
+ current_focused_tags: u32,
+ pending_focused_tags: ?u32,
+
+ /// Number of views in "master" section of the screen.
+ master_count: u32,
+
+ /// Percentage of the total screen that the master section takes up.
+ master_factor: f64,
+
listen_frame: c.wl_listener,
pub fn init(self: *Self, root: *Root, wlr_output: *c.wlr_output) !void {
@@ -41,6 +61,17 @@ pub const Output = struct {
layer.* = std.TailQueue(LayerSurface).init();
}
+ self.usable_box = undefined;
+
+ self.views.init();
+
+ self.current_focused_tags = 1 << 0;
+ self.pending_focused_tags = null;
+
+ self.master_count = 1;
+
+ self.master_factor = 0.6;
+
// Sets up a listener for the frame notify event.
self.listen_frame.notify = handleFrame;
c.wl_signal_add(&wlr_output.events.frame, &self.listen_frame);
@@ -57,6 +88,14 @@ pub const Output = struct {
c.wlr_output_create_global(wlr_output);
}
+ /// Add a new view to the output. arrangeViews() will be called by the view
+ /// when it is mapped.
+ pub fn addView(self: *Self, wlr_xdg_surface: *c.wlr_xdg_surface) void {
+ const node = self.root.server.allocator.create(ViewStack.Node) catch unreachable;
+ node.view.init(self, wlr_xdg_surface, self.current_focused_tags);
+ self.views.push(node);
+ }
+
/// Add a newly created layer surface to the output.
pub fn addLayerSurface(self: *Self, wlr_layer_surface: *c.wlr_layer_surface_v1) !void {
const layer = wlr_layer_surface.client_pending.layer;
@@ -66,6 +105,86 @@ pub const Output = struct {
self.arrangeLayers();
}
+ pub fn arrange(self: *Self) void {
+ // TODO: properly handle output events instead of calling arrangeLayers() here
+ self.arrangeLayers();
+ self.arrangeViews();
+ }
+
+ /// Arrange all views on the output for the current layout. Modifies only
+ /// pending state, the changes are not appplied until a transaction is started
+ /// and completed.
+ fn arrangeViews(self: *Self) void {
+ const output_tags = if (self.pending_focused_tags) |tags|
+ tags
+ else
+ self.current_focused_tags;
+
+ const visible_count = blk: {
+ var count: u32 = 0;
+ var it = ViewStack.pendingIterator(self.views.first, output_tags);
+ while (it.next() != null) count += 1;
+ break :blk count;
+ };
+
+ const master_count = std.math.min(self.master_count, visible_count);
+ const slave_count = if (master_count >= visible_count) 0 else visible_count - master_count;
+
+ const outer_padding = self.root.server.config.outer_padding;
+
+ const layout_width = @intCast(u32, self.usable_box.width) - outer_padding * 2;
+ const layout_height = @intCast(u32, self.usable_box.height) - outer_padding * 2;
+
+ var master_column_width: u32 = undefined;
+ var slave_column_width: u32 = undefined;
+ if (master_count > 0 and slave_count > 0) {
+ // If both master and slave views are present
+ master_column_width = @floatToInt(u32, @round(@intToFloat(f64, layout_width) * self.master_factor));
+ slave_column_width = layout_width - master_column_width;
+ } else if (master_count > 0) {
+ master_column_width = layout_width;
+ slave_column_width = 0;
+ } else {
+ slave_column_width = layout_width;
+ master_column_width = 0;
+ }
+
+ var i: u32 = 0;
+ var it = ViewStack.pendingIterator(self.views.first, output_tags);
+ while (it.next()) |view| {
+ if (i < master_count) {
+ // Add the remainder to the first master to ensure every pixel of height is used
+ const master_height = @divTrunc(layout_height, master_count);
+ const master_height_rem = layout_height % master_count;
+
+ view.pending_box = Box{
+ .x = @intCast(i32, outer_padding),
+ .y = @intCast(i32, outer_padding + i * master_height +
+ if (i > 0) master_height_rem else 0),
+
+ .width = master_column_width,
+ .height = master_height + if (i == 0) master_height_rem else 0,
+ };
+ } else {
+ // Add the remainder to the first slave to ensure every pixel of height is used
+ const slave_height = @divTrunc(layout_height, slave_count);
+ const slave_height_rem = layout_height % slave_count;
+
+ view.pending_box = Box{
+ .x = @intCast(i32, outer_padding + master_column_width),
+ .y = @intCast(i32, outer_padding + (i - master_count) * slave_height +
+ if (i > master_count) slave_height_rem else 0),
+
+ .width = slave_column_width,
+ .height = slave_height +
+ if (i == master_count) slave_height_rem else 0,
+ };
+ }
+
+ i += 1;
+ }
+ }
+
/// Arrange all layer surfaces of this output and addjust the usable aread
pub fn arrangeLayers(self: *Self) void {
// TODO: handle exclusive zones
@@ -85,6 +204,8 @@ pub const Output = struct {
self.arrangeLayer(layer, bounds);
}
+ self.usable_box = bounds;
+
// TODO: handle seat focus
}
diff --git a/src/render.zig b/src/render.zig
index 5eb324c..a330a5b 100644
--- a/src/render.zig
+++ b/src/render.zig
@@ -44,10 +44,7 @@ pub fn renderOutput(output: *Output) void {
renderLayer(output.*, output.layers[c.ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM], &now, ox, oy);
// The first view in the list is "on top" so iterate in reverse.
- var it = ViewStack.reverseIterator(
- output.root.views.last,
- output.root.current_focused_tags,
- );
+ var it = ViewStack.reverseIterator(output.views.last, output.current_focused_tags);
while (it.next()) |view| {
// This check prevents a race condition when a frame is requested
// between mapping of a view and the first configure being handled.
@@ -166,8 +163,8 @@ fn renderView(output: Output, view: *View, now: *c.struct_timespec, ox: f64, oy:
// If we have a stashed buffer, we are in the middle of a transaction
// and need to render that buffer until the transaction is complete.
if (view.stashed_buffer) |buffer| {
- const border_width = view.root.server.config.border_width;
- const view_padding = view.root.server.config.view_padding;
+ const border_width = view.output.root.server.config.border_width;
+ const view_padding = view.output.root.server.config.view_padding;
var box = c.wlr_box{
.x = view.current_box.x + @intCast(i32, border_width + view_padding),
.y = view.current_box.y + @intCast(i32, border_width + view_padding),
@@ -231,8 +228,8 @@ fn renderSurface(_surface: ?*c.wlr_surface, sx: c_int, sy: c_int, data: ?*c_void
return;
}
- const border_width = view.root.server.config.border_width;
- const view_padding = view.root.server.config.view_padding;
+ const border_width = view.output.root.server.config.border_width;
+ const view_padding = view.output.root.server.config.view_padding;
var box = c.wlr_box{
.x = @floatToInt(c_int, rdata.ox) + view.current_box.x + sx +
@intCast(c_int, border_width + view_padding),
diff --git a/src/root.zig b/src/root.zig
index 6dccf42..2ac8074 100644
--- a/src/root.zig
+++ b/src/root.zig
@@ -19,22 +19,10 @@ pub const Root = struct {
wlr_output_layout: *c.wlr_output_layout,
outputs: std.TailQueue(Output),
- /// The top of the stack is the "most important" view.
- views: ViewStack,
-
/// The view that has seat focus, if any.
+ /// TODO: move this to Seat
focused_view: ?*View,
- /// A bit field of focused tags
- current_focused_tags: u32,
- pending_focused_tags: ?u32,
-
- /// Number of views in "master" section of the screen.
- master_count: u32,
-
- /// Percentage of the total screen that the master section takes up.
- master_factor: f64,
-
/// Number of pending configures sent in the current transaction.
/// A value of 0 means there is no current transaction.
pending_configures: u32,
@@ -53,17 +41,8 @@ pub const Root = struct {
self.outputs = std.TailQueue(Output).init();
- self.views.init();
-
self.focused_view = null;
- self.current_focused_tags = 1 << 0;
- self.pending_focused_tags = null;
-
- self.master_count = 1;
-
- self.master_factor = 0.6;
-
self.pending_configures = 0;
self.transaction_timer = null;
@@ -80,19 +59,23 @@ pub const Root = struct {
self.outputs.append(node);
}
- pub fn addView(self: *Self, wlr_xdg_surface: *c.wlr_xdg_surface) void {
- const node = self.server.allocator.create(ViewStack.Node) catch unreachable;
- node.view.init(self, wlr_xdg_surface, self.current_focused_tags);
- self.views.push(node);
+ /// TODO: move this to seat, it's just a stop gap hack
+ pub fn focusedOutput(self: Self) *Output {
+ return &self.outputs.first.?.data;
}
/// Finds the topmost view under the output layout coordinates lx, ly
/// returns the view if found, and a pointer to the wlr_surface as well as the surface coordinates
pub fn viewAt(self: Self, lx: f64, ly: f64, surface: *?*c.wlr_surface, sx: *f64, sy: *f64) ?*View {
- var it = ViewStack.iterator(self.views.first, 0xFFFFFFFF);
- while (it.next()) |view| {
- if (view.isAt(lx, ly, surface, sx, sy)) {
- return view;
+ // Iterate over all views of all outputs
+ var output_it = self.outputs.first;
+ while (output_it) |node| : (output_it = node.next) {
+ const output = &node.data;
+ var view_it = ViewStack.iterator(output.views.first, 0xFFFFFFFF);
+ while (view_it.next()) |view| {
+ if (view.isAt(lx, ly, surface, sx, sy)) {
+ return view;
+ }
}
}
return null;
@@ -109,10 +92,11 @@ pub const Root = struct {
/// Focus the next visible view in the stack, wrapping if needed. Does
/// nothing if there is only one view in the stack.
pub fn focusNextView(self: *Self) void {
+ const output = self.focusedOutput();
if (self.focused_view) |current_focus| {
// If there is a currently focused view, focus the next visible view in the stack.
const current_node = @fieldParentPtr(ViewStack.Node, "view", current_focus);
- var it = ViewStack.iterator(current_node, self.current_focused_tags);
+ var it = ViewStack.iterator(current_node, output.current_focused_tags);
// Skip past the current node
_ = it.next();
// Focus the next visible node if there is one
@@ -124,7 +108,7 @@ pub const Root = struct {
// There is either no currently focused view or the last visible view in the
// stack is focused and we need to wrap.
- var it = ViewStack.iterator(self.views.first, self.current_focused_tags);
+ var it = ViewStack.iterator(output.views.first, output.current_focused_tags);
if (it.next()) |view| {
view.focus(view.wlr_xdg_surface.surface);
} else {
@@ -136,10 +120,11 @@ pub const Root = struct {
/// Focus the previous view in the stack, wrapping if needed. Does nothing
/// if there is only one view in the stack.
pub fn focusPrevView(self: *Self) void {
+ const output = self.focusedOutput();
if (self.focused_view) |current_focus| {
// If there is a currently focused view, focus the previous visible view in the stack.
const current_node = @fieldParentPtr(ViewStack.Node, "view", current_focus);
- var it = ViewStack.reverseIterator(current_node, self.current_focused_tags);
+ var it = ViewStack.reverseIterator(current_node, output.current_focused_tags);
// Skip past the current node
_ = it.next();
// Focus the previous visible node if there is one
@@ -151,7 +136,7 @@ pub const Root = struct {
// There is either no currently focused view or the first visible view in the
// stack is focused and we need to wrap.
- var it = ViewStack.reverseIterator(self.views.last, self.current_focused_tags);
+ var it = ViewStack.reverseIterator(output.views.last, output.current_focused_tags);
if (it.next()) |view| {
view.focus(view.wlr_xdg_surface.surface);
} else {
@@ -160,79 +145,13 @@ pub const Root = struct {
}
}
+ /// Arrange all outputs and then a transaction.
pub fn arrange(self: *Self) void {
- const root_tags = if (self.pending_focused_tags) |tags|
- tags
- else
- self.current_focused_tags;
-
- const visible_count = blk: {
- var count: u32 = 0;
- var it = ViewStack.pendingIterator(self.views.first, root_tags);
- while (it.next() != null) count += 1;
- break :blk count;
- };
-
- const master_count = util.min(u32, self.master_count, visible_count);
- const slave_count = if (master_count >= visible_count) 0 else visible_count - master_count;
-
- // This can't return null if we pass null as the reference
- const output_box: *c.wlr_box = c.wlr_output_layout_get_box(self.wlr_output_layout, null);
-
- const outer_padding = self.server.config.outer_padding;
-
- const layout_width = @intCast(u32, output_box.width) - outer_padding * 2;
- const layout_height = @intCast(u32, output_box.height) - outer_padding * 2;
-
- var master_column_width: u32 = undefined;
- var slave_column_width: u32 = undefined;
- if (master_count > 0 and slave_count > 0) {
- // If both master and slave views are present
- master_column_width = @floatToInt(u32, @round(@intToFloat(f64, layout_width) * self.master_factor));
- slave_column_width = layout_width - master_column_width;
- } else if (master_count > 0) {
- master_column_width = layout_width;
- slave_column_width = 0;
- } else {
- slave_column_width = layout_width;
- master_column_width = 0;
- }
-
- var i: u32 = 0;
- var it = ViewStack.pendingIterator(self.views.first, root_tags);
- while (it.next()) |view| {
- if (i < master_count) {
- // Add the remainder to the first master to ensure every pixel of height is used
- const master_height = @divTrunc(layout_height, master_count);
- const master_height_rem = layout_height % master_count;
-
- view.pending_box = Box{
- .x = @intCast(i32, outer_padding),
- .y = @intCast(i32, outer_padding + i * master_height +
- if (i > 0) master_height_rem else 0),
-
- .width = master_column_width,
- .height = master_height + if (i == 0) master_height_rem else 0,
- };
- } else {
- // Add the remainder to the first slave to ensure every pixel of height is used
- const slave_height = @divTrunc(layout_height, slave_count);
- const slave_height_rem = layout_height % slave_count;
-
- view.pending_box = Box{
- .x = @intCast(i32, outer_padding + master_column_width),
- .y = @intCast(i32, outer_padding + (i - master_count) * slave_height +
- if (i > master_count) slave_height_rem else 0),
-
- .width = slave_column_width,
- .height = slave_height +
- if (i == master_count) slave_height_rem else 0,
- };
- }
-
- i += 1;
+ var it = self.outputs.first;
+ while (it) |node| : (it = node.next) {
+ const output = &node.data;
+ output.arrange();
}
-
self.startTransaction();
}
@@ -243,25 +162,30 @@ pub const Root = struct {
// to reset the pending count to 0 and clear serials from the views
self.pending_configures = 0;
- var it = ViewStack.iterator(self.views.first, 0xFFFFFFFF);
- while (it.next()) |view| {
- // Clear the serial in case this transaction is interrupting a prior one.
- view.pending_serial = null;
-
- if (view.needsConfigure()) {
- view.configurePending();
- self.pending_configures += 1;
-
- // We save the current buffer, so we can send an early
- // frame done event to give the client a head start on
- // redrawing.
- view.sendFrameDone();
- }
+ // Iterate over all views of all outputs
+ var output_it = self.outputs.first;
+ while (output_it) |node| : (output_it = node.next) {
+ const output = &node.data;
+ var view_it = ViewStack.iterator(output.views.first, 0xFFFFFFFF);
+ while (view_it.next()) |view| {
+ // Clear the serial in case this transaction is interrupting a prior one.
+ view.pending_serial = null;
+
+ if (view.needsConfigure()) {
+ view.configurePending();
+ self.pending_configures += 1;
+
+ // We save the current buffer, so we can send an early
+ // frame done event to give the client a head start on
+ // redrawing.
+ view.sendFrameDone();
+ }
- // If there is a saved buffer present, then this transaction is interrupting
- // a previous transaction and we should keep the old buffer.
- if (view.stashed_buffer == null) {
- view.stashBuffer();
+ // If there is a saved buffer present, then this transaction is interrupting
+ // a previous transaction and we should keep the old buffer.
+ if (view.stashed_buffer == null) {
+ view.stashBuffer();
+ }
}
}
@@ -317,45 +241,51 @@ pub const Root = struct {
// Ensure this is set to 0 to avoid entering invalid state (e.g. if called due to timeout)
self.pending_configures = 0;
- // If there were pending focused tags, make them the current focus
- if (self.pending_focused_tags) |tags| {
- Log.Debug.log(
- "changing current focus: {b:0>10} to {b:0>10}",
- .{ self.current_focused_tags, tags },
- );
- self.current_focused_tags = tags;
- self.pending_focused_tags = null;
-
- self.focused_view = null;
- self.focusNextView();
- }
-
- var it = ViewStack.iterator(self.views.first, 0xFFFFFFFF);
- while (it.next()) |view| {
- // Ensure that all pending state is cleared
- view.pending_serial = null;
- if (view.pending_box) |state| {
- view.current_box = state;
- view.pending_box = null;
+ // Iterate over all views of all outputs
+ var output_it = self.outputs.first;
+ while (output_it) |node| : (output_it = node.next) {
+ const output = &node.data;
+
+ // If there were pending focused tags, make them the current focus
+ if (output.pending_focused_tags) |tags| {
+ Log.Debug.log(
+ "changing current focus: {b:0>10} to {b:0>10}",
+ .{ output.current_focused_tags, tags },
+ );
+ output.current_focused_tags = tags;
+ output.pending_focused_tags = null;
+
+ self.focused_view = null;
+ self.focusNextView();
}
- // Apply possible pending tags
- if (view.pending_tags) |tags| {
- view.current_tags = tags;
- view.pending_tags = null;
-
- // If the pending tags caused the currently focused view to no
- // longer be visible, focus the next view.
- if (self.focused_view) |focus| {
- if (focus == view and
- view.current_tags & self.current_focused_tags == 0)
- {
- self.focusNextView();
+ var view_it = ViewStack.iterator(output.views.first, 0xFFFFFFFF);
+ while (view_it.next()) |view| {
+ // Ensure that all pending state is cleared
+ view.pending_serial = null;
+ if (view.pending_box) |state| {
+ view.current_box = state;
+ view.pending_box = null;
+ }
+
+ // Apply possible pending tags
+ if (view.pending_tags) |tags| {
+ view.current_tags = tags;
+ view.pending_tags = null;
+
+ // If the pending tags caused the currently focused view to no
+ // longer be visible, focus the next view.
+ if (self.focused_view) |focus| {
+ if (focus == view and
+ view.current_tags & output.current_focused_tags == 0)
+ {
+ self.focusNextView();
+ }
}
}
- }
- view.dropStashedBuffer();
+ view.dropStashedBuffer();
+ }
}
}
};
diff --git a/src/server.zig b/src/server.zig
index 8f1f1d3..8a1db8b 100644
--- a/src/server.zig
+++ b/src/server.zig
@@ -144,8 +144,7 @@ pub const Server = struct {
return;
}
- // toplevel surfaces are tracked and managed by the root
- server.root.addView(wlr_xdg_surface);
+ server.root.focusedOutput().addView(wlr_xdg_surface);
}
/// This event is raised when the layer_shell recieves a new surface from a client.
diff --git a/src/view.zig b/src/view.zig
index b8368da..9ff03ec 100644
--- a/src/view.zig
+++ b/src/view.zig
@@ -2,13 +2,14 @@ const std = @import("std");
const c = @import("c.zig");
const Box = @import("box.zig").Box;
+const Output = @import("output.zig").Output;
const Root = @import("root.zig").Root;
const ViewStack = @import("view_stack.zig").ViewStack;
pub const View = struct {
const Self = @This();
- root: *Root,
+ output: *Output,
wlr_xdg_surface: *c.wlr_xdg_surface,
mapped: bool,
@@ -31,8 +32,8 @@ pub const View = struct {
// listen_request_move: c.wl_listener,
// listen_request_resize: c.wl_listener,
- pub fn init(self: *Self, root: *Root, wlr_xdg_surface: *c.wlr_xdg_surface, tags: u32) void {
- self.root = root;
+ pub fn init(self: *Self, output: *Output, wlr_xdg_surface: *c.wlr_xdg_surface, tags: u32) void {
+ self.output = output;
self.wlr_xdg_surface = wlr_xdg_surface;
// Inform the xdg toplevel that it is tiled.
@@ -85,8 +86,8 @@ pub const View = struct {
pub fn configurePending(self: *Self) void {
if (self.pending_box) |pending_box| {
- const border_width = self.root.server.config.border_width;
- const view_padding = self.root.server.config.view_padding;
+ const border_width = self.output.root.server.config.border_width;
+ const view_padding = self.output.root.server.config.view_padding;
self.pending_serial = c.wlr_xdg_toplevel_set_size(
self.wlr_xdg_surface,
pending_box.width - border_width * 2 - view_padding * 2,
@@ -132,12 +133,12 @@ pub const View = struct {
const view = @fieldParentPtr(View, "listen_map", listener.?);
view.mapped = true;
view.focus(view.wlr_xdg_surface.surface);
- view.root.arrange();
+ view.output.root.arrange();
}
fn handleUnmap(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
const view = @fieldParentPtr(View, "listen_unmap", listener.?);
- const root = view.root;
+ const root = view.output.root;
view.mapped = false;
if (root.focused_view) |current_focus| {
@@ -153,18 +154,18 @@ pub const View = struct {
fn handleDestroy(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
const view = @fieldParentPtr(View, "listen_destroy", listener.?);
- const root = view.root;
+ const output = view.output;
const node = @fieldParentPtr(ViewStack.Node, "view", view);
- root.views.remove(node);
- root.server.allocator.destroy(node);
+ output.views.remove(node);
+ output.root.server.allocator.destroy(node);
}
fn handleCommit(listener: ?*c.wl_listener, data: ?*c_void) callconv(.C) void {
const view = @fieldParentPtr(View, "listen_commit", listener.?);
if (view.pending_serial) |s| {
if (s == view.wlr_xdg_surface.configure_serial) {
- view.root.notifyConfigured();
+ view.output.root.notifyConfigured();
view.pending_serial = null;
}
}
@@ -180,7 +181,7 @@ pub const View = struct {
// }
fn focus(self: *Self, surface: *c.wlr_surface) void {
- const root = self.root;
+ const root = self.output.root;
const wlr_seat = root.server.seat.wlr_seat;
const prev_surface = wlr_seat.keyboard_state.focused_surface;